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Red Dead Revolver Gets Sequel This Fall

Red Dead Revolver Gets Sequel This Fall
Published by: wes213 on Wednesday, February 04, 2009
Tagged: Gaming, Xbox 360,

Here is one hell of a good idea since the game market seems to forget the good ol cowboy days, the first Red Dead was a grand slam for me on the first xbox so i see no way they could put this game out and not sell it faster then fake Louis Vuitton hand bags.


Kotaku reports: The sequel to 2004's Red Dead Revolver, Rockstar's take on spaghetti westerns, is coming to the Playstation 3 and Xbox 360 this fall, Rockstar Games announced this morning.

Red Dead Redemption is the story of former outlaw John Marston and will take place at the turn of the 20th century when the "lawless and chaotic badlands began to give way to the expanding reach of government and the spread of the Industrial Age."

"Along the way, players will experience the heat of gunfights and battles, meet a host of unique characters, struggle against the harshness of one of the world’s last remaining wildernesses, and ultimately pick their own precarious path through an epic story about the death of the Wild West and the gunslingers that inhabited it."

“The team at San Diego have massively exceeded our expectations with the sheer depth of experiences in Red Dead Redemption,” said Sam Houser, Founder of Rockstar Games. “The seamless combination of breathtaking beauty and intense action, all woven together with strong plotlines in a massive vibrant, rural environment is mind-blowing. We think this game helps to push the limits of what an open-world gaming experience can be.”

The game will use Rockstar's proprietary RAGE game engine, which was used in Table Tennis, Grand Theft Auto IV and Midnight Club: Los Angles.

The game will feature an open-world environment which will include frontier towns, wildlife-packed prairies and mountain passes.

I loved Red Dead Revolver, despite the average reviews and 1.5 million copies sold, and it's great to see that the sequel is finally moving forward. Now about that Gun sequel.

News-Source: Kotaku.com

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XBLA Gets R-Type Dimensions

XBLA Gets R-Type Dimensions
Published by: wes213 on Tuesday, February 03, 2009
Tagged: Gaming, Live Arcade, Xbox 360,

If your a die hard R-Type fan you might want to look this one over since it seems to be packed with grate features and crisp clean graffix, the real question here would be is this game packed with 1200 MS point worth of features and i dont know why but i just do see how it could be.


Xbox market place describes the game as so: The coin-op classics, R-Type and R-Type II, are together at last in R-Type Dimensions! Fight through all 14 Bydo-infested stages in original 2-D or all-new 3-D graphics, and swap back and forth on-the-fly. The classic gameplay remains untouched, and a new Infinite game mode allows continuous progression from game start to the final boss. The Bydo will not evade you this time! Game modes can be played as single player or multiplayer missions, either locally or over Xbox LIVE®. Pull yourself together, save the Earth, and strike down the evil Bydo Empire!

  • Classic arcade action: R-Type Dimensions includes R-Type and R-Type II, two fully playable classic coin-op games.
  • Multiple game modes: Try the Classic game mode with play that exactly mimics the original coin-op experiences, or the all-new Infinite game mode, assuring the completion of your game regardless of skill level. Either mode offers both single player and all-new co-op play (both local and over Xbox LIVE). Switch on-the-fly between 2-D and 3-D graphic modes even during play.
  • Crazy camera: Play from a non-orthogonal camera view, adding a whole new perspective.
  • Cooperative play: New cooperative play uses a simple yet thrilling revive system, and a ship collision feature that can be turned on for added difficulty and sparring.
  • New features: The new stage unlock functionality allows you to have immediate access to your favorite stages, and the new Continue option lets you restart from the last accessed checkpoint when the game's over.

    Game Rating: E (Everyone)

    Game Features:
  • Players: 1-2
  • Co-op
  • In-game Dolby Digital
  • HDTV 1080i
  • 2 Players
  • Players Co-op: 1-2
  • Content Downloads
  • Leaderboards
  • Friends
  • Player Stats
  • Voice Messaging
  • Voice Support
  • Xbox LIVE Aware

    News-Source: XBOX.com
    360-Hq Game Database: R-Type Dimensions for Xbox 360

  • Discuss this article in our Xbox 360 Forums

    Mandatory Dashboard Update for Xbox 360 HDMI Audio Patch

    Mandatory Dashboard Update for Xbox 360 HDMI Audio Patch
    Published by: forahobby on Tuesday, February 03, 2009
    Tagged: Gaming, Xbox 360, Xbox Live,

    Tuesday 3rd Feb, 2009: 2:00am PST: A new mandatory dashboard update will be available when you next connect to the Xbox Live Service on Tuesday. The update (patch) is to address the issues that a few people have been having with the HDMI audio & video. The update will be rolled out to all Xbox 360 Users Worldwide.

    It seems alot of HDMI-connected gamers lost all audio after the last dashboard update, and a Major Nelson has reported the fix is finally on the way in the next update. According to Major Nelson, it's due to arrive February 3 at 2:00 a.m. PST in a mandatory dashboard update that should address th...



    Let's hope this sorts those issues so M$ can get back to developing another new feature for us all instead of patching.. :) Eitherway, enjoy the best console on the market!

    As always if anyone experiences issues after the update be sure to post in our forums.. Enjoy the sites..

    Related Forum Topics:
    - Xbox 360 E81 Error after NXE Feb 2009 Update??

    Discuss this article in our Xbox 360 Forums

    Update: NEED FOR SPEED GETS 3 NEW GAMES

    Update: NEED FOR SPEED GETS 3 NEW GAMES
    Published by: wes213 on Monday, February 02, 2009
    Tagged: Gaming, Xbox 360, Xbox Live,

    Following up on the Black Box To Make The Next NFS Game post from January 30, 2009 here is even more info on the 3 (yes i said 3) new Need For Speed games from EA.

    NeedForSpeed.com reports: EA Games today announced massive plans for the Need for Speed franchise with probably the biggest plans in the game’s history and certainly the most exciting as we reveal what’s in store for the next 12 months. As the game expands to new platforms, new genres and new media, game teams worldwide are working hard to deliver the best game possible for all three games. We listened to the gamers when they told us they wanted a wider range of experiences and now we're able to reveal more detail about the games.

    Keith Munro, vice president of marketing told us: “We recognize racing videogame fans are very passionate and unique -- they want customized gameplay experiences. Whether it’s more of a realistic driving game with accurate car physics or over-the-top cop chases, we are making different games for different audiences. Each game provides a deep, engaging and rich racing experience. We’re giving players the option to choose the best racing title that suits their style of gameplay.”

    Need for Speed SHIFT


    Imagine a racing game built by racers for racers and you'll have a good idea of what to expect with Need for Speed SHIFT. It’ll introduce gamers into a level of realism never before seen in a Need for Speed title, offering an incredible authentic and immersive driving experience.

    Need for Speed SHIFT has been designed to replicate the true feeling of racing high-end performance cars and features a stunningly realistic first-person *****pit viewpoint and an all-new crash engine which offers an unrivaled sensation of racing at high speed.

    The game is being developed using a collaborative model with some of the best racing game talent from around the world. Some key names behind the game are Michael Mann (Executive Producer at Black Box), Patrick Soderlund (Senior VP of EA Games) and Slighty Mad Studios in London. SMS, or to give them their former name, Blimey, should be well-known to the racing crowd as the developers behind such classic racing games as GT Legends and GTR 2.

    In addition to his credentials as the head of DICE, Patrick Soderlund is also part of a racing team that recently competed in the fourth edition of the TOYO TIRES 24H Dubai 2009, the first major race event of the year where his team ranked fifth. Soderlund and the SHIFT development team is committed to bringing the on-the-track experience to players across the world.

    Expect to be playing SHIFT in Fall 2009. It will be available on PS3, Xbox 360, PC and PSP.

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    Rumour: Disney Interactive works on new Tron game

    Rumour: Disney Interactive works on new Tron game
    Published by: wes213 on Sunday, February 01, 2009
    Tagged: Gaming, Xbox 360,

    I know a bunch of the old school guys in here know the name TRON and may have even played the Tron 2.0: Killer App game for the first XBOX and if this includes you you might find this rumour to be a ray of hope, i know i want it.


    A Variety.com blog reported: Disney Interactive Studios is starting work on a new Tron game at the same time it's joining the long list of companies laying off staff and consolidating development studios.

    A spokersperson declined to comment, but sources tell me DIS is talking to developers about a "Tron" game that will be tied to "TR2N," the film sequel that its sibling studio is producing. The movie, which will star Jeff Bridges, Garret Hedlund and Olivia Wilde and be directed by Joseph Kosinski, is tentatively scheduled for 2011, which is when we can expect to see the game too.

    This is, of course, a no-brainer. "Tron" was a movie about videogames that spawned several successful arcade games (classics of my youth), as well as a sequel in 2003. So with a new movie coming out, what were the odds Disney was not going to do a new videogame?Tronlightcycles

    Nonetheless, it's exciting news to have a full fledged new Tron coming. And it's good news that the movie is more than two years out (i'll go out on a limb and say Disney won't release it in the Winter), since that means the game will have a solid amount of production time.

    But it's not all light cycles and ricocheting discs at Disney Interactive. The media conglomerate's videogame arm laid off almost 30 people at its Propaganda Games studio in Vancover, maker of last year's fairly well received (I thought it was pretty good), so-so seller "Turok." According to Kotaku, that's tied to the cancellation of "Turok 2." From what I can gather, a sequel isn't necessarily dead, since Disney retains the rights it to the character it optioned from Classic Media, and two teams remain at work at Propaganda. But it is likely a follow-up is on hold, or back to the drawing board.

    Also feeling the pinch are a pair of DIS's six internal developers: Fall Line and Avalanche. The two Salt Lake City-based studios are merging together into one entity that will focus on games based on Disney animated films. That has already been Avalanche Games' raison d'etre, while Fall Line's latest game was "Ultimate Band," which didn't sell too well or win over many critics (Variety's Chris Dahlen panned it). A Disney rep said that Fall Line will bring Avalanche expertise on Wii and DS, which are more than ever the platforms that matter for kid-focused titles. Upcoming games in the works from the newly merged studios include "Toy Story 3" for 2010 and, though it hasn't yet been announced, probably "The Princess and the Frog" for this December.

    Other Disney studios unaffected by the layoffs include U.K.-based Black Rock, maker of "Pure" (a racing game I loved that just missed my top ten for 2008), Junction Point in Texas, Warren Spector's company that's rumored to be making some kind of platformer starring Mickey Mouse, and China-based Gamestar, which does outsourcing work.

    News-Source: Variety.com

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    Double-XP Weekend for Call of Duty World at War

    Double-XP Weekend for Call of Duty World at War
    Published by: wes213 on Saturday, January 31, 2009
    Tagged: Gaming, Xbox 360, Xbox Live,

    Hey Call Of Duty fans we got one more weekend of double-XP coming at us with a few new types of match up, i am a bit slow on this one since it started Friday but better late then never right.

    Call of Duty 5: World at War Screenshot 5129

    CallOfDuty.com posted this: In lieu of the festivities which will no-doubt keep most of you in front of your TV's all weekend, we've decided to initiate yet another weekend of Double-XP Jan 30 – Feb 1 to compliment The Big Game!

    Not only will you be receiving Double-XP, but we're introducing two new playlists to the Xbox 360 and PS3 by popular request: Team Tactical (4v4) and Mercenary TDM (no parties allowed)! Team Tactical will pit two teams of four against each other in a random rotation of all the Team-Based gametypes.

    It all starts tomorrow morning PST (Friday the 30th)

    Thanks for the great suggestions on those playlists, and keep 'em coming in the Forums. We'll see you online!

    Regards, -JD (Go Cardinals)

    If you do not have an account with CallOfDuty.com and would like to get one to keep up with all your stats (I am talking about more stats then you can shake a stick at) then send me a PM with the E-mail account you will use and help me get a new badge, enjoy your weekend HQ fans.

    News-Source: CallOfDuty.com
    360-Hq Game Database: Call of Duty 5: World at War

    Read More... | Discuss this article in our Xbox 360 Forums

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