Whether players are revisiting these iconic titles or experiencing them for the first time, they’ll see them with the stunning visuals only the Xbox One X can deliver.
Xbox 360 games enhanced for Xbox One X run at a higher resolution and 9X the original pixel count. The power of Xbox One X enables the Xbox 360 emulator to showcase the very best version possible with the existing assets—all without touching the game code.
Check out an up-to-date list of all Xbox 360 games that have been Xbox One X ''Enhanced''.
When you play Enhanced Xbox 360 games on Xbox One X, you can now choose how to experience them—with enhanced graphics or in their original form. Enhanced graphics will be turned on by default, running your game with higher resolution, 9X the pixel count, increased texture details and anti-aliasing, allowing you to enjoy greater visual clarity than ever before. If you turn off the Graphics setting, the graphics will be comparable to the experience on Xbox One or Xbox One S. Here’s how to access the setting. Note, once you change the setting, you’ll need to restart the game:
Starting today, four new Xbox 360 titles will be enhanced for Xbox One X, which includes The Witcher 2: Assassins of Kings, Forza Horizon, Fable Anniversary and Crackdown, the newest addition available now in the Xbox One Backward Compatibility library. We’re also excited to release a new graphics setting for enhanced Xbox 360 titles on Xbox One X to give you more control over your gaming experience.
Xbox 360 games that are enhanced for Xbox One X run at a higher resolution and 9X the original pixel count on Xbox One X. The power of Xbox One X enables the Xbox 360 emulator to showcase the very best version of the game possible with the existing assets—all without touching the game code. Today’s additions join the seven previously released Enhanced Xbox 360 titles like Halo 3, Skate 3, and Gears of War 3 for a total of 11 Xbox One X Enhanced Xbox 360 games.
Here is the full list of Xbox 360 games that are in the Xbox One X Enhanced catalog:
When you play Enhanced Xbox 360 games on Xbox One X, you can now choose how to experience them—with enhanced graphics or in their original form. Enhanced graphics will be turned on by default, running your game with higher resolution, 9X the pixel count, increased texture details and antialiasing, allowing you to enjoy greater visual clarity than ever before. If you turn off the Graphics setting, the graphics will be comparable to the experience on Xbox One or Xbox One S. Here’s how to access the setting. Note, once you change the setting, you’ll need to restart the game:
Press “View” and “Menu” buttons on the controller to pull up the Xbox 360 guide
Navigate to “Settings” blade
Select “Xbox One X Settings”
Select to optimize for “Graphics” or “Performance”
We’re thrilled with the continued excitement for Xbox One Backward Compatibility—the community has played more than 840 million hours of Xbox 360 games on Xbox One. Compatibility is important to Xbox, to developers and their games, and our community. Preserving the art form of video games is part of our DNA, which is why Xbox One is the only console designed to play the best games of the past, present and future. We’re excited to continue to deliver on our vision of compatibility and grow our current Backward Compatible library, which includes more than 460 Xbox 360 games, 11 Xbox One X Enhanced Xbox 360 titles, and 13 Original Xbox games.
EA today announced they will be switching off online services for a whole bunch of not so popular games, and have released a complete list of titles that will soon be affected.
Every year EA switches off online services for many of their older game titles, due to the lack of online players and technical support they require to stay online; This year is no different.
As games get replaced with newer titles, the number of players still enjoying the older games dwindles below a point where it's feasible to continue keeping online services running.
In other words, if you want to finish your online achievements or check out a demo for any of the following games, please do so asap.
Here is the complete list of games which will soon have online services shutdown.
Here is the most recent list of upcoming content scheduled for the Xbox LIVE Marketplace
Summer of Arcade kicks off this week. First out of the gate is Limbo, followed by Hydro Thunder Hurricane, Castlevania Harmony of Despair, Monday Night Combat and we finish it off with Lara Croft and the Guardian of Light. Also remember that if you purchase all five titles, and you’ll receive 1200 Microsoft Points back. Complete schedule and details here
Xbox LIVE Deal of the Week:
Week of July 26 - Borderlands Add-Ons:
Secret Armory, 400 Microsoft Points
Zombie Island, 400 Microsoft Points
The Underdome, 400 Microsoft Points
Week of August 2 - Forza 3 Cars And Track Packs
AutoWeek Car Show Pack, 240 Microsoft Points
Hot Holidays Car Pack, 240 Microsoft Points
Jalopnik Car Pack, 240 Microsoft Points
Nürburgring GP Track Pack, 240 Microsoft Points
The Road & Track Car Pack, 240 Microsoft Points
**Special pricing available for Xbox LIVE Gold Members
Xbox LIVE Games on Demand:
July 27: The Lord of the Rings: Conquest
July 27: WWE SmackDown vs. Raw 2008
July 27: WWE SmackDown vs. Raw 2009
Xbox Avatar Marketplace:
July 22: Dragon Age: Origins
July 23: Halo:Reach
Xbox Game Add-Ons:
July 27: Alan Wake: The Signal, 560 Microsoft Points (If you purchased a new copy of Alan Wake, don’t forget to check your game case for a token card to download this debut Add-on at no cost, only on Xbox LIVE)
July 27: Skate 3 After Dark Pack 400 Microsoft Points
July 27: Super Street Fighter IV Costumes Pack, 1200 Microsoft Points
For all the latest 360-HQ Xbox 360 news remember to install our FREE Xbox 360 Toolbar for Firefox and Internet Explorer. The 360-HQ Toolbar offers Xbox LIVE friends, Marketplace, HQ Updates, Facebook, Twitter and ebay just to mention a few. Check it out!
EA have announced that a new patch for Skate 3 will soon be on the way. Connectivity has been greatly improved and a range of other issues and tuning improvements will be patched at the end of June 2010.
Yes, we have been saying we have been working on fixes for the game. And we have. Connectivity has been greatly improved for the majority of players (including me). But, what you likely want to know is when the first code-side patch will drop. After many, many hours of many, many people tackling a range of issues and tuning improvements, we now know that the first major patch will launch towards the end of this month...i.e. end of June. We are continuing to fix issues that can be addressed "server-side" or with the website, but the major ones that take a change in code will be done going through the process later this month.
As we have always tried to be as informative and forthcoming as possible when it comes to the game and how it's made, I'll take a minute to explain the process. First we need to identify the problem...and obviously a few slipped through the cracks until the stress testing of retail launch exposed them. Next we need to reproduce it so our engineers can solve it. Once that is done, we test the patch. Next we submit to "first-party" (in Skate 3's case Sony and Microsoft) so they can test, and finally we implement the patch. In creating a patch we did, indeed, take some time so that we could address multiple issues at once. Doing it piece-meal would be inefficient and likely mean we miss some. Thus, the process took more time than some may like, but we are confident that it was the right decision to better the experience for more players long term.
I've been reticent to list which "issues" will be affected by the patch and which ones will not...mostly because if we hit yours...you're psyched. If we don't hit yours, you're bummed. However, some that have cropped up and I know have been addressed include the filmer pack (it will be fixed for those that have already purchased it and available for those that want to purchase it), game crashes, hardcore grinds, merging objects in skate.park(!) and a host of tuning issues.
We appreciate your patience as we continue to improve the game. There is still tons of fun to be had as we wait for the patch...hopefully you can get some till the patch drops.
EA have just released the new Skate 3 Demo and it is now available for download from the Xbox Live Marketplace for 360. The demo offers a glimpse at both the single and multiplayer experience. Grab the new demo direct from the Xbox Live Marketplace using the links we have provided below.
Team Up. Thrown Down. The award-winning Skate™ franchise is back and rolling into new territory as Skate™ 3 heads to the brand new city of Port Carverton. Delivering the definitive co-op skateboarding experience, build your own customized skate team and change the face of the city. Get ready to take on unique team challenges, compete against rival crews online and shred the streets of the all-new skater's paradise. New tricks, improved off-board actions, and gnarly Hall of Meat carnage mixed with exciting new team-based game modes take Skate 3 to a new level of skateboarding fun.
Content: Skate 3 Demo Price: Free Availability: All Xbox LIVE regions Dash Text: Welcome to the SKATE™ 3 Demo which offers both a single and multiplayer experience. Learn the ins and outs of skating with the all-new Skate.School or team up and throw down in co-op or competitive gameplay. Featuring new challenge types like Own The Lot and Domination, the ability to save and upload clips using the Replay Editor, and to drop objects to personalize your demo experience, the SKATE 3 demo has a little something for everyone. SKATE 3 – Team Up. Throw Down.