In 2183 humanity discovers an energy source that facilitates travel into new regions of space. Gigantic mother ships collect the newly discovered fuel from the distant energy fields and transport it to Earth. When the fleet is destroyed in an alien attack, the player sets out on a perilous journey home in a small harvester. In Ion Assault, instead of conventional weapons, players use the free energy particles that are abundant in space to fend off swarms of aliens. The particles are bundled and the player is able to shoot them at asteroids and enemy ships. The particles are not destroyed in this process, but are redistributed in space, ready to be magnetically attracted again and re-used. Their random distribution makes for dynamic gameplay and calls for a more strategic approach.
"Through the dynamic particle and fluid system the player faces a constant challenge." says Peter Ohlmann, Coreplay Technical Director. "The immense variety of effects, and the scope of the variables, makes Ion Assault a true next-gen game. It would simply not have been technically possible to implement this game concept on older consoles."
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