HQ NETWORKXbox One | Xbox | C64 10,329 HQ Network UsersHQ Network: 10,329 | Members OnlineGuests: 4307 |Guests OnlineMembers: 0

  Active Topics  | Achievements  | Cheats  | Downloads  | Feedback  | Forums  | Games  | Hardware  | My Profile  | News  | Reviews  | Tutorials  | Leaderboards  | Videos

The Outfit Developer Interview and Info

Catch up on everything Xbox including the latest Gaming News, Release Dates, DLC, Xbox Live and Modding..

Browse All News |  Write for Us |  Most Popular |  Browsing: 145 SEARCH XBOX NEWS:      
Get Xbox Game Pass Ultimate

The Outfit Developer Interview and Info

The Outfit Developer Interview and Info
Published by patto on Saturday, February 25, 2006

The Outfit, from THQ's critically acclaimed internal development studio Relic Entertainment, drops a force of elite soldiers behind enemy lines in a World War II adventure unlike anything seen before. Players will battle through a series of epic, story driven campaigns in single player mode as they track down a rogue Nazi general retreating through France after the Allied invasion. The over-the-top, action-packed third person shooter, is all about destruction, featuring large scale explosions, Destruction on Demand and ... Click here for more.

The Outfit
Developer Interview - Part 1 of 2


Q: What were some of your inspirations/influences for The Outfit?

A: Obviously Battlefield and Battlefront were games we played a lot of, but we had plenty of non-videogame influences as well. The over the top action of Predator or any Jerry Bruckheimer film, for instance. In the comic book realm, Sergeant Rock was something we looked at as well. I wouldn’t say we set out to copy any of those things though - we just adopted their balls-out action and made sure we focused on fun first.

Q: What will gamers find most exciting about the game? What makes The Outfit stand out from other army-based video games?

A: I’m most psyched about our Destruction on Demand (click here to go to the official site and check out the Destruction on Demand section). The ability to call in anything at any time - vehicles, troops, machine gun emplacements, air strikes, etc. We’ve found that Destruction on Demand mixed with a killer online multiplayer component really puts The Outfit in a league of its own. We’re much more fast-paced, frenetic and fun-focused than other military games and our feature set backs up that philosophy.

Q: With all of the WWII simulation games out there, I'm glad to see someone do an arcade-style WWII game. What new features have been implemented to retain historical facts, but make it more fun for the gamer?

A: There was a point very early on in our game’s development where we agonized over how to deliver new weapons and vehicles to the player. Initial concepts revolved around vehicles driving out into the action to deliver stuff to you or you being forced to return to an armory or motor pool to pick stuff up. Then someone suggested everything just parachuting in from planes. For a split-second we all thought, "but that’s not real!" - before realizing that it was really cool and we had to do it.

That’s the approach we’ve taken throughout the game. To err on the side of what’s cool. Everything in the game is real - i.e. all the weapons (click here to go to the official site and check out the Weapons section) really existed. But we may have stretched some in some places. Like they had bazookas and they had 4x4s, but they probably didn’t have bazookas mounted on 4x4s. But that’s pretty cool, so you can order a Bazooka 4x4 in The Outfit.

Q: How has your previous experience developing in the RTS genre helped you transition into the 3rd person war game genre?

A: First of all, The Outfit team is mostly made up of huge console gamers and developers. So our pedigree is console development primarily. But because we’ve developed The Outfit within Relic - a studio renowned for its RTS work - we were able to infuse the Destruction on Demand aspect of our gameplay with an incredible amount of depth. Every item you can purchase via Destruction on Demand has been tuned separately and competitively to ensure it fulfills a unique role in the product. It’s that depth, coupled with the unique squad commands of the heroes and the different hero abilities (click here to go to the official site and check out the Characters section) that hints at the depth of player choice you usually find in an RTS.

Check back for Part 2 of this Developer Interview to find out more about the Destruction on Demand and integration with the Xbox 360.

Click here to view the product fact sheet: http://www.hypemakers.net/outfit/productkit/The_Outfit_Game_Summary_10.09.05.pdf
( Subscribe via )

Rate this Article

Average Score: 5 | Votes: 1




  

 Printer Friendly Printer Friendly  Send to a Friend Send to a Friend
Buy Xbox Series X on Ebay

Latest Xbox 360 News

Xbox 360 NewsShroom Siege announced for Xbox Series, PS4|5, Switch and PC (Steam)
Upside Down Bird's team-based arcade action platformer Shroom Siege has been announced for Xbox Series X|S, PlayStation 4|5, Nintendo Switch and PC via Steam. The game is schedule to release in 2025.T..

Award-Winning Sci-Fi Builder 'IXION' Lands on X..

ANTRO: Sync to the Beat on Xbox Series, PS5, an..

Luto is coming soon for Xbox, PlayStation, and ..

'StarKeeper' Announced for Xbox Series, PS5, Sw..

Xbox 360 News | Submit News

Xbox 360 News Archive


   Monday, January 13
 'Love Eternal' is coming to Xbox, PlayStation

   Monday, January 06
 Xbox360'Saborus' to launch simultaneously on Xbox, P

   Friday, November 01
 Xbox360Yooka-Replaylee: High-Def Remake of Yooka-Lay

   Monday, September 30
 Xbox360Take to the skies with Microsoft Flight Simul

   Monday, September 09
 Xbox360Extinction Rifts unleashes cross-platform cha

   Thursday, September 05
 Xbox360Whimsical RPG Necro Story launches on all maj

   Wednesday, September 04
 Xbox360Lady Death: Demonicron is coming to Xbox Seri

   Monday, September 02
 Xbox360DevGAMM Game Industry Conference returns to P

   Thursday, August 29
 Xbox360Magical Bakery Set To Cast A Spell On Xbox Se

   Wednesday, August 28
 Xbox360The Precinct Launches for Xbox Series, PS5, a

   Tuesday, August 27
 Xbox360Lost in Tropics debuts on PC, with console re

   Monday, August 26
 Xbox360Warhammer 40,000: Mechanicus II set for relea

   Friday, August 23
 Xbox360Magical RPG Garden Witch Life set for console

   Wednesday, August 21
 Xbox360Deathbound Launches Simultaneously Across Xbo

   Tuesday, August 20
 Xbox360Undisputed brings authentic boxing to console
 'Big Helmet Heroes' To Launch This Year For X

   Monday, August 19
 Xbox360Crime Simulator announced for XBOX X/S, XB1,

   Thursday, August 15
 Xbox3602025 release for Promise Mascot Agency on Xbo

   Wednesday, August 14
 Xbox360Designated Demigod launches in 2025 for Conso
 Nekki and Story Kitchen to bring SPINE to lif

   Tuesday, August 13
 Xbox360Steel Seed Delivers New Gameplay Ahead Of 202

   Monday, August 12
 Xbox360Action Adventure 'Island of Winds' Is Coming

   Wednesday, August 07
 Xbox360Kingdom Come: Deliverance 2 Announced For Xbo

   Tuesday, August 06
 Xbox360“Wardens Rising” arrives later this year on X
 Detective Sim 'Shadows of Doubt' confirmed fo

   Monday, August 05
 Xbox360First Dwarf coming to Xbox Series X/S, PS5, S

   Friday, August 02
 Xbox360Dollhouse: Behind the Broken Mirror Hits Xbox

   Wednesday, July 31
 Xbox360Co-op Action Rogue-Like SWORN launches on Xbo

   Friday, May 24
 Xbox360Simon The Sorcerer Origins: Trailer features

   Thursday, May 23
 Xbox360BECK Interactive Aims To Boost Early-Stage Vi

See All Xbox 360 News | Xbox 360 News Archive

HQ Network Affiliates

Xbox One Games
Xbox One X Games
MrModChips.Co.Uk
Xbox360RepairService
Commodore Cardboards
Play-Asia.Com
Xbox Achievements
Xbox One Forums
Xbox Series X|S News
Xbox 360 Cheats
Xbox Cheats
Xbox 360 Achievements
ConsoleWizard.Co.Uk
Xbox 360 Cheats
View All HQ Affiliates
Get Xbox Game Pass Ultimate for $1