Rise of Industry 2 (@RiseofIndustry), the innovative sequel to the hit indie business tycoon game is coming to Xbox Series X|S, PlayStation 5, and PC. Navigate the competitive industrial landscape of vibrant 1980's USA!
Become the ultimate 80’s business magnate in this industry-building tycoon, Rise of Industry 2. Make strategic manufacturing decisions, optimize production chains, acquire technologies, and expand your global business network with key contacts. Opportunities await those savvy enough to capitalize on them!
1980's USA is a place of rapid innovation, globalization and unprecedented profits. From establishing profitable production chains to rubbing shoulders with the great and the good of the corporate world, Rise of Industry 2 offers an immersive business tycoon experience for both casual tycoon players and wannabe CEOs.
Rise of Industry 2 enters a new era in more ways than one, with development studio SomaSim taking over development to bring fresh new ideas to the boardroom, as well as a stylistic new art style and exciting new ways for players to become an industry leader.
For the first time, players can climb the business ladder across 15 unique and exciting scenarios in the all-new campaign mode, while still defining their own success in the returning sandbox mode. Social connections also come to the series where players must network with CEOs of other companies to trade in materials and finished products, and get introductions to their powerful friends in the industry.
Rise of the Industry 2 will be available for Xbox Series X and Series S, PlayStation 5, and PC.
MomoCon, the Southeast's premier gaming and anime expo, has unveiled its initial lineup of guests for its 2024 event, scheduled for May 24-27, 2024 at the Georgia World Congress Center.
Scott Weinger (Full House, Kingdom Hearts, Scrubs, Fuller House) and Linda Larkin (Runaway Bride, Kingdom Hearts, GTA V, Ralph Breaks The Internet), the iconic lead voices of Aladdin and Jasmine in the 1992 animated Disney classic, are among the first guests announced for meet and greets and panels at MomoCon 2024.
Alongside the celebrated actors, ANX Kpop Battles return for a “Solo Classic” bash inviting fans to dance their hearts out to their favorite Kpop tunes, with cosplay highly encouraged. Bebop Bounty Big Band will host an electrifying, interstellar musical journey mixing visuals from the
iconic anime series with jazz, rock, and blues to create a fusion that will transport fans to a futuristic world of bounty hunters and space adventures.
Other confirmed guests include Jodi Benson (The Little Mermaid, Flubber, A Bug’s Life, Hercules, Toy Story 2, Enchanted), Steve Blum (Starfield, Diablo IV, The Callisto Protocol, Valorant, Shazam!), Zeno Robinson (Pokémon, Attack on Titan, Cris Tales, Scarlet Nexus), A.J. Beckles (Street Fighters 6, Saints Row, Lost Ark, Genshin Impact), Erica Lindbeck (Rick and Morty, Spider-Man 2, Cyberpunk 2077: Phantom Liberty, My Hero Academia), Sarah-Nicole Robles (Encanto, The Resident, Carmen Sandiego, The Fosters), and many more.
Momocon will continue to announce new guests in the lead up to the convention. All confirmed 2024 guests can be found on the official MomoCon website, and an official schedule and events will be revealed closer to the event.
“As a lifelong Disney fan, having the iconic Aladdin voice actors at MomoCon fills my heart with absolute joy,” said Jess Merriman, MomoCon Co-Founder. “Their movie defined the childhoods of millions and getting to meet the people that brought the film to life is pure magic.”
Shannon Gerritzen has been promoted to Head of Publishing at ILLFonic, Inc. (@IllFonic), the game development studio behind titles such as Friday the 13th: The Game and Predator: Hunting Grounds. Gerritzen, who previously served as the Vice President of Marketing and Communications, will now lead the publishing arm, seeking new business opportunities and partnerships, as well as managing the Marketing and Communications teams.
This move is no surprise to those who know her; Gerritzen carries over 11 years of gaming experience, five of which have been with IllFonic. With a background spread across hardware, eSports, and game development, Gerritzen's keen vision has grown the marketing department from two (including herself) to twelve employees, not counting the numerous global agency partners and contractor aid. She has worked tirelessly on Predator; Hunting Grounds, Arcadegeddon, Ghostbusters: Spirits Unleashed, and now, Killer Klowns From Outer Space. Her unmatched talent will surely bring continued success to what's next for IllFonic.
"Shannon has been growing the marketing and communication side of IllFonic for the past five years. She continues to make key power moves that put IllFonic in a position to publish our own titles and work with external studios," Chief Executive Officer Charles Brungardt remarks. "There is no one better to run IllFonic Publishing than Shannon. Our industry is rapidly changing; with Shannon at the publishing helm, our team is confident her abilities will drive IllFonic's internal and external project focus while positioning us for success."
Before Gerritzen's time in gaming, she worked as an advocate for our oceans and waterways. She led the efforts for the non-profit Surfrider Foundation in Washington State and assisted in British Columbia, to protect our waters on city, state, and federal levels.
"I've leaned on my past experiences in PR and events to shape how I look at marketing a game." Gerritzen reflects. "I now look forward to growing the publishing department. I want to bring games and IPs to IllFonic that we are fans of. We create worlds we want to play in; it's at the core of our passion and every game we make."
Outside of work, Gerritzen is a proud mother to two grown sons. She is an avid hula dancer, tennis player, and mentor, often found on her standup paddleboard or riding a wave off the West Coast. This fashionista and traveling road warrior is full of tales as she is a true Renaissance Woman living in 2023. To learn more about Shannon Gerritzen, see her “Meet the Dev” write-up on IllFonic.com - Here.
Horror publisher Feardemic (@feardemic) has announced that Evil Nun: The Broken Mask, the high-octane survival horror from Spanish video game developer Keplerians, is coming to Xbox One, Xbox Series S|X, PS4, PS5 and PC on December 7. Save the date and watch the Date Reveal Trailer!
Will you uncover the mystery behind the broken mask? Complete puzzles and unlock new paths in a secret-filled school and flee Sister Madeline's religious summer camp in this Stealth Horror adventure. Don't get caught, or you will pay the ultimate price.
Welcome to Eagle Junior High School! You have been selected to participate in a religious summer camp that promised to be the ideal place to make friends and spend the summer. Upon your arrival though, you realize that the entire thing is a hoax and you get locked up in a dilapidated school guarded by an evil nun.
Evil Nun Features:
Hammer Time - Avoid Sister Madeline and her huge hammer
She Vented - Don’t get surprised when Madeline follows you into hard to reach places
Labyrinth of Possibilities - Explore the old school and unlock many new branching paths
Thoughts and Prayers - Use your head and solve puzzles to progress further
Fight or Flight - Play stealthily or booby trap the building and lure the Nun into them
Evil Nun: The Broken Mask will be available on Xbox One, Xbox Series S|X, PlayStation 4, PlayStation 5 and PC on December 7, 2023.
It had been more than a hundred years since the terrible plague devoured the whole continent and turned almost everyone there in the maddened mutants. Only a few survivors managed to find refuge behind the huge walls of the fortress-cities. Although you are one of them, your luck has run out as you got infected while foraging outside the city walls. Now your only hope is to fight through the hordes of mutants and chimeras and to find the cure!
Quickly find a cure or succumb to the horrifying consequences of the creeping infection. Run, gun, and dodge through vicious packs of chimeras, mutants, elementals, gargoyles, and golems, in the dilapidated landscapes. As his condition worsens, use the dreadful symptoms to his advantage to eliminate the bloodthirsty creatures standing in the way.
Scour for limited resources to concoct powerful potions, injections, and amalgams. Use these to upgrade gear and weapons or bolster our hero’s strength and resolve. Lace firepower with elemental binding to create specialized ammo like piercing ice bullets and electrifying jolts. Rise victorious from grueling boss fights to find an antidote to save a world.
REMEDIUM is OUT NOW on PC via Steam Early Access and Epic Games Store for Windows, Mac, and Linux. The game will release on Xbox Series X|S, Xbox One, PS4, PS5, and Nintendo Switch in 2024!
coherence (@coherenceio) announced a new collaboration with game developer Gardens, who recently revealed that they received $31.3 million in funding on the back of an impressive playable demo shown behind closed doors at GDC.
Multiplayer is a fundamental part of Gardens’ in-development ARPG and the team have been using coherence’s revolutionary network engine from the outset, allowing what began as a small team to create a multiplayer RPG experience that wowed investors like Lightspeed Venture Partners and Krafton.
Gardens is composed of a team of talented developers who have worked on titles like Journey, What Remains of Edith Finch, Marvel’s Spider-Man, Ultima Online, Outer Wilds and more. With their new Action RPG, they are building on multiplayer ideas and lessons from titles like Journey, delivering an adventure set in a gorgeous fantasy wilderness with multiplayer co-op elements that emphasize tactile interactions between players as they collaborate to navigate the world, solve puzzles and awaken dormant magic.
coherence’s mission to redefine how multiplayer games are made is perfectly embodied in Garden’s new title. coherence has helped enable the talented team to combine indie-like design innovation, creativity and playfulness, with global ambition and commercial focus. coherence is also the first network engine that a designer can use with no need for coding, offering a powerful set of tools that allows developers to have working multiplayer prototypes running in a matter of minutes. It is an open, easy-to-use, and highly scalable offering that anyone, from big studios, to small indie teams, can take advantage of, while remaining a highly-intuitive and streamlined way of creating, testing and deploying networked games.
Terminator: Survivors confirmed for Xbox Series, PS5 & PC via Steam Play as a survivor in the aftermath of Judgment Day in Terminator: Survivors, a new open-world survival game by NACON (@Nacon). Build the resistance and defy the machines in Terminator: Survivors, com..