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FFplay
Current Version: v0.1 | Written by Cancerous and Joe


Welcome to our release of FFPlay. From Cancerous and JQE
This is using FFmpeg libraries from http:\\ffmpeg.org as ported by Ced2911 This is using SDL as ported by Lantus
This should play allmost all 720p videos. 1080p IS UNSTABLE please don't report it we know about i.

INFO FOR USERS:
A brings up a menu, rewind, Fast Forward, Stop, Play, Pause.
NOTE: Fast Forward, and Rewind might be unstable. It is know and we are working on it.

NOW we have our people to thank:
cOz helped with some coding and solved a issue with running it on JTAGS
Thanks to testers: Blackwolf, JPizzle, Mattie, Razkar, and Trajik.
Thanks for direction and assistance: MaesterRo, Anthony, And node21
Thanks for the libraries Ced2911 and Lantus

NFO FOR DEVS:
We added launchdata. This means that any app can launch this with a few parameters and play a video.

The parameters are

struct LaunchInfo? {

char filename260?; char callingapp260?;
};
here is an example of how to use it.

LaunchInfo? data = (LaunchInfo?)malloc(sizeof(LaunchInfo?)); memset(data->filename, 0, MAX_PATH); memcpy(data->filename, file.c_str(), strlen(file.c_str())); memset(data->callingapp, 0, MAX_PATH); string expath = getExecutablePath(); memcpy(data->callingapp, expath.c_str(), strlen(expath.c_str())); XSetLaunchData((PVOID)data, sizeof(LaunchInfo?)); XLaunchNewImage("game:\\vid\\default.xex", 0);

CallingApp? is the app you are running, use this to return to the app after launch. filename is the name of the file you want to play.



Related Link: http://code.google.com/p/ffplay360/


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