Joined: May 22, 2003 Posts: 23948 Location: NSW, Australia XP: 3,060,914
Posted: Wed Apr 10, 2013 6:16 pm Post subject: SD Backup Catridge: GENESIS, N64, SNES, NES etc
amiga1200 has enlightened me with some information on how to play your own backups on your original retro consoles, ie: SNES, NES, N64, GENESIS and others. I thought there would be plenty of members here who would find this info very useful, especially if you still have your old consoles around like me.
It's the year 2013 - We can now all play our backup N64, SNES, NES, GENESIS, and etc etc roms using a cool new catridge, the "Everdrive".
It comes in all sorts of flavors so check out this page:
Here's some info about the N64 version and a screenshot.
EverDrive 64 backup cart for N64 with SD interface
N64 backup device designed by krikzz
features:
- 64Mbyte (512mbit) SDRAM for ROM data (max ROM size 64Mbyte)
- SD and SDHC cards are supported
- FAT16/FAT32 support. Unlimited partition size for FAT32
- SD to SDRAM transfer speed up to 12 Mbyte/s
- Emulation features
- Gamepack saves support (SRAM, SRAM128Kbyte, EEPROM16k, EEPROM4k, FlashRam)
- Region free - PAL ROMs can be played on NTSC systems and vice-versa
- CIC boot emulator - Emulates CIC-6102 and CIC-7101 so all games can be played
- No extra software needed
- Byteswapped and non-byteswapped ROMs are supported
- USB port 800k - 1Mbyte/s - USB port useful for developers (optional)
IMPORTANT: This cartridge will not work without a CIC chip. User should either buy a cartridge with a CIC chip preinstalled, or obtain a CIC chip from an original N64 cartridge and solder it in manually. CIC-6102 should be used for NTSC systems and CIC-7101 should be used for PAL systems. Do not buy cart with CIC-6102 for PAL system in case if CIC-7101 is out of stock!
Version 1 PCB is shown in the photo but version 2 PCBs will be shipped.
My cartridge shells do not have a hole for USB.
CIC-7101 + PAL N64 = OK
CIC-6102 + NTSC N64 = OK
CIC-7101 + NTSC N64 = black screen
CIC-6102 + PAL N64 = black screen
USA setup: CIC6102 + SHELL US
Japanese setup: CIC6102 + SHELL EU/JP
European setup: CIC7101 + SHELL EU/JP _________________________________________________________ HQ Network:
www.xbox-hq.com | www.xboxone-hq.com | www.360-hq.com | www.c64-hq.com
Amiga1200 V.I.P. Lifetime
Joined: Jun 19, 2012 Posts: 461
XP: 17,252
Posted: Wed Apr 10, 2013 8:02 pm Post subject:
anytime!
just got my everdrive an hour ago, i'll be razzing the bollocks off it!
next up is the MEGA-EVERDRIVE for the megadrive (zip/lha support) and the SNES-everdrive!
thank a tonne for doing this krikzz
spoof cards for ALL my cartridge loaders and FPGA cards for all my optical loaders!
hdd/sm is the ONLY way to fly..
why have cotton when you can have silk? _________________________________________________________ to all my friends... farewell and all the best to future prosperity... and remember, be excellent to each other!
Amiga1200 V.I.P. Lifetime
Joined: Jun 19, 2012 Posts: 461
XP: 17,252
Posted: Fri Apr 12, 2013 11:35 pm Post subject:
BUMPITY-BUMP-BUMP!
i just sent this quote as an email to a friend who wants the everdrive! (and i still need to try more games, only just scratched the surface!)
Quote:
...it's EVERYTHING i could've hoped for!
the ONLY two issues i'm facing at the moment is..
1, the onboard games that save, like RE2 and Conkers BFD, i'm having trouble actually getting them to stick as a savestate. i can get the nvram dump after i reset the game as instructed but it's void of the ACTUAL save in the cartridge embedded slots...i can see both zelda games screwing me there...
...
2, my TV OR an ED os error? dunno!
i know the n64 was designed for CRT's and my LCD IS a POS so i can't rule it out as a suspect!
RE2 seems to be the ONLY game effected so far that i've tried!
when you move onto the next screen OR summon the menu, the screen blacks out for a second at the MOST inopportune time getting you wasted by the walking dead!
it could be my TV or some "technical" issue with ED v2 that maybe resolved in the future? (i have no CRT to test the n64 on nor do i have a retail RE2 game, just a dump)
..............
apart from that one game and the onboard save issue, the games play FLUID as the REAL-DEALZ and i'm glad i got it! the memory card games that save externally (pad card) WORK 101% out of all i've tried so far INCLUDING the games that use the 4m expansion card
(i ripped the DB at krikzz for the ED64 and i'm considering signing up to place my observations tested on a PAL-EUR console, i'll dig out the CIC/card build info before i sign up! i got the CIC preinstalled version as it was all that was in stock)
....
the cartridge housing i'm certain was from a real n64 game as it's trademark embossed as a retail game...DON'T rate the stupid width of the SD gap, three times the thickness of an sd card!
...........
in all, a COOL 8/10 and WILL be getting my magadrive kitted out with the M-ED and a SNES-everdrive when i get a SNES!
i reckon some issues are getting worked on but if you want my honest opinion, GET ONE ASAP as it's a worthwhile investment!
(i'll sticky this response to a thread at 360-hq as admin made one in regards to the ED's out there!
talk to you laters, take care!
_________________________________________________________ to all my friends... farewell and all the best to future prosperity... and remember, be excellent to each other!
forahobby Administrator
Joined: May 22, 2003 Posts: 23948 Location: NSW, Australia XP: 3,060,914
Posted: Sat Apr 13, 2013 2:43 am Post subject:
thats one nice bit of gear. I'm seriously considering investing for my old consoles.. Let us all know how you go with it. _________________________________________________________ HQ Network:
www.xbox-hq.com | www.xboxone-hq.com | www.360-hq.com | www.c64-hq.com
Amiga1200 V.I.P. Lifetime
Joined: Jun 19, 2012 Posts: 461
XP: 17,252
Posted: Sat Apr 13, 2013 4:30 am Post subject:
^^ will do!
i was playing "perfect dark" earlier and that has a definable save path...on the cartridge (EEP16k retail obviously) or to the pad mc's!
as i'm having trouble with the cartridge embedded saves atm, it did behave as expected directed toward the pad mc (socket 1/4)
i may email krikzz if this persists but i have a feeling it's something i'm overlooking OR something he's omitted from the ED/OS64 changelogs/usage info! not MEGA-worried atm, probably suss it one way or another!
....
yes, as i test more games, i'll write down on this thread how they behave!
100% working games i can shorthand but i'll be as descriptive as possible for the "troublesome" games!
i can't see the SNES/megadrive having too much issue as only a FEW games used saves/eeprom and all the rest didn't save, i have confidence the savestate will work as intended on those!
(fingers crossed i can get the CIC/FX security/GFX co processor/FPU preinstalled version of the SNES-ED, don't have ANY SNES games to butcher nor do i rate my soldering skills! the megardrive wasn't as twattish with the internal security as the SNES/n64 was)
_________________________________________________________ to all my friends... farewell and all the best to future prosperity... and remember, be excellent to each other!
|
All times are GMT |Page 1 of 1
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You cannot download files in this forum