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Bungie Confirms: Halo 3 Doesn't Run Natively in HD Published by forahobby on Saturday, September 29, 2007 Tagged: Gaming, Hardware, Xbox 360, Earlier this week, a Beyond3D user claimed to have discovered that Halo 3 doesn't run natively in high definition. Using his HDTV's 1:1 mapping function, he discovered that Halo 3's vertical resolution was only 640; that's 80 pixels less than the lowest HD resolution, which is 720p (1280x720).
The latest Bungie Weekly Update has Luke Smith confessing that in fact, Halo 3 doesn't run natively at 720p like all other Xbox 360 games:
Halo 3 uses not one, but two frame buffers – both of which render at 1152x640 pixels. The reason we chose this slightly unorthodox resolution and this very complex use of two buffers is simple enough to see – lighting. We wanted to preserve as much dynamic range as possible – so we use one for the high dynamic range and one for the low dynamic range values. Both are combined to create the finished on screen image.
News-Source: http://www.teamxbox.com
360-Hq Game Database: Halo 3 for Xbox 360
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Shroom Siege announced for Xbox Series, PS4|5, Switch and PC (Steam) Upside Down Bird's team-based arcade action platformer Shroom Siege has been announced for Xbox Series X|S, PlayStation 4|5, Nintendo Switch and PC via Steam. The game is schedule to release in 2025.T..Award-Winning Sci-Fi Builder 'IXION' Lands on X.. ANTRO: Sync to the Beat on Xbox Series, PS5, an.. Luto is coming soon for Xbox, PlayStation, and .. 'StarKeeper' Announced for Xbox Series, PS5, Sw.. |
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