Midway and Epic Games have announced that Unreal Tournament III will be released for the Xbox 360 on July 7. The Xbox 360 version will include five exclusive maps, two all-new characters, and all of the previously released downloadable content from the PC and PS3 versions. The game will also get a splitscreen multiplayer mode for those who want to play local fragfests wit their friends.
"We're very excited to be shipping Unreal Tournament 3 for Xbox 360," said Mark Rein, vice president of Epic Games, Inc. "This is a great title and, with two-player split screen support and some very cool new content, Xbox 360 players should be thrilled with this fantastic version of the game."
As an added bonus, the game will also include an exclusive video preview of Epic Games' Gears of War 2, narrated by design director, Cliff Bleszinski, and producer, Rod Fergusson.
The Necris invasion has begun, and your clan was one of the first to be slaughtered. Head to the front lines and join this Epic battle to defend humanity while taking your revenge. Unreal Tournament 3 marks the return of the premiere tournament-style first-person shooter. Unreal Tournament 3 unleashes the full power of Unreal Engine 3, taking graphics, gameplay, and challenge to a whole new level. Players engage in intense and hyper-real battles with other human players online or against incredibly realistic Unreal artificial intelligence. Over two dozen weapons and vehicles have been upgraded and enhanced for maximum killing potential. Take on all comers in a variety of game modes including Deathmatch, Team Deathmatch, Capture the Flag, an all-new Warfare mode and more.
So whether you want to play the popular Unreal Tournament 3, or just check out some previews of Gears of War 2, be sure to check out Unreal Tournament 3 when it released July 7th 2008
The final game has 50 Achievement points adding up to 1000 gamerscore, be sure to check out our gamepage for the full list
In an interview with OXM.com Epic president Mark Rein said that the best mods for Unreal Tournament 3 will be for the xbox 360, sorry PS3 fans.
OXM.com then went on to add "Rein confirmed that Epic is talking with Microsoft about getting round the company's reluctance to share user-generated content, and is "cautiously optimistic" that a solution is coming.
He did say that it was unlikely that "user exchanged mods" would be included in the game because it's so close to release, but Epic hope to have a solution at a later date.
This suggests the possibility of Epic trading in mods as down loadable content - effectively publishing the best user-created content over Xbox Live. If that happens, it could be a way for moders to get paid for their work.
I remember back in the day when you had to download your mods from the net and fans made it just because they were fans.
GamePro mag has got some details on Gears of War 2, the follow-up to Xbox 360’s 2006 action hit Gears of War. So, we can start looking for the runaway train of rumours and fact that are sure to follow in the months ahead.
The February 12 magazine release will be just in time for the GDC, thats being held in San Francisco on February 18-22. Epic’s secured the second largest stand at the show next only to Microsoft, as is known to be showcasing Unreal Tournament 3.
360-HQ will be posting the new screenshots and details as thay are released, so keep checking back for updates.
Epic Games, has provided an update on the status of the Xbox 360 version of Unreal Tournament 3. In an interview with the Guardian Unlimited, Rein said that "the game is up and running on Xbox 360, it has been for a long time, and its running wonderfully, it just doesn't have any Xbox Live written into it yet so that's the work that remains."
Epic Games revealed a few months ago that the Xbox 360 version will arrive later than the PC and PS3 version because of Microsoft's strict rules for Xbox Live, which in its current form won't accept user generated content for the game.
"Microsoft hasn't said "no" yet, but then they haven't said "yes" either." Rein explained. "We need them to say "yes," and we need them to do it soon."
Rein explained that it is technically possible to have user generated content on the Xbox 360, since "you can go onto the console and copy your songs onto it and play movies off a memory card - the machine's capable of allowing you to transfer your content around, and even letting you play your music while playing many games."
Unreal Tournament 3 mods are already being played by PS3 owners and that's why Rein believes that Sony deserves some credit for letting their users do something Xbox 360 owners are not able to do yet.
"I think Sony is a real pioneers in this - I think they deserve a lot of credit for letting us do this. They're really doing something different, and it hints at what they want to do with the PlayStation Network in the future. They're definitely on the right track!"
So my question now is, would the ability for the user to generate their own content for the 360 open a window for the modders to get in and start some real homebrew?
Sausalito, CA – December 20, 2007 – Red Mile Entertainment, Inc. (OTC Bulletin Board: RDML) announced today that it has entered into an agreement to license the Unreal Engine 3 from Epic Games, Inc. for use in its upcoming Sin City video game.
"The Unreal Engine is one of the most technically advanced engines on the market and is a perfect fit for our Sin City video games," said Glenn Wong, president and COO for Red Mile. "The engine has powered several of the best-selling games of all time and I am very glad we have the opportunity to arm our developers with such a world-class product."
"We're extremely excited to be working with Red Mile," said Mark Rein, vice president of Epic Games, Inc. "We have been Frank Miller / Sin City fans for a long time and are pleased that our technology will be a key factor, and we’re confident that they’re going to make a great game with it.”
About Unreal Engine 3
The award-winning Unreal Engine is known for cutting-edge graphics and a best-of-breed toolset. Unreal Engine 3 maintains those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3's new toolset is designed specifically to accelerate developers' productivity for ultra-complex, next-generation content. Additional information on Unreal Engine can be obtained at www.unrealtechnology.com.