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Xbox one sucks
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halofan102
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Post Posted: Thu May 23, 2013 4:23 am   
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I see what they are trying to do, but it's unnecessary. The Xbox One should be a gaming console.



It's because M$ and Sony are threatened by retards who say that mobile device gaming will eventually take over. I remember when I met a kid once through volunteering, he was shocked that I had never heard of Angry Birds.

The people who say console gaming will become obsolete don't understand how fun it is to play on a big screen t.v., at home and with a controller. Gameboy was fun for something simply like pokemon, but I would never play something like Halo on a handheld gaming device lol

There's simply no comparison between console gaming, handheld gaming and PC gaming. All have their place.


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forahobby
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Post Posted: Thu May 23, 2013 6:06 am   
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dartht33bagger wrote:
I got a pretty good laugh out of this gif:



hilarious darth and nice find! Cool

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gamexxover
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Post Posted: Thu May 23, 2013 8:44 am   
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Sorry guys, Im gonna stick to PC. I think the new Xbox is going to have too many Strings and regulations attached, Sounds like it is going to be a pain in the ass. We will have to wait and see. I do not like having to jump through a bunch of hoops and be nickle and dimed to death just to enjoy a little gaming. The new xbox is feeling a little oppressive.

Pay list price of game to play a used game or play it on a friends console? vice president Phil Harrison said that Xbox One requires players to connect once every 24 hours in order to function. So if you get your Internet shut off because of lack of funds, to save money etc, you might have a black brick sitting in your room.


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HQM0NSTERB0Y
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Post Posted: Thu May 23, 2013 10:59 am   
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dartht33bagger wrote:
Well, where should I begin with this mess?

Appearance wise, I wasn't impressed. The Xbox One looks like a VCR. A black box with no visual appeal at all. The controller looks like a clunkier version of the already perfect Xbox 360 controller. Why in the hell did they move the Xbox button up to the top of the controller? And the name. Oh god, the name. Why would Microsoft call it the Xbox One? Why not just call it the Xbox 720 so everyone doesn't get it confused with the original Xbox? Or even better, they should have just called the Xbox 360 the Xbox 2 so that his could be the Xbox 3.

Now, onto my other concerns. No used games without paying a fee. All games will be locked to your Xbox Live account with a code that you get when you purchase the game. Say goodbye to renting games, buying used games or borrowing them from your friends unless you want to pay Microsoft on top of what you've already payed the rental store/game store. All games will have to be installed to the hard drive. A 500gb hard drive will fill up in no time with games that have the capacity of blu-ray discs. With a blu-ray disc, one game could take up 50gb of space. Amd that isn't even taking into account the gamesave data and DLC for games.

Another thing I'm disappointed with is no Xbox or Xbox 360 backwards compatibility because they decided to move back to the x86 architecture from the PowerPC architecture. Getting original Xbox games to work on the Xbox One should be a piece of cake since the original Xbox ran on x86 as well. Xbox 360 would be more difficult to pull off since they would have to emulate, and I'm unsure if the 1.8GHz Xbox One processor would be fast enough to emulate the Xbox 360.

Also, say goodbye to all your Xbox Live arcade games. Since all of the Xbox Live Arcade binaries are in the PowerPC architecture, none of them will run on your Xbox One. Luckily, I don't have many XBLA games, but some people will be pissed at this.

Another big negative is the fact that the Xbox One will need to connect to the internet at least once every 24 hours to function. Xbox One developers also have the option to make a game require an internet connection just to play a single player game. Be on the lookout for issues similar to the Sim City launch in the future if companies decide to go along with this.

All of these pieces beg the question: what will happen 10 years down the road? What happens when Xbox Live for the Xbox One gets shutdown by Microsoft like it did with the original Xbox 3 years ago? What happens if Microsoft drops out from the gaming industry all together? Will all Xbox One games stop working because the servers shut down? Will all the games that you bought become coasters because their servers aren't able to activate or validate the games connected to your profile?

None of these things sit right with me, and I refuse to buy an Xbox One. Microsoft really dropped on the ball on this console in almost every possible way. If I had to buy a next gen console, I'd be getting a PS4 for sure.

x2 Bro...I wont be buying another xbox. Ps4 maybe???

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forahobby
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Post Posted: Thu May 23, 2013 11:52 am   
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HQM0NSTERB0Y wrote:
x2 Bro...I wont be buying another xbox. Ps4 maybe???


Yeh sure monster! lol Hope you like white for the PS4.. Did you see the Call of Duty Ghosts gameplay and graphics? The even have comparison videos for the Xbox 360 and Xbox ONE versions. I don't care what it looks like. It's all about the games and online multiplayer for me. I couldn't give a crap about the apps either. I got a PC, dur.

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thelox2013
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Post Posted: Thu May 23, 2013 12:30 pm   
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XBOX ONE Have bad problems
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‎05-23-2013 08:28 AM

The Potential Problems of the XBOX ONE
May 22, 2013 by splitmindeddude
Microsoft has made their move.

On Tuesday morning, Microsoft unveiled their newest console for the next generation of gaming, the XBOX ONE. As I sat there and absorbed all the information and demonstrations I could, I began to realize that this could quite possibly be one of the most innovative consoles to be presented to the general public. There is a lot to be said about its potential and this is only a few of the details:
Media Interconnectivity that integrates your television, music, movies, social media and gaming all in one system. All available in an instant through three operating systems working in tandem.
Voice and Gesture Control that coordinate movement and vocal commands to control various features and functions. While this was available in the current generation, it has been refined in a manner that brings it to a whole new level of usability.
Redesigned Controller that features a traditional directional pad, slimmer battery compartment and a built-in rumble system within the triggers called "Impulse Triggers".

System specifications as provided by Microsoft
To see a comparison of the XBOX ONE's and PS4's hardware features, click here.
Microsoft made it clear from the get-go that their focus was an entertainment hub that would be the center of the living room. Literally, an all-in-one experience far beyond what any other console could do. By doing so, it has the chance and potential to reach a much wider audience, beyond the gaming community. However, in doing so, I believe they have created a few potential problems that could hinder and ultimately harm the console in its journey to becoming the winner of the next gaming generation.
All-In-One Billing System, Do I Need Everything?
By allowing the XBOX ONE to exceed the confines of being a gaming console, the system has also situated itself as a heavy investment in terms of bills it could incur. Don't have cable/digital television? Time to get that. What about an internet provider? That too! What, you don't play XBOX online? You're going to need a subscription! Just inquiring about those few sources, we already have a monthly bill that would be required in order to take full advantage of the console's capabilities, not to mention being able to use the console at all.
At that point, it becomes a question of whether or not the system is worth the value. Why am I paying for functions and features that I don't need or require when all I want to do is play video games? This begs the question of whether or not it is worth picking up such a system when I can't afford cable television, internet or an XBOX LIVE subscription, let alone if I would even use any of those capabilities at all.
Always-Online Requirement, Is It or Not?
In an interview with Kotaku, Microsoft vice president Phil Harrison has provided some clarification as to how the online requirement may work.
"There are many devices in your life that require the Internet to function," he said. "Xbox One is no different in that it requires, at some point in the beginning and at various times through its on state, to connect to our cloud and to our Internet."
While they do not fully clarify the purpose as to why the connection is necessary or when exactly these connections would need to be done, it's still somewhat bothersome that there is a possibility that I may not have access to my console's functionality if I were missing out on an internet connection. If I travel with my XBOX ONE system and have no internet access, I am potentially hindered from using my console, even if I wanted to play a single player campaign. This already deters users who do not have access to the internet at home or in the area they live in, as well as users who prefer to play their games alone and away from the online world.
Installation Required, I Can't Simply Borrow Games?
So get this, apparently if you would like to take one of your XBOX ONE games and play it on another XBOX ONE console, you can do so as long as it is under your profile. If you wanted to play at a friend's house, as long as you were logged into that console, you could play your XBOX ONE games. However, if you wanted to play it on a secondary console like your friend's, brother's, sister's, cousin's... on any of their profiles other than yours, what are the costs? According to Phil Harrison in an interview with Kotaku, you could be paying full MSRP. That's a lot considering you want to share or try out a game. Families using the same console can use parental controls to give access to games on multiple accounts.
On an interesting note, we're still not sure how this will affect disc-rental services like Gamefly, but obviously those will be widely-affected. Microsoft states they will still allow for the trading and selling of used games online somehow, but as to any other details, that has been left up in the air for now.
Wait, Can I Be a Gamer First?

While I can appreciate and understand the allure of appealing to a wider audience, the fact that the XBOX ONE is not focused on the core gamer is worrisome. It may appeal to that dad that wants to have something high-tech and new in his entertainment center, but let's face the truth here, this system will be bought based on the games I will be able to purchase and play on it. Today, we were shown only a few games, mainly what seemed to be rendered scenes. What's interesting is that Microsoft spent so much time presenting and explaining "Call of Duty: Ghosts". In interests, the game looks amazing and I am very curious how it will turn out in the end, but that game will be available for the PlayStation 4 as well. To spend time on a non-exclusive game was a weird choice. Because they took the time to mention that there were 15 exclusives coming to the XBOX ONE this year, and at least eight of them are new IPs, I would have loved to see more of those as well as a little gameplay to get me excited about the system. What it's going to come down to is what will provide the better and unique gaming experience. If I can find that on another system, then we have a problem. Hopefully I will see more games and exclusivity during E3, but the gaming priority was missing from this presentation.
Don't get me wrong, with this being the first of two presentations, I would like to still give hope that Microsoft will be able to respond with clarity and show off the system in a light that will prove that it is a gaming system at its core. As much as we seek for innovation and creativity in the technology that will succeed the current generation, my concern will always be this... Does the console satisfy and fulfill the gamer in me? And this doesn't apply just for the XBOX ONE, but for the Playstation 4 as well. While Sony has still left some stones unturned and has many questions to still answer in the coming weeks, they have entered the war with the intention of servicing the gamer. They showed off a good amount of exclusive games and functionality that would satisfy any gamer's need to share and challenge each other. With the potential that the XBOX ONE has, it has come down to delivering on functionality and how it will enhance and change the gaming landscape in such a way that I will say, "I need the XBOX ONE. Period." With that being said, let's wait a few more weeks and see what Microsoft has to offer. We may get the answers we seek. Or not. E3 will be an interesting battleground, definitely one worth paying close attention to.
The next generation console war rages on! Each company is running in completely different directions... but which one is running in your direction?

What do you think about the XBOX ONE? Did it excite you? Or did it fail to impress you? Are there any problems you foresee for the XBOX ONE? Are there any advantages you feel the XBOX ONE may currently have? So far, are you leaning towards getting one? Let me know in the comments below and as always, thank you for contributing to the conversation!

The Xbox One has one major problem
May 22, 2013: 7:08 AM ET

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Microsoft's Xbox One is being touted as the only peripheral your TV needs—except for your cable box, the only thing it apparently can't work without.
By John Patrick Pullen, contributor

What about the back?
FORTUNE -- When it comes to launches like Tuesday's Xbox One announcement, there's a term for the shiny, face-forward product image they'll be showing from now until unboxing day: the hero shot. But as Redmond executives went on about octa-core processors and infrared depth censors (which, don't get me wrong, are hugely important), I was anxiously waiting for a look at the box's backside, where I hoped to find the real hero: a co-axial cable input or a CableCard slot. Unfortunately, neither were to be seen.
To be clear, Microsoft's (MSFT) new Xbox is an achievement in electronics, computing, gaming, and networking. When it comes to game consoles, media streamers, or home theater PCs—with apologies to Sony (SNE), Nintendo (NTDOY), Apple (AAPL), and Roku—nothing else comes close. But repeatedly billed as an "all-in-one home entertainment system," the upcoming console from Microsoft not only appears to leave crucial television integration on the shelf, it also tethers users to their cable or satellite boxes. This makes the new Xbox much more than the one peripheral your TV needs—because it's actually two.
In order to enjoy some of Xbox One's most integral features, like its smooth-looking program guide or Skyping while watching TV, be prepared to pay extra, every month. It's all there in the fine print: "Supported television tuner or cable/satellite set-top box with HDMI output and HDMI cable required (all sold separately)."
MORE: Meet the new Microsoft Xbox
Many aspiring Xbox One buyers will point out they already have a cable box, making the investment in Xbox One a wash. But in recent years, an increasing amount of users have been dumping their provider-supplied tuners for so-called CableCards. And with 70 million Xbox 360s worldwide, this was a huge chance for many more to join them.
CableCards plug into PCMCIA slots, giving third-party devices to access cable and satellite networks. Legislated into existence by the Telecommunications Act of 1996, there are currently 600,000 deployed in the U.S., up almost 8% from last year, according to a February 2013 report by the National Cable and Telecommunications Association. (By comparison, there are more than 39 million cable boxes in the wild.)
Last year's uptick in adoption might have something to do with TiVo (TIVO) Premiere launching bi-directional service in late 2012, which gave users access to on-demand services from providers like Comcast (CMCSA). I personally made that upgrade, and, ironically, since ripping out my cable box, I have never been happier with my television service. On Monday, TiVo announced its largest quarterly subscription increase in more than seven years, a gain of 277,000 cable subscribers. It's also been recently reported that smart-television manufacturer Samsung is eyeing the still-viable technology to go subvert cable's poor user experience and deliver better interactive services. And last summer, Bloomberg reported that Apple reportedly offered to work with Comcast on a new interface, but millions of people are still staring at the cable company's hideous blue menus today, so that obviously didn't pan out.
But if CableCard is good enough for TiVo and Samsung, why wasn't it feasible for Microsoft? That's a mystery, though it isn't a surprise. As unpopular as the protocol has been—and as ubiquitous as HDMI has become—Microsoft could even be forgiven for being forward-looking on this particular spec. But I imagine the move came as a result of boardroom negotiations with multi-service providers (MSOs), where Microsoft asked for program and scheduling information, and the television companies said, "Sure, as long as you draw them out of our boxes."
MORE: Tim Cook has some explaining to do
Set-top boxes represent a consistent revenue stream for MSOs. Standard high-definition boxes fetch providers anywhere from $8 to $10 per month, not including service fees, and providers have been using these charges to combat attrition caused by viewers cutting the cord in favor of over-the-top services like Netflix (NFLX) and Aereo. With the Xbox One, however, providers have an ally that both improves the user interface and guarantees box revenue—a win-win.
CableCards, meanwhile, only cost $2.50 per month, and the FCC has mandated that providers supply the first one for free.
But if Xbox One users want television DVR capabilities, it seems they will have to pay television providers even more (or get a third box), further undercutting the game console's all-in-one value proposition. Of course, Microsoft is touting Xbox One's 500 gigabyte hard drive and slick game DVR functionality, but they made no mention of television recording capabilities in yesterday's announcement. In fact, sandwiched between "core and casual games" and "sports and movies," Don Mattrick, Microsoft's president of interactive entertainment, sped right past "live and recorded television" in his remarks, burning a path to this question:
"Can we improve a living room that has become too complex, too fragmented, and too slow, by harmonizing your experiences?"
Well, I don't know, Microsoft. Can you?

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tweaked
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Post Posted: Thu May 23, 2013 4:37 pm   
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For anyone saying that xbox one is not focused for the gamer, tell me how xbox and 360 were focused for the gamer or even PS2 or PS3 for that matter. Then I beg you to see if the XBOX ONE and also the PS4 do not and or can not measure up in those respects.

If you are a pure gamer, what does it matter to you that it has extra features and or apps. Who gives a flying kaka if it can do cable TV. Do you have to use that feature? NO. Do you have to use all the apps? NO

Why would you even complain about something having things that you do not use. It's there. It better than it not being there. Why not let people who care about things like that enjoy things like that? You do not have to use the options you do not care about.

All the extras just ensures a grander success across the board. Why would you not want a console to be successful? In many minds, the awesome XBOX 1ST was not a success and neither was the incredible Dreamcast. These were both for the hardcore gamer. Going mainstream just helps keep the console selling. So in the end, there will be more games for everyone. The 360 shot for the mainstream and soared, yet the 360 still covers the hard core gamer and so with both the PS4 and the XBOX ONE. Quite frankly, if not for all the RROD problems, the 360 would have blown PS3 out of the water, instead they are equals in the global market, not the US market.

Some people say that they don't like paying for things they don't need or want. I can tell the price of the console would be no different even if it was only targeting a hard core audience, you would just be getting less for the same amount of money (This is even how the hosting biz works). For one thing, they never make any money on the consoles for the first few years, only the games. Is it better to have a core plain version that has nothing or including everything at the lowest possible price? 10 to 1 will want more for less. It's a selling tool. By the way, the scaled down 360 4GB was not a success and most found it wanting, so it got discontinued.

I feel both the XBOX ONE and the PS4 for are an excellent gaming offering far beyond what the 360 and the PS3 ever were. 6 to 8 times the power is nothing to scoff at. So yeah for $4000 you can get 6 times the power of the new game consoles but that is a big bulky computer that uses tons of electricity and not an ideal candidate for the entertainment room on the big screen TV and then you want to tell me gaming is better on a computer.

I have been gaming since I was 4 and I just turned 40 on May 17th. I played Atari and text based games on the computer back then. Yes I was one of the few that had access to computers and some named Wang. In 3rd grade the school got some horrible computers. The teachers couldn't figure out what to do with them the first year. Anyway, I've been gaming on game consoles and computers for 36 years, can anyone really tell which is better? Neither is better. Some types of games work better on one or the other. It depends on your preferences and your tastes in games. The best computer power (latest and greatest) always came at a higher price than a game console. This has yet to change and it's a significant price difference.

I want my super computer to game, work and be entertained and I want my game consoles to game and be entertained. Please let me do that with XBOX ONE, PS4 and my slowly being built super gaming computer. Thank you!

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Post Posted: Thu May 23, 2013 4:55 pm   
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I tell you tweaked lol. Until guys like me enter the picture all your XBOX1 could do (short of shelling out extra cash) was game. It was hackers that took it to the next level, introduced XBMC, emus, homebrew etc. And hold on to your hat us old farts are still bringing new shit to the XBOX1. Shadow C Security anybody? Lock Down Mode anybody? 240P support anybody? Auto HDD-DVD detect NO PATCH REQUIRED anybody? Public Key softmod? XMV to WMV conversion, impossible I think not. Dont confuse what us hackers did for XBOX (I dont speak to 360) with what MS did. Cause I tell ya man us hackers did a hell of a lot more for XBOX than MS ever did. They have no originality. XBOX One is just a higher spec rip off of a modded XBOX1.HMMMM I wonder if thats why they named it, just a Machivelian turn.


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Post Posted: Thu May 23, 2013 5:06 pm   
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and guys like me who hacked the dreamcast Wink

I did modding with xbox but did not get as nearly involved as I did with dreamcast. That was because of starting the web hosting business.

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Post Posted: Thu May 23, 2013 5:24 pm   
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And I appreciate it. Without guys like you, guys like me couldnt distribute there work. Its like Yin and Yang. 2 great forces at first glance opposite but in actual fact working in harmony lol


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