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Tilt sensitive tiltBoard module going big for Xbox 360

Tilt sensitive tiltBoard module going big for Xbox 360
Published by: eltsha on Saturday, April 07, 2007
Tagged: Gaming, Hardware, Xbox 360,

Although the Wiimote (and the SIXAXIS, under certain conditions) already enjoy the luxuries that tilting can bring, it looks like those sticking with Microsoft's console will now be able to get in on fun as well. Thanks to a partnership with "specialist peripheral makers" Talismoon, the highly-regarded tiltBoard is reportedly getting an commercial makeover as it readies itself for "mass production." Details are admittedly scant right now, but the forthcoming product -- "which will bring tilt sensitivity for the Xbox 360 to the masses" -- is said to be "worth the wait" from its presumably jovial creator. And if you can't visualize just how spiffy it'd be to control your 360 titles without touching the analog or D-pad, be sure to click on through to see what the tiltBoard can do for you.

News Source: www.engadget.com

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Project Sylpheed and Vampire Rain Set to Conquer Summer Boredom

Project Sylpheed and Vampire Rain Set to Conquer Summer Boredom
Published by: forahobby on Friday, April 06, 2007
Tagged: Gaming, Xbox 360,

Gamers fearing the usual summer slump can rest at ease as Microsoft prepares to release two different, yet equally captivating titles in North America for Xbox 360™. Players can pilot a space fighter and warp into a distant era with the arcade style space shooter, “Project Sylpheed,” or save humanity from the wrath of a new breed of vampire’s in the stealth horror shooter, “Vampire Rain.”

Reminiscent of summer days spent hunched-over a coin-op machine in a dark arcade, “Project Sylpheed” is a 3-D makeover of the classic, mid-‘80s scrolling shooter franchise “Silpheed.” Developed exclusively for the Xbox 360 by Game Arts and Seta Corporation for Square Enix, developers of the legendary “Final Fantasy” franchise, “Project Sylpheed” launches players through an exhilarating space combat experience driven by a deep, multilayered storyline. Feast on more than 50 minutes of visually stunning Japanese CG animation footage that propels the engaging story forward between space combat missions. As Katana Faraway, players must pilot a Delta Saber space fighter equipped with a highly customizable arsenal of weapons. In order to succeed, players must execute squadron commands and monitor their speed, shield, radar and weapons as they maneuver out of challenging situations and defend Earth against the evil ADAN forces.


Xbox 360 Screenshot for Project Sylpheed

In addition to non-stop space action, gamers can embark on a pulse-pounding mission in “Vampire Rain,” leading a highly-trained black-ops unit on a secret mission to eliminate the deadliest supernatural enemies ever faced: the intensely fast and super agile Nightwalkers. Players must traverse all areas of an eerie and rain soaked city by moving across rooftops and through back alleys, avoiding detection to ensure the best strategic use of high-tech weaponry. Developed by Artoon, “Vampire Rain” combines stealth, survival horror and shooter aspects of several classic games to bring an intense and hair-raising experience that can be enjoyed alone or with friends over Xbox LIVE ®. Who can keep their cool under the heat of the dog days with Nightwalkers in hot pursuit?

More detailed information and game art can be found by visiting:
- http://www.xbox.com/en-US/games/p/projectsylpheedxbox360/
- http://www.xbox.com/en-US/games/v/vampirerainxbox360/.

News-Source: GamerPulse
360-Hq Game Database: Project Sylpheed for Xbox 360
360-Hq Game Database: Vampire Rain for Xbox 360

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Guitar Hero II: Xbox 360 Shreds to Retail Shelves

Guitar Hero II: Xbox 360 Shreds to Retail Shelves
Published by: forahobby on Friday, April 06, 2007
Tagged: Gaming, Xbox 360,

Guitar Hero II for the Xbox 360 Shreds to Retail Shelves
Be Prepared for a Gnarly Rude a-ROCK-ening!

SUNNYVALE, Calif., April 3, 2007 /PRNewswire-FirstCall via COMTEX News Network/ -- Activision, Inc. (Nasdaq: ATVI) today announced that Guitar Hero II(TM) for the Xbox 360(R) video game and entertainment system from Microsoft is now available on retail shelves nationwide.

Guitar Hero II for the Xbox 360 features an expanded track list of over 70 axe-smashing hits -- including 10 tracks exclusive to the Xbox 360 -- along with deafening rock venues, HD remodeled characters and guitars, a variety of addictive gameplay modes, and a bevy of achievement points to unlock. Also exclusive to the Xbox 360 is the ability for competitive rockthusiasts to view how their legendary performances rank on the online leaderboards. Guitar Heroes looking for even more can download exclusive gamer themes, picture packs and fresh new songs on Xbox Live Marketplace(R).

"With an expanded set list, blazing hot HD graphics, and a tenacious new X-Plorer(TM) guitar controller, Guitar Hero II on the Xbox 360 will allow fans to truly feel and live out their ultimate inner-rockstar fantasy," said Dusty Welch, head of publishing at RedOctane. "In addition, offering exclusive downloadable content and the added Xbox Live components such as competitive online leaderboards and tons of unlockable achievement points will help extend the gameplay experience for our hardcore Guitar Heroes to blow out more speakers and rock like never before."

Guitar Hero II, published by RedOctane(R), is rated T for Teen by the ESRB and is now available through RedOctane's online store: www.redoctane.com/store.html.

For more information about Guitar Hero II, please visit the dedicated community site: www.guitarherogame.com.

News-Source: SOURCE Activision, Inc.
360-Hq Game Database: Guitar Hero II for Xbox 360

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Forza Motorsport 2 Demo Update: More Cars Revealed

Forza Motorsport 2 Demo Update: More Cars Revealed
Published by: forahobby on Friday, April 06, 2007
Tagged: Gaming, Xbox 360,

We’ve spent the last several months telling you all about the incredibly deep and realistic features of “Forza Motorsport 2.” Soon you’ll be able to take the game for a test drive on Xbox LIVE Marketplace – the rumors this week of a downloadable demo are true, details on timing will be confirmed in the coming weeks.

From true Force Feedback to online tournaments, from Xbox LIVE Auction House to our unmatched Livery editor, “Forza Motorsport 2” will truly set a new standard for the racing genre. According to Game Director Dan Greenawalt, “Soon, gamers will get a taste of the raw horsepower the Xbox 360 game engine has provided as we redefine what it means to be a racing simulator with ‘Forza Motorsport 2.’ Whether it’s the hundreds of thousands of physics parameters captured from countless man hours taking track measurements and capturing car data to harnessing the power of the industry’s most advanced the neural-network search algorithms, non-linear and linear math models as well as AI simulation systems from our Microsoft Research Labs, we’ve turned mountains of real world raw data into a living, breathing racing simulator where the only difference between the game and reality is that you’re not risking life and limb when you hit a wall at 200 mph.”

As always, we have more to reveal from “Forza Motorsport 2’s” extensive car list as well. This week, we’re unveiling the aftermarket production cars in the game, with rare models including the Tommy Kaira Skyline from Nissan and the VeilSide Supra Fortune from Toyota. These souped-up favorites are sure to bring some spice to the track as they round out the game’s list of production cars – the full list below. Be sure to check out forzamotorsport.net for the latest screenshots as well as this week’s Pitpass report featuring Dan and Che “geeking out” on car physics and realism.

Forza Motorsport 2’s” May 15 release date is approaching fast and fans the world over have been responding in a big way! With pre-orders for the game on pace to double the original “Forza Motorsport,” please be sure to drop us a line with your editorial needs as this game quickly becomes one your readers are surely hungry to hear about.

List of Aftermarket Tuner Car Classics:

Toyota
2003 APR Performance Celica GTS
2002 Tom's W123 MR-S
2002 Tom's Z382 Soarer
1998 VeilSide Supra Fortune 99
1998 VeilSide Supra Fortune 03
1998 Top Secret 0-300 Supra
1998 AB Flug S900 Supra Turbo
1995 VIS Racing MR2 Turbo T-bar
1995 Tom's T020 MR2
1995 Border MR2 Turbo T-bar
1992 Do-Luck Supra

Honda
2004 Wings West Civic Si
2004 Mugen Civic Type-R
2003 Mugen S2000
2002 Mugen Integra Type-R
2000 Aerogear Integra Type-R
1994 Do-Luck NSX

Nissan
2003 Fairlady Z Custom Edition
1993 MINE'S R32 Skyline GT-R
2002 MINE'S R34 Skyline GT-R
2002 Tommy Kaira Skyline GT-R R34
2000 Top Secret D1-Spec S15

Mitsubishi
2006 HKS Time Attack Evolution
2003 Sparco Lancer Evolution VIII
1999 MINE'S CP9A Lancer Evolution VI
Chevrolet
2003 Corvette Guldstrand Edition
2002 Lingenfelter 427 Corvette

Mazda
1995 RE-Amemiya RX-7
1995 INGS RX-7

Acura
2000 VIS Racing Integra Type-R

Audi
2000 AWE Tuning SilverBullet S4

Dodge
2000 Hennessey Viper 800TT

Ford
2003 FocusSport SVT Focus

Lexus
2003 Foose Design IS430 Project Car

Suburu
1998 Tommy Kaira Impreza M20b


Until next time…

FORZA FERRARI!

360-Hq Game Database: Forza Motorsport 2 for Xbox 360

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Australian Small Devs To Get 360 Kits

Australian Small Devs To Get 360 Kits
Published by: eltsha on Tuesday, April 03, 2007
Tagged: Gaming, Xbox 360,

Microsoft Australia recently announced a deal with the Bracks government and the Games Developers Association of Australia (GDAA) to provide the Victorian game developers community with eight Xbox 360 development kits.

This may not sound like much, but "to put it in perspective for small developers," said Ms Tracey Fellows, Managing Director, Microsoft Australia and New Zealand, "each kit is valued at around $15,000 and they really are the key to developing games for the Xbox 360. The kit provides all the codes and protocols needed to program a game for the Xbox 360."

Microsoft and the Victorian government will be investing jointly in the kits, with the GDAA managing their loan distribution to "cutting-edge local games developers." The key component of the scheme is that it gives smaller development houses a leg up in a fast moving industry with rising development costs. Tom Crago, President of the GDAA, commented that "Given the rapid changes occurring globally in our industry, the early roll-out of this program in the development cycle will ensure we leverage and grow our local skills base."

No word yet on which development houses will be receiving the kits, but there are certainly plenty to choose from - over half of the game development industry in Australia is based in Victoria, employing over 700 people.

News Source: ign

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XBox 360: Modified Gentoo for easier booting

XBox 360: Modified Gentoo for easier booting
Published by: eltsha on Friday, March 30, 2007
Tagged: Homebrew, Xbox 360,

"A modified Gentoo LiveCD and new KingKong Shader Hack have been released for the Microsoft Xbox360 console that will allow you to boot Linux on your Xbox360 pretty easily! The new shader hack no longer requires a serial connection on your 360 and will load the XeLL bootloader directly from DVD. Once the bootloader ran you can insert the 'Xenon' modified Gentoo Minimal 2006.1 LiveCD and run Linux. As this hack uses the Hypervisor Vulnerability it will only work on Xbox360 consoles with kenrel 4532 or 4548 (downgrading is not possible at this moment as Microsoft blew-up eFuses in CPU to prevent kernel downgrades), to run the shader hack you'll need the Xbox360 King Kong game (modified with thew new shader patch mentioned above) and to run this modifie d game disc you'll need to flash the Xbox360 DVD-ROM drive with a modified firmware."

News Source: www.hackaday.com

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