I know you have all read the reports on the GTA IV lock up problems for the PS3 and we have a lock up topic here in the 360-HQ forums but just how bad is this problem when it comes down to it?
I guess it was so bad that someone felt the need to make a page just for posting lock up videos and complaining about it to any one that will listen to the out cry for help.
youtube.com/user/FIXGTA4NOW is hosting 32 youtube videos so far just of the PS3 locking up so I'm sure help will soon be on its way since GTA IV is a console selling game it wont do Sony any good to have this level of bad press floating around out there.
SarcasticGamer.com is reporting a hidden stage found in the GTA IV game but the catch is its not in the retail game, the stage or if you ask me what sounds more like a glitch can only be found in the online download that released before the actual game did.
SarcasticGamer.com reports: "What the hackers found seems to be an abandoned mission that Rockstar at some point intended on including in the game. We have no idea how far into the process this mission got before it was pulled, but we’re pretty sure they knew what they were doing by the mission name… that name was Hot Coughing."
"Hacker R*Fan4Lyfe noted in a forum post that while the audio files for the mission were not included in the disk image (and presumably are not on the retail disk either,) the subtitles for the mission dialog were still present. The mission involves Niko going to the hospital after pulling a groin muscle in one of the game’s side missions; a mission that is actually present in the retail game. While in the hospital, Niko is hounded by an ambulance chasing attorney humorously named Jerk Thompson. The attorney pesters Niko about his accident, trying to convince him that violent cartoons such as Tom & Jerry or Loony Tunes were to blame. The attorney is apparently reluctant to leave as the doctor examines Niko. Niko is finally able to get him to leave as the doctor performs the stereotypical “turn your head and cough” test to check for a hernia. As Niko turns his head to cough, he apparently spies the attorney gazing longingly at Niko through a gap in the curtain and that’s when all hell breaks loose."
While this scenario has no Ware near the possibility for controversy and major backlash the Hot Coffee mod had for GTA San Andreas its still neat to know that the possibility of uncover hidden stages of games is out there and if you don't know anyone that got the brasserie copy of GTA IV I'm sure some one will soon be releasing footage of the scene in all its glory.
While COD 4 has set at the top of the pile for a long time now it looks like the new guy has rolled in and took over with an iron fist and its no real surprise.
IGN reports Aaron Greenberg, director of product management for Xbox 360 and Xbox Live, said : "We had roughly 1 million users in the first 24 hours of GTA IV's release went online with the game on Xbox Live," shocking for the games first try at online playability.
"It's been the number one game on Xbox Live since its launch, so it's knocked off Halo 3 and Call of Duty 4. At launch, our data shows that out of all of our members on Live, the majority of them were playing GTA IV.
With a community of over 10 million members, that's pretty rare."
Greenberg also said that 2 million GTA IV achievements were unlocked in the first 24 hours of the game's release. In addition, over 15 million Gamerscore points were added to users' accounts in the first day.
"Our teams have been doing a lot of work in advance of this game, in fact, months. The operations team has been working on scaling our infrastructure around building and increasing our server capacities," he added.
GTA IV is turning out to be a real power house and is letting it presence be known.
You knew it was coming and here it is, the latest rant on how GTA IV will make you and your kids full on killing machines with no sole or remorse for the loss of human life.
kotaku.com posted a video of CNN's Glenn Beck, a man well known for ranting like a methed up moron on any subject he sees fit and of all things he picks GTA IV this time and you guessed it, GTA IV bad, meth with a bit of scare tactic news reporting, good.
I think i will just keep my pie hole shut and see what you all think about this one.
We can always count on relevant, genuinely funny video game coverage on The Daily Show with John Stewart.
They didn't let us down last night as correspondent Aasif Mandvi took a virtual trip to Liberty City to mark the release of Grand Theft Auto IV.
Though they do repeatedly mention the violence that the series is (justly, we guess) known for, they manage to put it all in perspective at 3:43 in the piece on Antonin Scalia that we've lovingly embedded after the break.
Ryan Treit from xbox.com reports on many of the outstanding new features of Grand Theft Auto IV after a dedicated day of hands-on time with Rockstar's latest masterpiece.
So much regarding Rockstar's already celebrated and critically acclaimed Grand Theft Auto IV™ is common knowledge—the vast, open-ended sandbox style of play, the vibrantly alive metropolis of Liberty City (a re-imagining of New York), its gritty style and trademark humor, to name a few—that to restate the obvious is unnecessary.
Niko and Roman together again.
After several dedicated hours of play though, it remains remarkable just how vastly improved GTA IV is over its already brilliant predecessors. New feature after feature tumbles forth during the game's first couple of hours as Rockstar weaves new mechanics and options into an intimately familiar play-style, adding substance and infusing the game with a sense of freshness.
Let's take a look at some of the exciting new features and additions.
Niko's Drama
While Grand Theft Auto IV retains every bit of the series' much-loved sense of humor, it's worth noting that the core storyline offers just as much drama as it does wit. Niko Bellic's arc through Liberty City is both subtle and emotional as the game's excellent and believable digital acting adds weight to Niko's inevitable and often tragic descent into Liberty City's underworld.
The addition of a cover system may seem a simple change, sure, but it's a revolutionary one as firefights turn a great deal more towards the tactical side rather than classic running and gunning.