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360-HQ.COM :: Frontlines: Fuel of war - Online Experiences??
Frontlines: Fuel of war - Online Experiences??
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gamexxover
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Post Posted: Wed Feb 27, 2008 11:16 pm   
Post subject: Frontlines: Fuel of war - Online Experiences??
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Have you played Frontlines Fuel of War on the 360 yet? Have you tried out a 50 player match? please post your experiences here on cool maps, new abilities/tools/classes not shown on the demo. Also please let us know how smooth or laggy the game runs.

Last edited by gamexxover on Wed Feb 27, 2008 11:32 pm; edited 1 time in total


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forahobby
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Post Posted: Wed Feb 27, 2008 11:18 pm   
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Good post.. Id be very interested myself to see how it runs online.

For more information on Frontlines: Fuel of War:
http://www.360-hq.com/xbox360/games/Frontlines_Fuel_of_War/272/

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gamexxover
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Post Posted: Fri Feb 29, 2008 8:15 pm   
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Bump//
What, no one here has picked up this game?


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HQM0NSTERB0Y
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Post Posted: Sat Mar 01, 2008 8:55 am   
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Dunno but the demo is rubbish in my opinion...good concept...rubbish controlo config and glitchy gameplay....
Needed another 12mths work if ya ask me....

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X0333
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Post Posted: Sat Mar 01, 2008 6:37 pm   
Post subject: LOL acutally not that bad
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well the graphics arent that bad at all theres alot of roof tops buildings cars tanks choppers and motor vechiles i have to say this might be the big topic of this year for game of the year. the multiplayer maps are HUGE very free romin game alot of sniper postions and hide outs you will have a great time playing it. and we need more people playing. ive have alot more fun playing i have alot of fun playing 32 player maps and it doesnt lag at all lol. but from gamestop reviews this is going to be a really tuff competitor with cod4.


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gamexxover
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Post Posted: Sat Mar 01, 2008 7:44 pm   
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HQM0NSTERB0Y wrote:
Dunno but the demo is rubbish in my opinion...good concept...rubbish controlo config and glitchy gameplay....
Needed another 12mths work if ya ask me....


I had the same experience with the demo, delayed bullet travel and major lag when climbing ladders, but I think this was because the demo was being hosted on peoples xbox360, which may have been a little too much, The full game has dedicated servers and will not be hosted on players machines. I cant imagine they would put out a finished game that would be that laggy, no one would buy it, those that did would not play it.

I seen a video on youtube of a guy playing full version on the largest map village (the 50 player map) And I did not notice any of the lag in his video that I experienced in just about every demo game.

If it does run smooth I realy want to pick it up.



unfortunatly he does not move arround too much to show more of the map.


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