Mad Catz Interactive announced today that it has started working with Microsoft to develop next generation accessories for the Xbox One.
“We are eagerly looking forward to the upcoming launch of the Xbox One and excited about the opportunity to develop a range of innovative products to support the platform.” said Darren Richardson, the President and Chief Executive Officer of Mad Catz Interactive, Inc. “The launch of the Xbox One adds a new revenue stream and the enhanced performance of the Xbox One opens up additional scope for innovation. Today’s announcement demonstrates our continued support of Microsoft’s console and entertainment business and is part of our long-term strategy to bring innovative products to passionate gamers.”
The Xbox One home entertainment system from Microsoft is expected to launch this holiday. For more of 360-HQ's previous Xbox One coverage click here.
Umbra Software announced early last week that its Umbra 3 Visibility Solution, the same software being used in several upcoming games such as Bungie’s "Destiny", is now available for evaluations for all licensed Xbox One and Xbox 360 developers.
The Umbra 3 middleware powers up real-time graphics performance and productivity with automatic occluder generation and software based occlusion culling. The software has been fully optimized to utilize the power of Xbox One.
Umbra 3 improves development workflow by enabling both rapid content iteration and the creation of more sophisticated levels and more detailed graphics content. The software automatically generates occluders from “polygon soup” empowering artists to spend their time on what really matters – creating awesome looking game worlds. See a video of Umbra 3 in action below and learn more about the software just after the break.
Umbra 3 is an industry standard occlusion culling system being used by developers such as Bungie, Eidos Montreal, Remedy, ArenaNet, Square Enix and many others.
Umbra 3 makes sure you only render objects visible to the player. This powers up your rendering to enable better visuals running at an improved frame rate. Umbra 3 provides this as non-intrusively and with as little overhead as possible with any type of 3D content as input.
Electronic Arts Inc. today announced Need for Speed Rivals, an action/racing game created by an inspired new development team, using a powerful engine and delivering next-generation gameplay, will be available November 19, 2013 on Xbox 360, PlayStation 3 and PC, and will also be released on Xbox One and PlayStation 4 later this year.
Need for Speed Rivals is being developed by EA’s newest studio Ghost Games, who bring new thinking and innovation to the Need for Speed franchise in partnership with the expert racing team at Criterion Games. Built on the Frostbite 3 game engine , Need for Speed Rivals captures the adrenaline and intensity of the street’s ultimate rivalry between cops and racers, in a stunning open road environment. Get your first look at the Need for Speed Rival.
In "Need for Speed Rivals", gamers play as either a cop or racer, where each side of the law has its own set of high stakes challenges, rewards and consequences. As a racer, the goal is to become infamous for taking risks behind the wheel and capturing your most intense escapes on video for the world to see. The more cops players evade, the more Speed Points they collect, enabling them to unlock new cars and items. Keep raising the stakes race after race to become an ever-more valuable target to the cops – but risk losing it all if busted. As a cop, players work together as part of a team in pursuit of racers, earning prominence and rising in the ranks of the Police Force with every bust. Achieving higher ranks unlocks new police only cars and more powerful pursuit tech.
Warner Bros. Interactive Entertainment announced today that "Dying Light", a new first-person, action survival horror video game with a portentous day-night cycle set in a vast open world overrun with zombies, will be available for Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC in 2014.
During the day, players will traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning’s first light.
“We are excited to partner with Techland on Dying Light, which is an original gaming experience for next-generation consoles,” said Kevin Kebodeaux, Senior Vice President, Sales and Operations, Americas, Warner Bros. Interactive Entertainment. “The partnership with Techland allows us to combine their successful development capabilities with Warner Bros. Interactive Entertainment’s one-of-a-kind publishing expertise to deliver on this title.”
“The next-gen technology allows us to create a truly dynamic open world that features a game-changing day-night cycle,” said Paweł Marchewka, CEO of Techland. “Inventive free running mechanics also allow for nearly unrestricted exploration and weapon-crafting to further enhance the action survival experience."
Currently under development by Techland, "Dying Light" will be available in 2014 for Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC. For more information on this game, please visit the 360-HQ video games database, or the official Facebook site.
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Introducing Darkmatter, the world's first Xbox laptop that you can buy as a fully assembled product or in kit form. Now Xbox ONE compatible!
Inspired by Ben Heck and many other modders and hackers in the Xbox Community, Darkmatter is the world's first portable Open Source Xbox system that you can buy as a fully finished product, or in kit form.
The project is Open Source and once the funding goal on Kickstarter is met, all design files will be released to the public. The laptop features touch controls for eject, synch, volume etc. It also comes with built in stereo speakers, a headphone jack and an amp. The display is a 15 inch 720p pane. A DVD drive is included and the system is compatible with all Xbox 360 games as it is based on the slim version of the popular Microsoft console.
Darkmatter Xbox Laptop Features
Xbox 360 and XBox ONE (kit only) compatible
Easy to build
Equipped with an internal DVD
Able to work with Xbox peripherals such as Kinect(r)
Equipped with capacitive touch controls for volume, mute, sync, power etc.
The Darkmatter laptop is powered off the same power brick that comes with your Xbox. When you contribute at the $999 or greater levels, you get a fully functional, ready-to-go Darkmatter unit with the power brick included. Please note, Darkmatter is not equipped with an internal battery.
Darkmatter incorporates an Xbox 360 Slim 4GB inside, which means that it supports Wi-Fi connectivity, Xbox Live and all the other Xbox 360 features. As of Update #1, we've announced Xbox ONE compatibility for the $499 reward level (complete kit).
Check out the two game covers above, one for the soon to be unveiled PS4 - the other for the XONE - and another image released via Google+ . Neither Sony or Microsoft have released any official images.
A new game cover for Forza Motorsport 5's has also emerged, I have also attached that boxart just after the break.
The Xbox 360, PlayStation 3, and PC versions of Battlefield 4 will be released October 29 in North America, and November 1 in Europe. No word yet on the official release date for next-generation platforms.
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