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Microsoft Discusses Japanese 360 Launch IssuesPublished by forahobby on Saturday, January 28, 2006
Microsoft of Japan officials reflected on the Xbox 360's faltering launch in that territory. To date, the system has sold less in its first month on shelves than the original Xbox did in its first three days, with only 107,800 units as yet moved.
"It was a lot more difficult than we had imagined. We couldn't prepare the launch titles that we had promised, and it made an impact," said Microsoft of Japan Xbox chief of operations Yoshihiro Maruyama about the difficult launch. Two games in particular were planned as launch, only to see delays: Dead or Alive 4, the new entry in the most popular Xbox series in Japan, missed the system launch by several weeks, and the game's first RPG, [em] -eNCHANT aRM, was pushed back by a month.
Another factor affecting the launch, said Maruyama, was an ineffective marketing campaign based around the 360's HD-video capabilities. "We also received some criticisms toward our promotions, saying that people don't understand what high definition is. The Xbox 360's main appeal is high definition, but we couldn't successfully convey it."
News-Source: http://www.gamasutra.com
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