Paper Ghost Stories: Third Eye Open, the next installment, and first full-sized game, in an award-winning anthology of creepy tales inspired by Malaysian and Chinese myths and culture will release on Xbox Series X|S, PlayStation 5, Nintendo Switch and PC later this year. Check out the new trailer and download the demo on Steam today ahead of Steam Next Fest.
Paper Ghost Stories: Third Eye Open is a coming of age story about a young girl with the ability to see spirits. Will this burgeoning power be a blessing or a curse? Will you be able to save your family and unravel the mystery at the heart of the adventure?
Befriend a youthful ghost seeking peace while exploring a haunting narrative of familial trials and frightening tribulations as Ting, a young girl who sees spirits. Balance the turmoil of growing up in a tumultuous home while contending with competing apparitions vying for Ting’s help.
Navigate difficult conversations in a branching choice-based story where supernatural dark spirits cast a light on real problems that plague living relationships.
Unravel five pivotal years of childhood in a stunning “paper theatre” world inspired by Southeast Asia’s Joss-Papercraft. Experience a surreal setting steeped in Malaysian tradition, from visiting the Morning Markets to feasting on local delicacies like Lok Lok.
Dive deeper into the Paper Ghost Stories universe today with now just the Third Eye Open demo, but also the bite-sized 7PM currently available on Xbox and Steam.
Xbox (@Xbox) and Trapstar (@TrapstarLondon), the legendary streetwear brand, celebrated their epic collaboration at a unique launch event at the Tate Modern in London. The event was a blend of culture, art, fashion, and gaming, that took guests to a different dimension, with a immersive experience like no other.
The Tate Modern was invaded by an otherworldly space design, setting the stage for physical and digital art installations that showcased the four pillars of the Trapstar | Xbox collaboration. The venue became a new dimension where guests were treated to an unforgettable Forza Motorsport gaming tournament in the presence of a heroic trophy cabinet featuring the limited edition 1/10 Trapstar | Xbox Series S 1TB in Carbon Black.
The Trapstar | Xbox friends and family launch event immersed guests in bespoke installations curated specifically for the collaboration. Guest artworks by Slawn, a prominent member of the Trapstar dynasty and one of the hottest artists globally, were featured. Slawn was commissioned to design two custom pieces incorporating subtle 'T' irongate symbols alongside bespoke artworks from U.S multi-faceted artist Carlos W. Desrosiers and UK Painter Symbol.
A highlight of the evening was an iconic photo installation that guided guests through the most memorable moments of the Trapstar brand movement. The exhibit featured images of Young Thug, Central Cee, and photography from Trapstar's 'WE OUTSIDE' takeovers.
In a nod to its roots, Trapstar designed a bespoke bedroom installation to remind guests of the brand's humble beginnings and where the movement originated. The setup included pizza boxes as a tribute to the brand's early days of trapping garments from custom pizza box packaging, with the original Xbox in the background symbolising the signature of the brand's hustle.
The atmosphere was heightened with a soundtrack provided by a lineup of DJs, building anticipation for the final winner of the gaming tournament. Xbox On host 'Benny Central' presented the winner with the Trapstar customized 1/10 Xbox Series S 1TB in Carbon Black.
The Trapstar | Xbox collaboration launch event at Tate Modern marks a groundbreaking fusion of gaming, fashion, and art, showcasing the creative synergy between these two cultural powerhouses.
Xbox (@Xbox) and Trapstar London (@TrapstarLondon), the UK streetwear pioneers, have teamed up to create a groundbreaking collaboration that celebrates the fusion of gaming and street culture. The collaboration showcases how Xbox and Trapstar London share a vision of bringing together two different worlds, gaming and fashion, and highlighting the importance of street culture in the global scene. The collaboration will feature a range of products that combine the cutting-edge design of Trapstar London and the gaming excellence of Xbox.
This partnership produces customized Trapstar Edition Xbox Series S 1TB in Carbon Black. Debuting on November 17th, 2023, Xbox and Trapstar will reveal the one-of-a-kind gaming masterpiece, showcasing the immaculately created birth-child between gaming and fashion that boasts a subtle and elegant approach inspired by Trapstar's iconic, and profoundly known hyperdrive trademark. The official collaboration between Xbox and Trapstar will serve as a statement product of culture, fashion, and digital art in your home, backed by the speed and performance of Xbox’s latest next-gen console.
The dream-like collaboration features exclusive visuals that resonate with the heart of gaming culture, as well as Trapstar's unmistakable design aesthetic. It promises to be a collector's item for both gaming enthusiasts, fashion-driven youth, or die-hard fans of the Trapstar & Xbox movements.
In addition to the bespoke made console, the collaboration also introduces the custom Trapstar I Xbox Jersey. This jersey takes inspiration from the popular football-style shirt and has been thoughtfully crafted to celebrate special collaborations.
Checkpoint (@CheckpointMZine) and SEGA (@SEGA) have joined forces to create innovative educational games that aim to enhance the learning experience for teachers and students. The games are designed to make subjects more engaging and enjoyable, as well as more effective and memorable. According to a survey, more than 90% of students who participated in lessons that used video games as a key component, reported that the games helped them to have more fun and learn better.
The principles behind these teaching methods have arrived in classrooms courtesy of Checkpoint, a video-game inspired education platform that, according to this new study, is responsible for genuine and marked improvements. Both in the way pupils are engaging with the teachers — and their implementation of the National Curriculum.
Partnering with SEGA for this study, Checkpoint designs, writes, and curates teaching materials that tap into gaming culture. From Sonic the Hedgehog to Planet Zoo, Checkpoint is helping teachers educate their students through the lens of gaming. These learning materials were welcomed by any school that used them.
“We wanted to see whether our approach actually had the benefits we intended,” said Checkpoint’s founder and editor-in-chief Tamer Asfahani. “So we approached the educational experts at Brunel University London to design an independent study to evaluate the extent to which key stage 2 children engaged with our learning materials.”
Brunel’s Professor Kate Hoskins led a team of experts from the university’s Department of Education, who worked with five teachers at four London schools to trial learning materials for a science lesson that’s part of the National Curriculum. The aim of the lesson was for the students – aged 7 to 11 – to learn how animals are classified into different species and groups based on various characteristics, and to practice doing this themselves. Instead of categorizing normal animals, the students were tasked with organizing Sonic and his fellow SEGA characters into the correct groups.
Interviews and questionnaires found that the lesson was “overwhelmingly positive”, with teachers praising the engagement of children who they knew struggled in a more traditional learning environment. “The link to children’s game culture enabled participation across otherwise marginalized groups,” said Professor Hoskins. “Including minority ethnic, SEND” — those with special educational needs and disabilities — “and low socioeconomic status children.”
Checkpoint is thrilled with the findings and is continuing to develop its gaming-inspired learning modules, which are completely free of charge, on their website and are looking forward to working with more schools and improving childrens’ education with the vehicle of video games.
Bonsai Collective (@BonsaiGames) released a new “Behind the Scenes” showcase detailing the soundtrack behind forthcoming narrative-driven first-person action-adventure Luna Abyss.
The fresh video spot gives both a detailed look at the recording process directly from Air Studios, London
- featuring the London Voices choir - and an effusive interview with Luna Abyss composer David Housden, who talks through both his process and his relationship with the development team.
The video was produced for online music festival Save & Sound. The nonprofit event - which ran on Steam between September 11th and September 14th - featuring exclusive content, including demos, discounts, and original content from almost 200 games.
Excitingly, the release of the new video also comes as Bonsai Collective unveils a brand new partnership with video game culture creative studio Lost In Cult to produce the Official Soundtrack on Vinyl release in association with Black Screen Records.
Bonsai Collective (@BonsaiGames) released a new “Behind the Scenes” showcase detailing the soundtrack behind forthcoming narrative-driven first-person action-adventure Luna Abyss.
The fresh video spot gives both a detailed look at the recording process directly from Air Studios, London - featuring the London Voices choir - and an effusive interview with Luna Abyss composer David Housden, who talks through both his process and his relationship with the development team.
The video was produced for online music festival Save & Sound. The nonprofit event - which ran on Steam between September 11th and September 14th - featuring exclusive content, including demos, discounts, and original content from almost 200 games.
Excitingly, the release of the new video also comes as Bonsai Collective unveils a brand new partnership with video game culture creative studio Lost In Cult to produce the Official Soundtrack on Vinyl release in association with Black Screen Records.
Mixing first-person bullet-hell action with a strong focus on narrative, Luna Abyss casts light on the remains of a long-lost colony, the remnants of which are scattered across the game’s caverns and valleys. It all serves as a suitable chamber for the prisoners sent into the depths of the Abyss to work off their sentences. With only an artificial prison guard named Aylin as your guide, the question of just what happened to Luna’s lost colony looms large. What are the secrets of the once-prosperous city of Greymont? And what are those strange voices that call out to you from the depths?
Terminator: Survivors confirmed for Xbox Series, PS5 & PC via Steam Play as a survivor in the aftermath of Judgment Day in Terminator: Survivors, a new open-world survival game by NACON (@Nacon). Build the resistance and defy the machines in Terminator: Survivors, com..