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360-HQ.COM :: Any played the new SNES360 emu released this week?
Any played the new SNES360 emu released this week?
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forahobby
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Post Posted: Tue Jul 20, 2010 12:14 pm   
Post subject: Any played the new SNES360 emu released this week?
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Hey everyone,

just wondering if anyone has had the time to check out the latest snes360 emu for homebrew 360's at all..??

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LegendaryFire
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Post Posted: Wed Jul 21, 2010 2:50 am   
Post subject: Re: Any played the new SNES360 emu released this week?
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forahobby wrote:
Hey everyone,

just wondering if anyone has had the time to check out the latest snes360 emu for homebrew 360's at all..??


I haven't as I don't have a functional HDD. But I plan to test all the new homebrew that has been released in the past while. It looks like there is quite a few new features in the more new versions of SNES360.

Whats New
=========

0.31:
- Code optimizations
- Added EPX Software filter
- Added Reset Option in pause menu
- Added Screen Resize option in pause menu
- Threaded SRAM autosave. (no more stutter!)
- Fixed input lag issue with wireless controllers

0.32:
- Fixed graphic glitch issue with Metroid, DKC etc
- Aspect Ratio setting now saved correctly.


@ForAHobby: Sorry I haven't been on Skype lately, I am just having a hard time accessing a stable connection to the internet with a max download of 3.0KBps. Anyways, talk to yah later bro, you might see me posting a little on the forums though. Wink

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