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Prey Platform Decision 2006: PC or Xbox360 Published by patto on Thursday, July 20, 2006
from article on gamestop.com:
n the past, the PC versus console debate has boiled down to a few points that almost always end up favoring the PC, especially when it comes to first-person shooters. The mouse-and-keyboard standard simply offers more refined control than a gamepad. And typically, the graphics gap between the console and PC versions used to be awfully substantial. At this point in time, though, the Xbox 360 is doing a pretty good job at keeping up with the pack, and now, more than ever, the line between platforms is quite blurry.
Here, we'll take 2K Games' Prey and break down the differences between the Xbox 360 and PC versions of the game in an effort to help you decide which version is for you. Since the gameplay is pretty much identical in the two versions, the little differences here and there (and the quality of your PC components or your desire to upgrade, if needed) are going to be the deciding factor. Let's start with a quick summary of the good and the bad about each version.
Prey for the Xbox 360
+ Solid performance
+ Utilizes the platform's addictive achievements system
+ Contains Dolby Digital 5.1 sound
- Retails for $10 more than the PC version
- Can't use any user-generated content
Prey for the PC
+ Cheaper retail price
+ Looks better than the Xbox 360 version on higher-end PCs
+ Has more potential for additional content via user mods and maps
- No native support for widescreen resolutions
- Multiplayer designed to only officially support eight players
The PC version is the better bet if you've got a high-end machine, but the Xbox 360 version offers a guaranteed level of performance that's a better choice for people unwilling to upgrade their PC, especially if you already have a home theater system and an HDTV.
www.gamestop.com
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