Interview with Todd Holmdahl

Date: Friday, June 24 @ 17:11:08 UTC
Topic: Xbox 360

' TeamXbox posted a very interesting interview with Todd Holmdahl, Corporate Vice President of the Xbox Product Group '

Here's some stuff the interview covers:
- The different connections the Xbox 360 will offer: composite, component, s-video and VGA. But no digital connection.
- Xbox 360 will play high definition video in VC1 (WMVHD) format, they are still evaluating upscaling standard definition DVDs.
- Xbox 360 does not support 1080p at this time.

' It’s an incremental improvement at an astronomical expense. Microsoft deliver the capability when and if customers want it. '

- Xbox 360 has hardware accelerated audio decompression for Windows Media audio content, rest is done on multi-core CPU hardware (dedicated audio chip).
- Wireless Network Adapter is connected via USB - so Xbox360 could in theory have a dual network setup (no plans for this atm).
- Launch headset is wired, but Xbox360 can handle 4 wireless headsets (truly wireless or wireless via the gamepad).
- The Xbox 360 OS (kernel) will be an extension of the Xbox 1.0 OS.
- Xbox360 games and Xbox live will NOT require the HDD or Memory Unit.

- Hardware supports 4X MSAA anti-aliasing without performance loss. Developers can perform supersampling for even better anti-aliasing.

They also talk about:
- The Xbox360 CPU/GPU/Architecture compared to the one of the PlayStation3
- The new dual-core AMD and Intel CPUs
- How MS made multi-core programming easier for developers
- PlayStation 3 ability to deliver two 1080p video signals
- PlayStation 3 vs. Windows Media Center PC & Xbox360-as-media-center-amplifier.

News-Source: http://www.teamxbox.com



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https://www.360-hq.com

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