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Street Fighter II Breaks Xbox 360 Live Arcade Record

Street Fighter II Breaks Xbox 360 Live Arcade Record
Published by: forahobby on Tuesday, August 08, 2006
Tagged: Gaming, Live Arcade, Live Marketplace, Xbox 360, Xbox Live,

Capcom recently announced that Street Fighter II, which can be downloaded for 800 Microsoft Points, has become the fastest selling XBLA title to date. That's a whole lot of people whupping serious butt with Guile, Blanka, & Co. Here's the official quotes on the matter from Capcom:

"We are elated by the tremendous response Xbox Live users have given Street Fighter II’ Hyper Fighting as players around the world vie to be on top of the game’s numerous leaderboards,” said Charles Bellfield, vice president of marketing, Capcom Entertainment, Inc. “It'll be exciting to see who ranks number one on Xbox Live Arcade after the first weekend of gamers playing the greatest arcade title in history."

“The phenomenal response to Street Fighter II’ Hyper Fighting on Xbox Live Arcade comes as no surprise as this has been one of the most eagerly anticipated titles of the summer,” said Greg Canessa, Group Manager of Xbox Live Arcade, Microsoft. “We are thrilled that gamers everywhere are jumping into Xbox Live Arcade and enjoying the fantastic game play experiences this title and our platform has to offer.”

News-Source: http://www.capcom.com
360-Hq Games Database: http://games.360-hq.com

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Online Gaming Portal Phenomenon ijji.com Arrives in US

Online Gaming Portal Phenomenon ijji.com Arrives in US
Published by: forahobby on Tuesday, August 08, 2006
Tagged: Gaming, Live Arcade, Live Marketplace, Xbox 360, Xbox Live,

NHN USA today announces the online gaming portal phenomenon ijji.com has arrived in the U.S. Play free, high quality games while competing with others. ijji.com provides the highest quality in single and multiplayer games. Users play live in a real-time environment with friends, family, and other gamers.

ijji.com also provides a compelling community experience that features such elements as 1) avatars, whose appearance users can tailor to customize how they represent themselves to others: 2) ratings, rankings, and "tasks" to signify levels of achievement; 3) personal virtual "game diary" where users’ records, achievements, and profiles are stored; and 4) ijji.com-hosted local, national, and international tournaments.

Click here to go to www.ijji.com

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Bethesda Softworks Announces Involvement of Famed STAR TREK® Writer

Bethesda Softworks Announces Involvement of Famed STAR TREK® Writer
Published by: sjohn on Monday, August 07, 2006
Tagged: Gaming, Live Arcade, Live Marketplace, Xbox 360, Xbox Live,

Fontana Brings Experience and Vision to STAR TREK: Legacy Project

Rockville, MD – August 4, 2006 –
Bethesda Softworks® announced today that acclaimed STAR TREK® writer Dorothy “D.C.” Fontana, with her partner, Derek Chester, have collaborated to write the scripts for its upcoming title, STAR TREK: Legacy™.

Fontana, a prominent creative force behind the STAR TREK franchise since its inception in the 1960s, continues to contribute to its broad-based appeal with vibrant and innovative story lines.

STAR TREK: Legacy is in development for both the Xbox 360™ videogame and entertainment system from Microsoft and Windows.

“We are thrilled to have one of STAR TREK’s most prolific and distinguished writers on our project team,” said Todd Vaughn, Bethesda Softworks’ VP of Development. “Fontana’s involvement underscores our commitment to remain true to the STAR TREK vision and provide fans with the exceptional, original and accurate STAR TREK games that they deserve.”

Fontana has written countless episodes, spanning the original STAR TREK series to STAR TREK: Deep Space Nine®. In addition to her collaboration on STAR TREK, Fontana has influenced television science fiction writing with her work on The Six Million Dollar Man, Babylon 5, and Earth: Final Conflict. In 2001, she was inducted into the American Screenwriters Association Hall of Fame and in both 1997 and 2002, received the Writers Guild Morgan Cox Award for her many years of service to the Guild.

"From TV to videogames, the STAR TREK story continues to excite and engage fans of all ages,” said Fontana. “I applaud Bethesda Softworks’ loyalty to the franchise and I am looking forward to providing fans with memorable adventures and characters, all set in creative, compelling storylines.”

STAR TREK: Legacy places you in the role of the Admiral of a task force of warships, which you control in small and large-scale battles. Test your strategic and tactical skills in real-time combat featuring authentic spaceships, full damage modeling, and spectacular visual effects. The storyline in Legacy spans the entire STAR TREK Universe, including the Original Series, STAR TREK: The Next Generation®, STAR TREK: Deep Space Nine®, STAR TREK: Voyager®, and STAR TREK: Enterprise™ eras. STAR TREK: Legacy is being developed at the studios of Mad Doc Software, creators of the highly successful and critically acclaimed STAR TREK Armada II.

STAR TREK: Legacy has not yet been rated by the ESRB.

Official Website: http://startrek.bethsoft.com
360-hq.com Game Information: Star Trek: Legacy

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Ubisoft Acquires the Driver Franchise

Ubisoft Acquires the Driver Franchise
Published by: sjohn on Monday, August 07, 2006
Tagged: Gaming, Live Arcade, Live Marketplace, Xbox 360, Xbox Live,

Ubisoft closes acquisition of the Driver® franchise and the majority of the assets of Reflections Interactive Limited studio

London, UK – August 7th, 2006 – Today Ubisoft, one of the world’s largest video game publishers, announced that it has completed the previously announced acquisition of the intellectual property and technology rights to the acclaimed franchise Driver®, as well as most of the assets and all of the personnel of Reflections Interactive Limited.
Driver® is a legendary brand which has already sold more than 14 million units around the globe. This major acquisition allows Ubisoft to enter the driving game segment, one of the most important segments in the video game industry. In addition, Driver’s® technology will have a positive effect on the full range of Ubisoft games.

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Pioneer Launches The First Surround Sound System For Xbox 360

Pioneer Launches The First Surround Sound System For Xbox 360
Published by: dangermouse on Monday, August 07, 2006
Tagged: Gaming, Live Arcade, Live Marketplace, Xbox 360, Xbox Live,

By Daniel Lim
Mon 07 Aug 2006

Singapore, 3rd August 2006 -- Pioneer Electronics AsiaCentre today premiered the first surround sound system for Xbox 360 with the introduction of a 5.1 channel surround sound speaker system officially licensed for the video game and entertainment system.
IDC projects the installed base of next generation videogame consoles in Japan alone to grow from nearly 4 million in 2006 to over 16 million in 2010. *

To match the more than 5 million Xbox 360 game consoles already shipped worldwide, Pioneer's new high performance surround sound speaker system, the HTP-GS1, will elevate gaming from stereo television sound to a high powered, multi-channel home theater audio experience.

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EA Announces 55DSL Collaboration with NEED FOR SPEED CARBON

EA Announces 55DSL Collaboration with NEED FOR SPEED CARBON
Published by: sjohn on Monday, August 07, 2006
Tagged: Gaming, Live Arcade, Live Marketplace, Xbox 360, Xbox Live,

Chertsey, UK, August 1, 2006 – Electronic Arts Inc. (NASDAQ: ERTS) today announced that fashion street wear brand 55DSL will be coming to Need for Speed™ Carbon. Exclusively designed items from 55DSL, plus a selection of garments from their ‘Zurka and the 55 Vagabonds’ winter collection, will feature prominently on key in-game characters in the game, developed by EA Black Box in Vancouver, British Columbia. Need for Speed ™ Carbon delivers the next generation of adrenaline-filled street racing and will challenge players to face the ultimate test of driving skill on treacherous canyon roads.

55DSL items are specifically tailored to the game, bringing with them the unique style and tone of the brand. Exclusively designed clothing for the game will be available only through local EA events around the world and pre-order campaigns.

Andrea Rosso, the Creative Director of 55DLS is enthusiastic, “When the opportunity to work with EA, and in particular Need for Speed™ Carbon, came along, it seemed like a natural progression for us. I’m a gamer and I’m going to play this game for sure to see characters wearing our exclusively designed t-shirts and other items, is really amazing for me.”

“This partnership adds another layer of authenticity to our role in street culture”, says Larry LaPierre, Executive Producer on the game. “Having 55DSL integrated so tightly within Need for Speed™ Carbon adds an increased sense of realism to the game and gives fans the opportunity to wear exclusively designed items that brings them closer to the action.”

Official Website: http://nfs.ea.com
360-HQ.com Game Database: Need for Speed™ Carbon

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