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Call Of Duty 4 Kill Streak Ideas...
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DyePaintball
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Post Posted: Mon Mar 10, 2008 3:12 pm   
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Well at least thats what they claim right? What exactly does the dog release consist of according to you? Please explain

This has nothing to do with perks but its a total annoyance! We should be able to FILTER the map selection... its one of the few (if not only) games Ive ever played where the maps are random...always. Cant choose what you want to play? Thats bull. And yes I know you can "vote skip" but that happens like 1/30 times Twisted Evil

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gamexxover
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Post Posted: Mon Mar 10, 2008 3:59 pm   
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DyePaintball wrote:
Well at least thats what they claim right? What exactly does the dog release consist of according to you? Please explain

This has nothing to do with perks but its a total annoyance! We should be able to FILTER the map selection... its one of the few (if not only) games Ive ever played where the maps are random...always. Cant choose what you want to play? Thats bull. And yes I know you can "vote skip" but that happens like 1/30 times Twisted Evil



have you played the single player all the way through? if so do you remember on the sniper lvl where you have to evade and escape a couple dogs attack you when all the soldiers are after you by the busses. if you are quick you can shoot it dead before it gets you, and even then if you are quick you can snap its neck.

what I suggest is just as you get to call a helicopter at 7 kills, would be the same option but at maybe 10 kills, you then just press right on your D-pad like calling helicopter and airstrike only this time a dog or 2 would spawn just as players spawn at a spawn point, the dogs would run off and attack first enemy they see.

They already have it working in the single player, all they need to do is transfer it to multiplayer, have it an option at 10 kill streak, and program it so it would go after any opposing team member rather than you or your team like in single player.

everything is already there, the modeling and behavior and even the counter neck break for the dog, it is already in the game.

I put a couple videos below showing the dogs in the game incase some of those reading have not got that far or have not played. (and yes I agree 100% on the maps repeating before they all run thier course, but this is mostly a host migration issue, every time a new host takes over you get an entire new set of random maps, leading to doing some maps over many times and other maps rairly being played depending on the luck of the draw)



this next one shows the neck break, not a very stealthy sniper though.




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DyePaintball
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Post Posted: Mon Mar 10, 2008 8:15 pm   
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Yeah the level your talking about is "All Ghilled Up" or however you spell it. I now know what your talking about with the dogs.. but I dont think thats a worthy reward for a 10 kill streak! I guess its 100% better than what we get now (nothing).

Its a good idea in theory but it is super easy to kill a dog with a few sprays of a bullet.. you could see it while its running for a teammate and easily shred it with a few bullets (especially since theres not friendly fire) Im only saying this because a helicopter at 7kills is awesome.. it usually kills anything thats in the open and its somewhat difficult to take out (for sure harder than a dog would be). So its a nice idea but it couldnt be "more" of a reward than getting a helicopter.

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