Due out sometime this fall, Konami's Rock Revolution is yet another game to ad to the increasing list of rhythm based games like Guitar Hero and Rock Band.
Rock Revolution will be the most innovative and realistic rock game to hit the market, that will provide a quality drum peripheral and music that players will appreciate. As the originator of music-based games, we are dedicated to bringing fans a truly preeminent music experience. With Rock Revolution, we put the emphasis on the drum kit, delivering an experience unlike any other.
Rock Revolution will be out for the Wii, PlayStation 3, Xbox 360, and the Nintendo DS, not to sure how the DS port of this game will compare but then again you never know.
From the looks of it this game is going to feature all the same options of Rock Band without the vocals but i would guess they are saving that for a knock off of Sing Star.
Game Features
Rock out on your drums, but also wail on your guitar or bass all in the same game
A broad range of music styles
40 songs on disc, with downloadable songs and song packs available after initial release
Use the Drum Kit and Guitar freely in Jam Mode, and record on up to 8 separate tracks
Stunning unique and authentic venues
Up to 15 cool and realistic characters
Online and offline multiplayer: versus, co-op and band battle
Rehearsal mode: practice sections of songs at different speeds
Career mode: play songs, learn techniques, create set lists and complete challenges
Online persistent scoreboards allow performance comparison with other players around the world
The most realistic drum peripheral on the market, created by real musicians for an overall hard hitting experience
(Known tracks will include but are not limited to the following)
You might recall a news post i listed May 10th called Sony Fails To Keep Its Word and it looks like Next-Gen has decided to follow up with Aaron Greenberg on his comments made to Sony.
When asked what prompted him to tear into Sony to such an extent, he told Next-Gen, "You know, I don't know what it was, but something triggered the decision to take the gloves off a bit.
"I think that maybe for me it's a little bit different because I've been on the Xbox business from the very beginning. And I've sat through years of press conferences and heard all those promises that, frankly, haven't materialized.
"I rather that as much as we can--and I know that it's hard to do this sometimes--actually deal in real facts. Let's hold ourselves accountable to what we're telling people what we're going to do. We owe it to our customers.
"We're all going to to make mistakes, and games are going to slip, and things are going to happen, but at the end of the day, I think Xbox has been a lot more straight with the customers about saying what we're going to do and living up to it than Sony has in this space.
"I was just taking the opportunity to remind people of Sony's history of over-promising and under-delivering."
But although Greenberg won't back down from his earlier comments about Sony, he did throw at least a bit of appreciation to his competitors.
"We're still humble. ... We're not blind to the fact that the Wii has had tremendous success in selling hardware, we're not blind the the fact that Sony is a very formidable competitor. ... We recognize the importance of our competitors. They keep us sharp and on edge and on top of our game as well."
Nevertheless, there is still a heated rivalry between the kingdoms of Xbox and PlayStation.
"I was a bit surprised at the reaction [to my comments]," Greenberg admitted. "I got a lot of interesting internal e-mails about that. I think I spoke for what a lot of people have been wanting to say for a long time."
With all that said i feel Greenberg's comments hold water and that Sony really needs to wake up and smell the lack of promised content, following the console debate pre-PS3 release i was under the impression that Sony's new system would be a force to be reckoned with but now its out and i have played it and the 360 i feel i made the right choice with 360.
Sony, keep your word and don't promise what you cant deliver.
Microsoft’s Stephen Toulouse posted a small piece 9in his blog about the terms of use and why Thad felt the need to ban a guy for using the tag “thegayergamer”.
Stephen Toulouse said: “[a member may not] Create a Gamer-tag or use text in other profile fields that may offend other members. This includes comments that look, sound like, stand for, hint at, abbreviate, or insinuate any of the following: profane words/phrases, sexually explicit language, sexual innuendo, hate speech (including but not limited to racial, ethnic, or religious slurs), illegal drugs/controlled substances, or illegal activities.
“We view these situations objectively during our review under the terms of use,” Toulouse added. “To answer the question another way, yes ‘TheStraighterGamer’ or ‘TheHeterosexualgamer’ would have gotten the same treatment and would have been found to be in violation and forced to be changed. We’ve actually done that to tags like that before.”
I don't really care to much about this topic myself but one thing i wold love to know is if you go by the terms and they are what Microsoft is going by, why is it you see so many gamer tags using 420 in them?
I don't care about a tag one way or the other but if you ban one man for the word gay then how can they allow some other user keep his 420-toker tag?.
With no real new info out on this game i forgot it was even being made but thanks to gamefront i have now recalled this suppressed memory and decided to share a hand full of pic's that gamefront posted from a (I'm guessing Japanese) magazine.
ENJOY
Click any image for full size view.
This game still has no release date But I'm sure it will be a hit just from the fan base that the RE franchise has already in place.
(Read More... | Score: 0) published by: wes213 | Discuss in our Forums: here
Thursday, May 15 @ 11:27:52 EDT (70 Page Views)
Too Human Demo Coming Soon to Xbox Live
Too Human Demo Coming Soon to Xbox Live Tagged: Gaming, Xbox 360,
It appears one of the most anticipated and delayed RPG's of recent memory will be getting a playable demo through Xbox Live Marketplace
Silicon Knights anticipated Xbox 360 exclusive Too Human will be getting a playable demo that will be available from Xbox Live Marketplace soon. This is according to Silicon Knights CEO Denis Dyack. Speaking to Eurogamer, Denis said:
“We haven’t announced a date yet. Our goal is to try to get it out obviously before the game releases, and we’ll announce the specific timing of that shortly. But a demo is absolutely planned. We think it’s critical for the game. If things go as planned, gamers should get a demo well in advance before the game’s released."
After the news from Microsoft’s Spring Showcase this week that Too Human will be available at retail on the 19th of August for North America and Europe on the 29th of August, it seems we won’t have to wait that long to have a go on this highly anticipated game.
According to Denis, they are still talking internally about what the demo should include. "The more we put in the demo, the more challenging it’s going to be. We’re probably going to focus on the first level of the game," he stated.
"We really want people to focus on the gameplay, because the fusion between RPG and action is something really new. You can’t really tell what the game’s like till you sit down and play."
He stated that the demo will be available before the beginning of August, so not too long to wait. Be sure to check back into 360-hq for more news as its released
Two new xbox originals on the horizon of the Xbox Live Marketplace
Announced today that there will be two new xbox originals on the Xbox Live Marketplace starting May 19th. The first being Stubbs The Zombie in Rebel Without a Pulse, the second is Gauntlet: Seven Sorrows.
I have never played either of these games personally so I can't tell you my opinion on them but I can give a short description of each
Stubbs The Zombie in Rebel Without a Pulse
Stubbs the Zombie has been disturbed from his eternal rest 50 years after his death, and you can help him get revenge on those that woke him. Roam the city of Punchbowl while using your zombie powers to take control of its inhabitants. You can turn citizens into zombies, possess them, or use your other undead abilities in battle. You'll fight civilians, police, and militia on your way to getting your revenge on the city's designer, Andrew Monday. Stubbs the Zombie in Rebel Without a Pulse is a third-person action game that uses an updated version of the Halo game engine.
Stubbs the Zombie was originally released October 17, 2005 with an ESRB rating of Mature. Expect to pay 1200 microsoft points to download this original on Monday. It's Gamerankings Average is 75%
Gauntlet: Seven Sorrows
The arcade classic returns with Gauntlet: Seven Sorrows. The game improves upon the old title with a deeper fighting system and light RPG elements. Now you can choose from six heroes, each with their own fighting style, abilities, and backstory. Gauntlet: Seven Sorrows has solo, cooperative, and online play modes. You can go online to join parties of fighters and trade goods.
Gauntlet: Seven Sorrows was originally released on December 12 2005 with an ESRB rating of Teen. Expect to pay full Xbox Original price of 1200 microsoft points. It's Gamerankings Average is 65%
The guys over at kotaku have been lucky enough to be sent a rumoured full list of info for the next Xbox 360 Dashboard update due to occur sometime in Spring 2008 for all Xbox Live Users.
We hope all of the updates are true, especially the 4 way private chat and video chat, and the Option to donate Microsoft Points to anybody with a Windows Live ID. Sounds like some interesting features but maybe just a little good to be true. Only time will tell.
Check back to 360-Hq.Com for all the latest news for your Xbox 360.
Following is the list of rumoured updates..
Xbox LIVE
1. Option to delay sign-in to Xbox LIVE upon booting console (to allow user to set Online Status).
2. Option to promote Child Account from Family Settings.
3. Disallow Child Accounts (over 18) to override Family Settings by launching Privacy Settings through a title.
4. Option in Family Settings for Child Accounts to enable child-oriented/non-mature advertisements.
5. Introduce a group chat (4) for Private Chat and conferences through Video Chat.
6. Support to indicate media being watched to gamercard status (video content from Marketplace only).
7. Extend height for Bio field in Personal Profile, easier navigation through text.
8. More fields present in Personal Profile - recent achievements, interests, games, movies, links, custom section.
9. Compact Personal Profile for new fields (navigating to field will open it up).
10. Mandatory option to delete duplicate titles from gamercard (excludes Games for Windows - LIVE). User disconnected from Xbox LIVE when booting any title until action complete.
11. Option to remove payment information from gamertag.
12. New payment methods for international users.
13. Download History on Account Management better organized - games, genre, type, download date, miscellaneous.
14. Long descriptions of items on Marketplace can be scrolled using right stick.
15. Better organization of free content on Marketplace.
16. Option to 'ping' when testing connection.
17. Allow re-connection to Xbox LIVE if Ethernet cable is re-inserted whilst powered on.
18. New strip colors available to developers, staff gamercards.
19. New corner icon available to ambassadors.
20. Re-introduce Messages button for Inside Xbox updates only.
21. Option to store up to 10 messages permanently on server (excludes invites, status messages).
22. Increase character limit for text messages between friends only.
23. Option to disable invites from non-friends or all players.
24. Option to disable invites from titles not on gamercard (excludes demos).
25. Option to have smaller items moved up in Active Downloads.
26. Automatically re-connect to Xbox LIVE if disconnected unexpectedly (set intervals).
27. Option to download gamer picture (if available) from a gamercard being viewed.
28. Display random tips to replace static text on Xbox LIVE and Games blades.
29. New button on Marketplace for optional dashboard features - uses Storage Device memory.
30. Option to donate Microsoft Points to anybody with a Windows Live ID.
31. Option to purchase Membership for charities (includes benefits).
32. Integrate file-sharing for selected titles on Xbox LIVE and Games for Windows - LIVE.
33. Disable notifications to friends of user repeatedly signing into service (set period).
34. Option to see 'snippet' of text message in notification.
35. Windows Live Mail integration - includes support for Xbox LIVE Vision.
36. Web feeds integration - text, images, audio. Includes support for specific item codes on Marketplace.
37. Option to display gamer picture or standard picture as display picture in Windows Live Messenger.
38. Support for headset, Xbox LIVE Vision in Windows Live Messenger.
39. Support for limited 'winks' that display on dashboard interface. Option to disable 'winks' and 'nudges' added.
40. Notifications separate from Windows Live Messenger to Xbox 360 notifications.
41. Disable multiple languages from being used in any Xbox LIVE editable fields.
Games
1. Option to delete titles from gamercard with 0 gamerscore and 0 achievements (excludes some titles that will be re-added to launch another title).
2. Organize My Games at the Games Library section better (includes disc-based titles) - sort by genre, platform (Games for Windows - LIVE), percentage completion.
3. Support to display friends leaderboards for disc-based titles.
4. Show dates of an achievement unlocked when comparing.
5. Preload Games Library upon dashboard bootup for faster access.
6. Game updates now shown as items in Memory, increased amount of updates on Storage Device.
7. Option to delete game updates, removed 'cheat code' as no longer needed.
8. Support for more titles to display banner when accessing guide in-game.
9. Option to re-introduce awarded gamer pictures from titles that do not have their own re-introduce feature (requires saved game).
10. Disable gamer pictures from being awarded from trials.
11. Support for titles to store installation data on Storage Device for faster loading.
12. Synchronization to achievements offline/online that were deleted and then re-added from developers.
Media
1. Option to hold LT and RT for rewinding/fast-forwarding video content.
2. Option to delete individual music tracks from storage device.
3. Option to rip music CD at different quality.
4. Copy non-protected files (pictures, music, videos) from USB storage devices, CDs and computers to proprietary storage devices.
5. Support for menu, top-menu features on video content downloaded from Marketplace.
6. Section added for audio delivered through feeds (podcasts). Option to stream, download to Storage Device.
7. Support added for video titles/description to gamercard status.
Dashboard/Miscellaneous
1. Option to navigate quickly out of several menus back to respective blade home (applies to Games, Media, System).
2. New blade trim styles added.
3. Introduce expanded Inside Xbox as a portal to news, weather, entertainment, help and community features.
4. New sounds for various functions (notifications, blades, navigation).
5. Calibration options for display/sound.
6. Calibration options for motion sensor devices.
7. New effects for Xbox LIVE Vision and dashboard background.
8. Disable changing of Theme when on Memory to prevent 'hanging'.
9. Preload recent, limited items upon dashboard bootup on Memory.
10. Faster loading of Themes section on guide.
11. Option to see what items will not work offline due to DRM license changing from Memory.
12. Option to automatically associate new DRM to items downloaded for free.
13. Indicate 'charging' status on guide when Play & Charge kit is connected.
14. Option to change text colors on guide to better contrast some backgrounds.
16. Language improvements.
18. Word censor updated for fields.
19. Privacy Settings/Family Settings updated for new features.
20. Voice, picture messages can be read at Xbox.com (Gold accounts).
Rockband.com has announced the release of a new album by the band DISTURBED and the offer to get free content for Rock Band when you pre-order the album from Best Buy.
VP. of music for Best Buy Jennifer Schaidler said: “We believe fans of Disturbed will be excited about the exclusive access to the new album and bonus Rock Band tracks for Xbox 360, this special offer is one of many unique ways that Best Buy brings music fans and gamers the latest and coolest entertainment experiences.”
Xbox LIVE Director of Marketing Bill Nielson explains. “Giving our Xbox LIVE members this type of great content from partners like Best Buy is why our community has more than 10 million members worldwide.”
Any fans that would like to pre-order this album and secure the DLC will need to order from this link: Best Buy pre-order offer
Sounds like a good offer to me if you are a fan of DISTURBED and i see nothing to indicate the tracks will be released on XboxLive oncer the offer expires but we will see.
Found a little info on destructoid.com about Guitar Hero 4 and the drum kit for it , so it looks like the Rock Band kit wont work with Guitar Hero 4 and it looks like they took a page right out of Rock Bands book.
The pic of the drums comes from GameInformer mag and thats all we got on it so enjoy the pic guys and as always i will do what i can to bring you all the latest news and info on GH 4 and all things xbox.
(Read More... | Score: 0) published by: wes213 | Discuss in our Forums: here
Wednesday, May 14 @ 11:04:56 EDT (244 Page Views)
Zoids Assault Announced Exclusively for Xbox 360
Zoids Assault Announced Exclusively for Xbox 360 Tagged: Gaming, Xbox 360,
IRVINE, CALIFORNIA — MAY 13 — Atlus U.S.A., Inc., hailed as publisher of the month by "Hulking War-Machine Weekly," today announced Zoids Assault, a gritty militaristic strategy RPG featuring enormous beasts of steel, exclusively for the Xbox 360® video game and entertainment system from Microsoft. Zoids Assault further demonstrates Atlus' commitment to Xbox 360® system and the strategy RPG genre, joining Operation Darkness and Spectral Force 3 in a stacked 2008 lineup.
Manage a team of elite war machines through a campaign of intense military conflicts. Advanced upgrade and customization options combine with challenging objective-based gameplay to offer a fresh new strategy RPG and a daring new vision of the long-running Zoids universe. Commanders, start your engines (of war)!
Zoids Assault is currently scheduled for release on August 26.
About Zoids Assault:
When war broke out between the world's two main superpowers, the Guylos Empire and the Republic of Helic, the effects rippled across the globe, dragging other nations into the fight. Two such nations were Maroll and Jamil.
During the war, Maroll's attacks on the neighboring Jamil were devastating, and even a decade after the war had ended, Jamil's economy and infrastructure hadn't fully recovered. Animosity, paranoia, and mutual mistrust between the two nations hindered their ability to find a common ground and complete their peace talks. For ten long years, the two nations found themselves in the middle of a cold war.
After a mysterious explosion at one of Maroll's military bases, two covert ops teams are sent into Jamil territory, their exact mission details never disclosed. Somehow, the events of the present are inextricably linked to the past—to the final days of the war, ten years ago...
Features:
Command a Zoid army - Take control of a fleet of giant biomechanical life forms that blend the assets of beast and machine to create fierce weapons of war.
Advanced military tactics - Facing armies that far outnumber you means optimizing your tactical advantages. Mastering the concentrated fire tactic, managing the scan gauge and support tactics, and utilizing the Electromagnetic Pulse System will be crucial to your survival.
First-class customization - Take your units to the next level with upgrades, including melee weapons, rockets, rifles, machine guns, shotguns, cannons, and more
Zoids Assault has been rated "T" for Teen with Fantasy Violence and Mild Language by the ESRB.