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Bodycount demo now available on Xbox LIVE!

Bodycount demo now available on Xbox LIVE!
Published by: forahobby on Tuesday, August 16, 2011
Tagged: Gaming, Live Marketplace, Xbox 360, Xbox Live,

A demo for Codemasters' first-person shooter Bodycount is now available for download via the Xbox Live Marketplace. The demo weighs in at 1.45 GB and should be available in all Xbox LIVE regions.


Content: Bodycount
Price: Free
Availability: Check availability in your Xbox LIVE region
Dash Text: Fall in love with firepower as Bodycount blasts intense arcade firefights from both barrels, in a full mission from the single player campaign. Shred enemies and cover, perform skill kills and chain combos as you hunt the mysterious ‘Target’ who operate under the cover of civil warzones. With co-op modes and competitive online modes available in the full game, carve your own wave of destruction through open-ended levels.

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Click here to add "Bodycount" to your wishlist on 360-HQ!

Bodycount will launch on August 30 in North America and September 2 across EMEA regions.

360-HQ Games Hub: Bodycount

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Explosive BodyCount E3 2011 Gameplay Trailer

Explosive BodyCount E3 2011 Gameplay Trailer
Published by: forahobby on Friday, June 10, 2011
Tagged: Gaming, Xbox 360, Xbox Live,

Codemasters reveal the latest in-game trailer from the upcoming first-person shooter for Xbox 360 and PlayStation 3.


Bodycount is an upcoming first-person shooter developed by Guildford Studio for the Xbox 360 and PlayStation 3. The game is considered a spiritual successor to the game Black developed by the same team.

"Bodycount’s interactive environment can be summed up by the following: “Take a gun to a wooden weapons crate, and it will slowly, believably disintegrate, the wood chipping away to reveal a more stubborn metal frame and within an ammo box that sits atop a bundle of straw - shoot the ammo box and as you'd expect it's fireworks time." - (Martin Robinson, IGN)

By scoring kills, players can unlock power-ups such as air strikes that further decimate the environment. The game will also offer a unique cover system where the player will have near complete freedom while in cover. Team Deathmatch and Co-op will also be available.


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Bodycount is set for release this August, 2011 on the Xbox 360 and PS3.

360-HQ Games Hub: Bodycount for Xbox 360

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Codemasters Reveals the Next Great FPS - BodyCount

Codemasters Reveals the Next Great FPS - BodyCount
Published by: forahobby on Wednesday, March 17, 2010
Tagged: Gaming, Xbox 360, Xbox Live,

Stuart Black and other members of the Black development team are working on an all-new new modern shooter with Codemasters.

Bodycount probably doesn’t mean anything to you right now. After you read this, it will.

Codemasters member Stuart Black is the man behind this new shooter monster that picks up and runs with Black‘s spirit. From the man who created “Black” last console generation (2006), we expect nothing else.


Stuart Black is a man who created a pioneer FPS. Black was a game with immensely interactive environments; a player was encouraged to blow up a guard tower rather than kill the guards inside; because they could, and it was fun. Almost everything in the game was destructible, or interactive. The graphics were great, and it featured game play that still sticks out in this writer’s mind.

Bodycount’s interactive environment can be summed up by the following: “Take a gun to a wooden weapons crate, and it will slowly, believably disintegrate, the wood chipping away to reveal a more stubborn metal frame and within an ammo box that sits atop a bundle of straw - shoot the ammo box and as you'd expect it's fireworks time. None of which may sound thrilling in itself, but here's the thing – this extent of destructibility extends to nearly everything in Bodycount's world. Spray a vending machine with bullets and it'll begin to tear itself apart convincingly until all that's left is a metal skeleton and a pile of broken glass. It's a first-person shooter with an exacting eye for the explosive.” (Martin Robinson, IGN)

If that doesn’t have you interested, please check yourself for a pulse. Bodycount’s single player follows main character John Doe as he blows up, shoots apart, and kills everything he (you) can. The game boasts an intriguing, mysterious story driven by testosterone through what will become one of the best game environments to date. The main character, John Doe, is “dragged out” of retirement by a shady organization named simply “The Network”. The player soon finds that the Network is not a good place to work, though, as Doe is drugged by the organization; then wakes up free falling from a few thousand feet in the air. A message scrolls across the screen, “Welcome to the Network. Your safety is our concern.”

Bodycount implements a distinct class system with its enemies, much like Killzone 2, but in more depth. At the top of the bad guy food chain is the tank. As in every game, the tank is a well armed and hard to kill opponent. A great thing about the game is that the enemy ranks are not just broken up by the size of a health bar. For a little strategy, shoot the medic first in a group of soldiers and the rest will be weaker. Shoot an officer and they may become disoriented. Bodycount looks to be a game where a player can do anything. Run through the campaign with guns blazing, or develop strategy for each enemy encounter.

The game is also said to feature a chain multiplier that will unlock special abilities such as a minigun, predator drones, and helicopter strikes. How will it work? By the body count, of course. The faster and more you kill, the more points you receive. This feature will also be a part of Bodycount’s separate co-op campaign, but no word yet on whether or not the multiplayer will sport a similar system. Multiplayer and co-op from the spiritual successor to Black; the game looks to be an all-in-one package to redefine FPS once again.

The game is also said to feature colorful and beautiful areas, “other networks” with high-ranking agents, an intuitive cover system, and some of the same developers that worked on Black. Look for more news in the coming months, and hold your breath for Bodycount to hit shelves early next year.

News-Source: http://meodia.com/news/806/codemasters-reveals-the-next-great-fps/

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