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FBANext360
Current Version: v0.2.97.27 | Written by Lantus


FBANext is a Arcade Emulator that was originally for the Original Xbox but has now been ported to the Xbox 360.The Logic Sunrise team released a new version of FBAnext for homebrew 360s.

Whats new/fixed Beta 2.2
- Added video previews. The format must be wmv and be placed under GAME:Videos. The filename is .wmv. For example mslug4.wmv. Note : clone roms will display the video of parent roms. Also, due to the large size of the preview videos, you will need to either find or create your own. We have created a sample of 50 video files. Download Here

- Added ‘Arcade Stick Setting’ option.
- Added number of found roms in the Rom Browser.
- Fixed minor skin issues.
- working d_raider driver
- NEC CPU Big endian fixes
- Core – fixed space harrier inverted control issue
- Fixed Ghost n Golbins audio
- Core – default nFMInterpolation to 1 rather than 3.
- Core – d_gradius3 working
- Fixed Pang! audio issue.
- Core – fixed d_gunsmoke driver
- Core – fixed endian issue in d_blockout
- Core – working sound on d_tnzs
- no longer reset d3d each time a rom loads
- added proper rom auditing
- displays detailed error message if rom doesnt load
- Core – fixed endian issue in d_blockout
- Core – fixed sound issue in d_mitchell
- Core – fixed sound in d_powerins
- merged in IQ_132s PGM WIP code
- Core – fixed graphics issue in drgw2
- Can now specify multiple rom paths inside fba360.xml file
- Core – added Varia Metal driver (thanks to IQ_132)
- USB0: USB1: USB2: Hdd1: Memunit0: Memunit1: Dvd: can now be used as rom paths

What's new/fixed Beta 2.1
- Improved performance on Sega X-Board/Y-Board drivers
- Misc Skin fixes
- Y button in 'Adjust Screen' mode will reset the screen to defaults
- Fixed Hide Children issue when CPS3 is selected
- Added caching in UI. Menu navigation should be faster.

What's new/fixed Beta 2
- Added 68000 overclock option
- d_aerofgt endian fixes
- Added filter for '3 or 4 player games only'
- Added 'Hide Child Roms' Option
- d_unico fixes (Zero Point/Zero Point 2)
- d_f1gp fixes
- Fixed analog in opwolf/spacegun/seta deer hunter games (Arkanoid still not working)
- d_snk68.cpp - IkariIII fixes
- d_kaneko16.cpp - fixed crash with The Berlin Wall
- Menu now saves the last rom and hardware filter you were on
- fixed crash in d_hellfire.cpp
- f1dream, tigerroad fixes
- BC Kid fixes
- Updated font
- Added Left Trigger/Right Trigger buttons to input config
- d_wwfwfest endian fixes
- Cave - fixed palette issues with Power Instinct 2, Power Instinct 2, Gawange
- Fixed crash issue with some System16 games
- fixed gfx sprite priority issue with CPS1
- fixed reset on pause
- Analog stick 3 no longer controllers player 4
- endian fix for Pang 3
- Fixed slowdown issue on European Region Megadrive Roms
- Added support for Arcade Sticks. The stick will be auto-detected and Back + Start buttons will bring up the In Game Menu
- Added Screen adjustment. If you use an arcade stick hold 'B' and moving the stick will stretch, or just the stick to move the screen.
- Fixed d_toki.cpp
- fixed issue with JAMMA NeoGeo Roms
- chelnov fixes
- Added default button mapping option
- FBANext will now display an error if you have a bad rom.
- Fixed issues with Wrestlefest
- Expermental OpenMP support added in some Taito Drivers. ChaseHQ went from 30->60fps without filters. More optimizations will be done in further releases.



Related Link: Logic Sunrise


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