Joined: Jan 17, 2013 Posts: 451 Location: Murica XP: 18,192
Posted: Tue Jun 25, 2013 12:19 am Post subject:
@SPPV,
Ok then I will continue with my plan to NOT buy an xbox 360 until xbox one hits the stores, prices for 360s go down and softmod exploits can last.
Are you saying you will never ever do any dev for the 360 even after xbox one comes out?
I've read the homebrew scene of 360 is less compared to the original xbox. Why is that? 360 has better hardware right? I mean the RAM is only 512MB of ram, but still I figured there would be some amount of interest.
And for the record I'm not abandoning the original xbox SPPV
I just like to buy consoles once newer ones come out and before older consoles are considered to be a premium.
EDIT: By the way, what's a "PPC?" Did you mean PC?
ppc is power pc (cell processors) arc is architecture, xb1 uses x86_64 bit amd which is common.
360 is supported for years to come so id say softmods are over for a while, ps3 has been totally hacked so id say if something starts it will be there. hopefully it wont be "the good old days" i wont buy another console unless its hackable.
i wish i was the one doing the hacking but its way beyond me.
@SPPV,
Are you saying you will never ever do any dev for the 360 even after xbox one comes out?
I've read the homebrew scene of 360 is less compared to the original xbox. Why is that? 360 has better hardware right? I mean the RAM is only 512MB of ram, but still I figured there would be some amount of interest.
Correct, Im not touching 360. It doesnt interest me far as hacking goes. As for homebrew the reason XBOX has way more than 360 is because 360 is a pig to code for. Its not like porting a PC emu to XBOX where similar languages and arc is used. 360 is a totaly different ballgame, requiring people to rewrite massive amounts of code to port
halofan102 Moderator
Joined: Jan 17, 2013 Posts: 451 Location: Murica XP: 18,192
Posted: Thu Jun 27, 2013 3:37 am Post subject:
[quote="SPPV"]
halofan102 wrote:
@SPPV,
Correct, Im not touching 360. It doesnt interest me far as hacking goes. As for homebrew the reason XBOX has way more than 360 is because 360 is a pig to code for. Its not like porting a PC emu to XBOX where similar languages and arc is used. 360 is a totaly different ballgame, requiring people to rewrite massive amounts of code to port
Ah I see, more difficult to code for. I remember reading N64 and PS2 had the same issue of being hard to code for as well. That would be a real good explanation.
Think you or other devs would ever be interested in making homebrew for the newest xbox?
X_Splinter Moderator
Joined: Jul 03, 2004 Posts: 2385 Location: Portugal XP: 368,740
Posted: Thu Jun 27, 2013 9:45 am Post subject:
[quote="halofan102"]
SPPV wrote:
halofan102 wrote:
@SPPV,
Correct, Im not touching 360. It doesnt interest me far as hacking goes. As for homebrew the reason XBOX has way more than 360 is because 360 is a pig to code for. Its not like porting a PC emu to XBOX where similar languages and arc is used. 360 is a totaly different ballgame, requiring people to rewrite massive amounts of code to port
Ah I see, more difficult to code for. I remember reading N64 and PS2 had the same issue of being hard to code for as well. That would be a real good explanation.
Think you or other devs would ever be interested in making homebrew for the newest xbox?
If it ever gets a decent hack _________________________________________________________
Hobbs was asking me last night to do work on the new XBOX but I doubt it will happen. I dont plan on buying one, and having the console your coding for tends to help
halofan102 Moderator
Joined: Jan 17, 2013 Posts: 451 Location: Murica XP: 18,192
Posted: Fri Jun 28, 2013 3:41 am Post subject:
Well maybe someone from the Chaos Computer Club in Germany will devise another linux hack.
They've had a good track record in hacking and developing linux for original xbox and had the presentation on the King Kong hack
Well maybe someone from the Chaos Computer Club in Germany will devise another linux hack.
They've had a good track record in hacking and developing linux for original xbox and had the presentation on the King Kong hack
The thing to remember which is what screwed 360 far as softmod goes is that XBOX-Linux crew releases src and openly discusses what they did. M$ security wise is a band of blubbering idiots, for proof count security updates in Windows. I rest my case lol. But when you dont obfusticate your code they can see, and backtrack and block it. I take great lengths to lock my XBE's and EXE's (whether its XBOX, PC or game security by-passing) You let them see how you screwed them they can block it. X-Linux needs to drop the airs of GNU if they ever want any hack they do to live. Look at XBOX, XBOX-Linux died pretty much the day it was born, hackers moved in and have suported like 8-9 years of exploiting and hacking.
halofan102 Moderator
Joined: Jan 17, 2013 Posts: 451 Location: Murica XP: 18,192
Posted: Fri Jun 28, 2013 11:05 pm Post subject:
SPPV wrote:
halofan102 wrote:
Well maybe someone from the Chaos Computer Club in Germany will devise another linux hack.
They've had a good track record in hacking and developing linux for original xbox and had the presentation on the King Kong hack
The thing to remember which is what screwed 360 far as softmod goes is that XBOX-Linux crew releases src and openly discusses what they did. M$ security wise is a band of blubbering idiots, for proof count security updates in Windows. I rest my case lol. But when you dont obfusticate your code they can see, and backtrack and block it. I take great lengths to lock my XBE's and EXE's (whether its XBOX, PC or game security by-passing) You let them see how you screwed them they can block it. X-Linux needs to drop the airs of GNU if they ever want any hack they do to live. Look at XBOX, XBOX-Linux died pretty much the day it was born, hackers moved in and have suported like 8-9 years of exploiting and hacking.
If you read the "Hacking the xbox" book by Andrew Huang, he basically said he hacked the xbox for fun. Once he sniffed the encryption codes and reverse engineered he quit, because he reduced the xbox to a PC essentially.
I see what you mean about Xbox-Linux or free-360 releasing source code. They are hacking the xbox out of principle (paid for a piece of electronics, I deserve to do what I want with it). They don't really care about preserving hacks for convenience. They just wanna say, "Look I know computers! I hacked a console and put Linux in it!" They're mostly POC people (i.e. linux in a toaster)
Pirates who are technically adept, understand what the linux people did, then start released warez games and the leechers enjoy what the pirates produce.
A google talk explained the relation between linux leading to piracy. Quite comical how repetitive it is (start at 43:50)
Like I told Hobbs if M$ is dumb and caches the BIOS to RAM then softmod on XBOX-One is 100% guaranteed. If BIOS isnt cached to RAM then a secondary approach will be required to dump the BIOS to an alternate location so that it can be patched and ran (AKA modchip etc)
You can be guaranteed there were more games than King Kong that could be exploited and still have unpatched security holes. I can list over 30 we found over the years on XBOX1 that we could have used to hack the XBOX including Incedible Hulk, NHL2005, NBA Streets, Lego Star Wars, Madden:Fever, every Ghost Recon game and on and on. The 3 best were picked with SC being the absolute best since it wasnt possible to patch it without rewritting the entire game. It had so many holes it was comical. M$ doesnt have the time to check each and every file before licensing a game so its pretty much a fact we will see games on XBOX-One with exploitable security holes, and if the hardware is compliant it equals good times for hackers
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