Kind of an odd thing for him to say if they had GoW3 in production right now for Xbox 360.
Basically after the correction he is saying:
If GoW3 comes out on Xbox 360, it will be the same engine as GoW1 and GoW2.
If GoW3 comes out on the next Xbox, it will be a new engine and 4-5 years from now.
Oh yeah, he also said that they had just 60 people developing GoW3 when a title like Assassin's Creed 2 has around 400. Wonder if they realize this is why their games end up glitchy as hell. Maybe if they spent some of the money they save on 340 developers and put it towards product testing they'd be good to go. _________________________________________________________ slenderMITCH
HQM0NSTERB0Y V.I.P. Lifetime
Joined: Jun 11, 2007 Posts: 714 Location: Newcastle, Australia XP: 51,546
Posted: Mon Oct 12, 2009 7:51 pm Post subject:
I agree....Glitchn games kill off gamers...gears would be alot more popular if it wernt so damn full of glitches n stuff....Like how easy would it be to grab some hardcore responsible gamers n just run it for a few weeks amongst them...Im sure 90% of probs would be resolved... _________________________________________________________ http://www.360-hq.com - ENFORCER
http://www.xbox-hq.com - MODDER
forahobby Administrator
Joined: May 22, 2003 Posts: 23944 Location: NSW, Australia XP: 3,060,024
Posted: Tue Oct 13, 2009 4:14 am Post subject:
This is the exact reason i hated Gears.. Too many glitches.. First it was the chainsaw then it was something else.. The game itself was amazing graphically upon release but the glitches online took the cake for me.
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