MotoGP 09/10 is second demo released this week via the Xbox Live Marketplace for Xbox 360. The demo allows you to test ride the 125cc, 250cc and GP class bikes AND experience the challenge of three different game modes.
MotoGP 09/10 will see the introduction of a fully realized Career Mode where players take part in the ultimate MotoGP world championship, competing in actual races and managing all aspects of their team. Gamers will hire engineers, team managers and press officers, all of which have a real impact on their career as a racing pro.
Content: MotoGP 09/10 DEMO Price: Free Availability: All Xbox LIVE regions Dash Text: Get the new MotoGP 09/10 demo now and test ride the 125cc, 250cc and GP class bikes AND experience the challenge of three different game modes , including; ‘Championship’, ‘Time trial’ and ‘Arcade’. Racing on the world famous Mugello circuit this impressive demo gives you a chance to sample the best MotoGP game to date and the best racing action on two wheels
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Activision Blizzard has announced that the publisher’s newly formed internal studio, Sledgehammer Games, will handle an iteration of the Call of Duty franchise in 2011, taking over the reigns from franchise stalwarts and creators Infinity Ward.
This news arrives on the back of the revelation that Infinity Ward studio heads and co-founders Jason West and Vince Zampella have been let go from their positions after an apparent breach of contract with Activision, in the wake of a worrying period at the developer on Monday that saw strong-arm and intimidation tactics resulting in panicked, “confused” and “freaked out” employees.
Infinity Ward will temporarily be led by Activision CTO Steve Pearce and production head Steve Ackrich, both of whom have backgrounds in Activision Publishing.
Sledgehammer Games, headed up by former EA studio Visceral Games (Dead Space) leadership Glen A. Schofield and Michael Condrey, will work on a 2011 entry to the Call of Duty series (which is said to “extend the franchise into the action-adventure genre”), while Treyarch will continue its collaborative franchise development efforts by releasing 2010’s iteration.
Infinity Ward will continue work on Call of Duty: Modern Warfare 2’s two map packs, both of which are due later this year, while Activision claims the studio will remain “central” to the future of the franchise, with rumours that the developer will handle another Call of Duty game in 2011 in addition to Sledgehammer’s game.
Additionally, Activision has set up a business unit to specifically manage the Call of Duty franchise and to promote “various new brand initiatives,” which will be run by Philip Earl, who currently heads up Activision Publishing Asia Pacific.
Through this business unit, Activision will begin to place a heavier focus on “high-margin digital online content,” as well as attempt to create Call of Duty games in a variety of different genres, even alluding to the possibility of a Call of Duty massively multiplayer online game, while Activision Publishing is currently in discussions with a number of select partners “to bring the franchise to Asia, one of the fastest growing regions for online multiplayer games in the world.”
Activision Publishing president Mike Griffith said in a statement:
“2010 will be another important year for the Call of Duty franchise. In addition to continued catalog sales, new downloadable content from Infinity Ward and a new Call of Duty release, we are excited about the opportunity to bring the franchise to new geographies, genres and players.”
The highly anticipated "Just Cause 2" Demo is now available for download from the Xbox Live Marketplace. The new download is available in All Xbox Live Regions and is one of the biggest freeroaming demos of all time.
Content: Just Cause 2 Demo Price: Free Availability: All Xbox LIVE regions Dash Text: Prepare yourself for some extreme chaos creation in this non-stop adrenalin-fuelled demo of Just Cause 2. Whether freefalling from thousands of feet, hijacking enemy fighters in mid-air or simply blasting your way through military compounds on the ground, as agent Rico Rodriguez you’re guaranteed to leave your mark on the tropical island of Panau. With literally hundreds of weapons, vehicles and collectables to discover and near unlimited possibilities for creative fun, you’ll soon find this vast playground is only a tiny portion of what the full game has to offer. Grab a parachute and ready your grapple... it’s time to cause some chaos!
As reported by Adelaide Now, the discussion over whether to add an R18+ ratings category for videogames in Australia has been scheduled for an undisclosed date in April.
The timing of the discussion means that it will take place after state elections in South Australia and Tasmania on March 20. South Australia is, of course, home base for anti-game Attorney General Michael Atkinson, often fingered as the lone holdout among his fellow AGs when it comes to backing an R18+ rating category.
In related R18+ news, the Australian website GoldCoast penned an editorial backing the addition of an adult videogame rating category, stating that it should be up to parents to decide what their children view.
Problems are occurring between Modern Warfare developer Infinity Ward and publisher Activision, and they're not digital problems.
According to a G4 source, a "bunch of bouncer-types" have turned up at the Infinity Ward studios, unannounced. Studio heads Vince Zampella and Jason West met with Activision this morning, and both haven't been seen since.
Now though, Infinity Ward CTO Jason West has reportedly updated his Facebook status as "Jason West is drinking. Also, unemployed."
West's LinkedIn profile has also been updated:
"President/Game Director/CCO/CTO Infinity Ward
January 2001 – March 2010 (9 years 3 months)"
So for the moment, it looks like Jason West is no longer part of developer Infinity Ward. When updates reach us, we'll let you know.
UPDATE: Some more updates to bring you, as Activision are investigating "breaches of contract and insubordination by two senior employees at Infinity Ward." as revealed by an SEC filing made this morning by the publisher.
It goes on to say that the "matter is expected to involve the departure of key personnel and litigation. At present, the Company does not expect this matter to have a material impact on the Company."
After widely reported offline and online PlayStation 3 errors began surfacing late last night and early this morning (depending on your geographical location), game developers are now reporting similar errors with their specialised PS3 debug units.
Due to an endless looping error message, the debug units are apparently being sent into uninterruptible rebooting cycles, which is thought to be related to the problems users are experiencing with regular retail PS3s.
Even if your PS3 console has been offline, there is a high probability (if it’s an older model) that the internal date may have reverted back to 12/31/1999, as reported by Joystiq, which has caused data corruption errors and resulted in newly acquired content, such as downloaded games and awarded in-game Trophies, to not be recognised and ‘lost.’
Sony is aware of the problem and is currently hard at work on a fix, and we should hear from the company soon in this regard.
[Update] Sony believes that they may have found a solution to the problems plaguing PS3 owners, and that a fix may be available within 24 hours, but for now warns PS3 owners not to use the console until further notice [End of Update]
ESDigital Games and Storm in a Teacup team up release 'Steel Seed' ESDigital Games (@ESDigital_Games) has announced a new publishing deal with developer Storm in a Teacup to publish their stealth action-adventure game Steel Seed for Xbox Series X|S, PlayStation 5 and..