Its been a long time in the making so it must be good right, well lets find out with the new single player demo the just hit XBOX Live today unless your in Asia or Germany in which case ignore this post all together.
Yet again Major Nelson reports:
Content: F.E.A.R. 2 Single Player Demo
Price: Free
Availability: Not available in Asia or Germany
Dash Text: [ESRB: M (Mature) BLOOD AND GORE,INTENSE VIOLENCE,PARTIAL NUDITY,SEXUAL THEMES,STRONG LANGUAGE] A routine mission turns into a fight for survival when an explosion of unknown origin decimates the city and unleashes the wrath of Alma Wade, whose terrifying power threatens to surge out of control unless Special Forces Sgt. Michael Becket and his squad can find a way to destroy her.
Got the need for a bit of down under thunder?
Well your in luck now that the Aussie Track Pack has hit XBOX Live market and here is all the down low on the down under tracks you could be playing now.
Major Nelson reports: Content: "Outtathaway!" by The Vines Price: 160 Microsoft Points Availability: All Xbox LIVE regions Dash Text: [ESRB: T (Teen) MILD LYRICS,MILD SUGGESTIVE THEMES] "Outtathaway!" by The Vines downloadable single for Guitar Hero World Tour. Please Note: Many songs are available both as singles and as part of a Track Pack, so please carefully consider your purchases before downloading. For all song credits please visit www.guitarhero.com. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.
Content: "Tomorrow" by Silverchair Availability: All Xbox LIVE regions Dash Text: [ESRB: T (Teen) MILD LYRICS,MILD SUGGESTIVE THEMES] "Tomorrow" by Silverchair downloadable single for Guitar Hero World Tour. Please Note: Many songs are available both as singles and as part of a Track Pack, so please carefully consider your purchases before downloading. For all song credits please visit www.guitarhero.com. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.
Content:"Dimension" by Wolfmother Availability: All Xbox LIVE regions Dash Text: [ESRB: T (Teen) MILD LYRICS,MILD SUGGESTIVE THEMES] "Dimension" by Wolfmother downloadable single for Guitar Hero World Tour. Please Note: Many songs are available both as singles and as part of a Track Pack, so please carefully consider your purchases before downloading. For all song credits please visit www.guitarhero.com. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.
Content: Aussie Track Pack Price: 440 Microsoft Points Availability: All Xbox LIVE regions Dash Text: [ESRB: T (Teen) MILD LYRICS,MILD SUGGESTIVE THEMES] Downloadable Track Pack for Guitar Hero World Tour featuring "Tomorrow" by Silverchair, "Dimension" by Wolfmother, and "Outtathaway!" by The Vines. Please Note: Many songs are available both as singles and as part of a Track Pack, so please carefully consider your purchases before downloading. For all song credits please visit www.guitarhero.com. There are no refunds for this item.
We had a post on this game and that post is still on the main page list, i must say i had no idea what Maw was but now that i do i guess i will need to look in to it.
Content: The Maw
Price: 800 Microsoft Points
Availability: All Xbox LIVE regions
Dash Text: Unlock the full version of The Maw to experience even more of Frank’s adventures on an alien world. Discover the mysteries of Maw’s abilities as you try to survive and ultimately make your way back home! Included in the full version is a special unlockable theme and gamer pictures – can you find the secret that holds them? This game requires the Xbox 360 hard drive or the 512MB Memory Unit for storage. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.
While i have not had a chance to hop on this game and give it a go i have been paying atention to the talk floating around about it and know the fans wanted some patches to be made and with the list of things fixed i would say you got what you wanted.
Rod Fergusson reported on the gearsforums the following: Hey all, I'm happy to announce that Title Update 2 for Gears of War 2 is now available. It went live this morning at 2 AM PST (5 AM EST) and as you can see from the detailed release notes below, it's a significant update. It addresses a large number of multiplayer exploits and issues as well as makes some balancing tweaks, includes a couple of new features and even adds 7 new DLC-based achievements. Four of the new achievements require the Flashback Map Pack that came free with your new copy of the game, so don't forget to redeem your code inside the box!
Once again, I want to thank our community for their patience while we finished this title update and I want to thank everyone for their ongoing support of the game. Gears 2 sales topped over 4 million copies sold in just two months and when we released the Combustible Map Pack in December, it became the number one piece of premium downloadable content for that month.
We're continuing to work hard supporting the game and you, the community, and we look forward to seeing you online.
This list is long as hell so here are a few but to see the full list select to read more.
Gears of War 2 Title Update 2 Detailed Release Notes
The following fixes and improvements are included in Title Update 2.
Exploit Fixes
Title Update 2 fixes these possible exploits, where under certain circumstances:
* A player could melee or grenade tag through certain walls.
* A player could equip a shield and a two-handed weapon simultaneously.
* A player could make their shield invisible.
* A player could become invisible.
* A player could do a "super" mantle or "kung fu flip," flying high into the air.
* A player could gain unlimited ammo with the Lancer Assault Rifle.
* A player could fire while roadie running (also known as "crabwalking").
* A player could pick up a weapon while sliding into cover.
* A player could walk forward while firing a deployed mortar.
* A player could force an opponent to be stuck in the down but not out (DBNO) position.
* A player could prevent other players from picking up a heavy weapon.
* A player could pick up a dropped meatflag without having to knock him down.
* A ragdolled player could be killed without ever going DBNO.
* A player could roadie run while firing the Scorcher Flamethrower.
* A player could get stuck while evading, though they could continue shooting in any direction.
* A player could concuss themselves under the stairs on the River map.
With so many bright colors and trip inspired visuals in top down shooter games its hard to tell if this game will do well or not but with that aside Gridrunner+++ will be landing on XBLA in April to see if the old school fans are still out there.
VG247 reports: Llamasoft has announced that Jeff Minter’s Gridrunner+++ will be released at the end of April on XBLA.
“Gridrunner+++ (working title; the final title will likely involve less plusses) is a fast-paced extrapolation of the oldschool single-screen shooter, brought brilliantly into the 21st century with beautiful abstract visuals and intense, challenging but fair gameplay accessible on a variety of levels from novice to twitch-shooter expert, ” says the release.
“Gridrunner+++ will be released at the end of April.”
So there you have it.
Oh, and before we forget Llamasoft has also informed us that PC Gamer gave Space Giraffe 92 percent.
With the huge fight over the game ratings in Australia you would think it might kill the game sales for them and you would be wrong, this report shows the game sales in Australia are alive and well with a bit of promise showing for 09.
GameIndustry.biz reports: The Australian videogames market demonstrated huge growth in 2008 according to the figures compiled by GfK Retail and Technology Australia.
The country saw record sales numbers for the industry, up 47 per cent to AUD 1.96 billion (USD 1.30 billion), fuelled by a massive increase in demand for products in the family games genre.
That particular sub-section of the market jumped by 137 per cent, making it the most popular genre, followed by action titles.
Software was up 57 per cent overall, while console sales jumped 43 per cent and peripheral sales were up 68 per cent.
"Sales figures for the past two years actually show that the industry has grown over 112 per cent since 2006," said Interactive Entertainment Association of Australia CEO Ron Curry. "The industry has really witnessed phenomenal growth, which has largely been driven by people playing games together."
"There is a huge variety of games now on the market, with a wide selection for the entire family as well as specifically for adults, and it's a great way for people to spend time together," he added.
Recent research undertaken by Bond University indicates that the average age of gamers in Australia is 30, while 68 per cent of the population claims to play videogames.
Now if they could cut the crap and rewright the ratings system i know the sales would shoot up and gamers would be happy and with more money rolling in the politicians would be happy, just do it.