Build a world for wildlife with Planet Zoo: Console Edition, the ultimate zoo simulation, coming to Xbox Series X|S on March 26th. Pre-order today to receive 3 exclusive animals!
From the developers of Planet Coaster and Zoo Tycoon, the ultimate zoo simulator is arriving on console.
Planet Zoo: Console Edition features an incredible array of authentic animals who think, feel, and explore the world you design around them. Create unique habitats and vast landscapes, and make meaningful choices to nurture animals as you construct and manage the world’s wildest zoos using intuitive console controls. Pick up and play across four engaging game modes: embark on a globe-trotting campaign in career mode, build a network of connected zoos in Franchise mode, put your skills to the test in Challenge mode, or let your imagination run wild in the freedom of Sandbox mode.
Planet Zoo Console Edition brings controller support that puts powerful creative tools at your fingertips and includes years worth of features, content, and animals from the celebrated PC video game’s free updates.
Planet Zoo: Console Edition launches on Xbox Series X|S on Tuesday,March 26, 2024. The game will be released on PS5 on the same day.
Uncover one of history’s greatest mysteries in Indiana Jones and the Great Circle, a first-person, single-player adventure set between the events of Raiders of the Lost Ark and The Last Crusade. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones. You’ll become the legendary archaeologist in this cinematic action-adventure game from MachineGames, the award-winning studio behind the recent Wolfenstein series, and executive produced by Hall of Fame game designer Todd Howard.
You Are Indiana Jones
Live the adventure as Indy in a thrilling story full of exploration, immersive action, and intriguing puzzles. As the brilliant archaeologist—famed for his keen intellect, cunning resourcefulness, and trademark humor—you will travel the world in a race against enemy forces to discover the secrets to one of the greatest mysteries of all time.
A World of Mystery Awaits
Travel from the halls of Marshall College to the heart of the Vatican, the pyramids of Egypt, the sunken temples of Sukhothai, and beyond. When a break-in in the dead of night ends in a confrontation with a mysterious colossal man, you must set out to discover the world-shattering secret behind the theft of a seemingly unimportant artifact. Forging new alliances and facing familiar enemies, you’ll engage with intriguing characters, use guile and wits to solve ancient riddles, and survive intense set-pieces.
coherence (@coherenceio) announced a new collaboration with game developer Gardens, who recently revealed that they received $31.3 million in funding on the back of an impressive playable demo shown behind closed doors at GDC.
Multiplayer is a fundamental part of Gardens’ in-development ARPG and the team have been using coherence’s revolutionary network engine from the outset, allowing what began as a small team to create a multiplayer RPG experience that wowed investors like Lightspeed Venture Partners and Krafton.
Gardens is composed of a team of talented developers who have worked on titles like Journey, What Remains of Edith Finch, Marvel’s Spider-Man, Ultima Online, Outer Wilds and more. With their new Action RPG, they are building on multiplayer ideas and lessons from titles like Journey, delivering an adventure set in a gorgeous fantasy wilderness with multiplayer co-op elements that emphasize tactile interactions between players as they collaborate to navigate the world, solve puzzles and awaken dormant magic.
coherence’s mission to redefine how multiplayer games are made is perfectly embodied in Garden’s new title. coherence has helped enable the talented team to combine indie-like design innovation, creativity and playfulness, with global ambition and commercial focus. coherence is also the first network engine that a designer can use with no need for coding, offering a powerful set of tools that allows developers to have working multiplayer prototypes running in a matter of minutes. It is an open, easy-to-use, and highly scalable offering that anyone, from big studios, to small indie teams, can take advantage of, while remaining a highly-intuitive and streamlined way of creating, testing and deploying networked games.
Classified: France ’44 is inspired by the untold story of the Jedburghs – a group of heroic Allied special forces dropped behind enemy lines – and disparate brave Resistance groups working across Northern France during the weeks and months ahead of the decisive Normandy landings on D-Day.
The game features a series of evolutionary gameplay mechanics for the turn-based tactical genre, including a much greater emphasis on the use of stealth to complete missions, an enhanced overwatch ability that provides further tactical options, and an engaging morale-based combat & suppression system that means every shot matters.
Classified: France ’44 features
Engage in tactical realism: Combined with tactical stealth play, enemy engagements are designed to replicate real-world military strategy, with combat relying on suppressing opponents with morale damage, then flanking pinned targets to finish the job.
Discover an untold story: Follow a campaign based on the heroic exploits of the Allied special forces and French Resistance factions ahead of the Normandy landings, as you lead a unique and memorable team with their own skills, politics, and personalities.
Define D-Day’s success: In the game’s non-linear and highly replayable campaign, gain the trust of disparate political factions, manage your growing team, face challenging dilemmas, and ultimately, raise a Resistance force that will make or break the D-Day landings.
Fight on: Classified: France ’44 will include a mission editor for the community to craft and share missions using the very same tools that the game itself was built in (PC only) and upcoming DLCs.
Classified: France ’44 will be available for Xbox Series X|S, PlayStation 5 and PC in 2023!
Chris Wanstrath, founder of the software development platform GitHub, announced the formation of Null Games. Wanstrath co-created GitHub in 2007 and served as the company’s CEO for eight years culminating in its acquisition by Microsoft in 2018. Wanstrath is utilizing his background to create a healthier, more sustainable game development environment through Null Games.
“Null is part of a new wave of indie game publishers that put developers first.
So many of us grew up exploring amazing digital worlds. But as we got older, we learned that the games industry isn't always fun. The creative people directly responsible for making great games are often treated the worst. In the world of indie games, the publishers have all the power and they know it. Contracts are often one-sided, as is the risk.
We think there's a better way.
When I co-founded GitHub in 2007, the story wasn't so different. App and web developers were treated as disposable. The tools they used weren't always built for them. But companies like GitHub and Heroku changed that by focusing exclusively on the developer experience. Today, app and web developers have fantastic tools and much better working conditions than they did a decade ago.
Null is just one publisher. We can't change the industry, but we're part of a growing movement that can. By partnering with developers and offering great terms, we believe they’ll make better games in a more sustainable way. At the end of the day, this is really all about the games. We've seen what the developer-unfriendly, crunch culture produces. It's time
to see what happens when you treat developers and gamers with respect.” - Chris Wanstrath
Null’s first title, Tape To Tape, comes from Canadian developer Excellent Rectangle. The game tasks players with taking charge of a ragtag hockey team in a roguelite journey to the major leagues. Combining modern precision with fast-paced 90s-inspired action, Tape to Tape features a unique battle system in the form of a balanced simcade hockey experience. Hire superstars in the making, wield and upgrade puck-crushing equipment, and set out on the frigid path to victory. Players eager to take a slapshot at the championship will get their chance when Tape to Tape launches in 2023.
GitHub co-founder Chris Wanstrath has officially formed Null Games, a developer-forward indie game publisher.
Wanstrath co-founded GitHub in 2007, and served as the company’s CEO for a number of years leading up to the acquisition by Microsoft in 2018. With the formation of Null Games, Wanstrath is utilizing his background to create a healthier, more sustainable game development environment.
“Null is part of a new wave of indie game publishers that put developers first.
So many of us grew up exploring amazing digital worlds. But as we got older, we learned that the games industry isn't always fun. The creative people directly responsible for making a great game are often treated the worst. In the world of indie games, the publishers have all the power and they know it. Contracts are often one sided, as is the risk.
We think there's a better way.
When I co-founded GitHub in 2007, the story wasn't so different. App and web developers were treated as disposable. The tools they used weren't always built for them. But GitHub and companies like Heroku changed that by focusing exclusively on the developer experience. Today, app and web developers have fantastic tools and much better working conditions than they did even a decade ago.
Null is just one publisher. We can't change the industry. But we're part of a growing movement that can. By partnering with developers and giving them great terms, we want to help them make better games in a more sustainable manner. Because at the end of the day, this is really all about the games. We've seen what the developer-unfriendly, crunch culture produces. It's time to see what happens when you treat developers and gamers with respect.” - Chris Wanstrath
Null Games' first published title comes from Canadian developer Excellent Rectangle. Tape To Tape tasks players with taking charge of a ragtag group of hockey players in a roguelite journey to the major leagues. Combining modern precision with fast-paced 90s-inspired action, Tape to Tape features a unique battle system in the form of a balanced simcade hockey experience. Hire future superstars, wield and upgrade puck-crushing equipment courtesy of the mighty Blademaster, and set out on the frigid path to victory. Players will be able to get out on the ice and give’r when Tape to Tape launches in 2023.