Any UFC or MMA (mixed martial arts) fans out there? THQ announced that 2007 will hold a next gen UFC game.
The games physics and graphics look stunning from the trailer that has leaked out (can be found here: https://www.youtube.com/watch?v=qgDggJi4s-I).
It looks to somewhat have the look and feel of Fight Night, but with a few less rules and minus the boxing gloves :). Any UFC fans should be excited to grab your favorite fighter and kick some ass pretty soon.
Check out the full article here from the link below...
The Lost E3 Interview! GamePro speaks with Shane Kim about the possibilities of Metal Gear Solid 4 landing on the Xbox 360, plus Microsoft's plans (if any) for acquiring more game studios.
GamePro: Microsoft showed off a ton of games during the E3 press briefing. The one question I walked away with was, how do I as a gamer prioritize the game line up?
Shane Kim: It's great that people think about it in terms of wish lists, and if you ask 10 different people, you're going to get 10 different wish lists. This is the point we we're trying to make: We didn't have a bunch of new titles, but the briefing was about showing people that [the games are] right here and right now.
The big significant third-party title of any consequence that isn't on the Xbox 360 is Metal Gear Solid 4, and Konami even said "Who knows, maybe that'll happen."
So are you feeling bullish on [getting Metal Gear Solid 4 on the Xbox 360]?
SK: Well we're certainly feeling bullish about third-party support in general. If you look at it from an economic standpoint, third parties have to support more than one platform. That's their business model. Titles are just getting way too expensive. How much do you think that Konami is spending on MGS4? So economically they've got to leverage that the best that they can. So it's really up to the first parties to create the content that's going to differentiate the platforms and that's where we think we have the competitive advantage.
Click the read more link to view more info from gamepro.com..
Can’t get enough gore with your game? Read on to find out how Condemned 2: Bloodshot plans to deliver the goods and turn your stomach in 2008.
1) Monolith’s great track record of action games consists of F.E.A.R. and its currently in-development sequel; the No One Lives Forever series; and Tron 2.0. Oh, and the original Condemned: Criminal Origins, obviously.
2) Manhunt 2 will look like My Little Pony in comparison to Condemned 2’s ferocious violence. Producer Dave Hasle has confirmed they’ve talked about the game’s content in light of what happened to Manhunt 2, but have decided not to remove or even tone down anything already in there at this stage. (As of press, senior producer Constantine Hantzopoulos is saying otherwise).
3) Weapons can also be thrown. Bottles and billiards balls will split heads open, though it’s actually much more fun to lob something at an enemy’s feet as he’s running towards you, causing him to trip up and allow an easy instant-kill finishing move.
4) Teaser trailer gold: “I only believe in two things. Both of them are fists. And both of them are mine.” Awesome. “Life is funny. Not funny like a joke, but funny like a kick in the balls.” Sweet! And finally, “What does the sidewalk feel when a bird shits on it? Nothing!” We love him already.
5) Almost everything you see can be used as a weapon, leading to over 30 deadly items - double the first game’s weapon count - including bats, pipes, tasers, bricks, tire irons and mop buckets. There’s nothing more satisfying than the crunch of bone as pipe meets skull.
6) Part of the reason why this game feels so visceral is the wise decision to keep the action viewed from a first-person perspective. It’s pretty shocking to see your noggin looming into view towards an enemy’s for a vicious headbutt, and then see the injuries you’ve inflicted up-close when your head pulls away. Even the finishing moves are in first-person.
Click the read more link below to view the entire story from the gamesradar guys.
According to a a staff who is believed to be on the developing over at the official Project Gotham 4 Racing forums, they are having problems Fitting all the data of the tracks which was unveiled at today into the game.
You won’t see different times of day per city because this involves recreating all the textures again (one for day and one for night). Whilst this wasn’t a problem for our dev team, it was a problem fitting all this data onto a single DVD. So we’ve worked around the problem by providing different lighting models per city. For example, Macau is always in the daytime, but if you play it during a storm everything looks darker and more foreboding. If you play during a blizzard then things are slightly tinged blue and everything seems more frozen. Of course, playing this track in sunshine will make everything appear bright and yellowy.
For those of us that fell in love with the NFS series we have just uploaded the latest trailer for Need for Speed ProStreet to our Xbox 360 Videos area, check this out!
Need for Speed ProStreet accelerates street racing culture by providing the ultimate stage for the pursuit of street racing supremacy.
Need for Speed ProStreet is a game about building the ultimate performance-tuned battle machine, taking it to multi-disciplinary showdowns all over the world and pitting your skills and reputation against the very best street racers.
Footage of Offset's PC, Xbox 360 and PLAYSTATION 3 game Project Offset has been mostly in tech demo form until now. This new trailer for the fantasy shooter gives us a look at what I hope is real gameplay. Looks rather epic, does it not?