The single-player R.U.S.E. demo is now available to download from the Xbox LIVE Marketplace for Xbox 360. Weighing in at 878MB, the new demo is available in All Xbox LIVE Regions.
In R.U.S.E.™, players use their brain as the ultimate weapon, fighting a war of perception, where the ability to deceive and mislead the enemy determines success. A first in a strategy game, R.U.S.E. reinvigorates the genre by using deception to give new-found depth to the game play.
Content: R.U.S.E. Demo Price: All Xbox LIVE Regions Availability: All Xbox LIVE Regions Dash Text: Play through a full mission designed exclusively for R.U.S.E. demo. Command Allied forces from the Head Quarters and lead you army to a nuclear conflict and combine deceptive strategies to conquer the battleground.
After reviewing feedback from the public beta for R.U.S.E., Ubisoft has decided to push the release of the stealth-based WWII RTS to September.
They said: "this extra time will allow us to implement many of your suggestions and improve the multiplayer experience while polishing the overall game."
We hope that you understand that decision and will continue supporting the game and the team during that time. You can of course expect us to communicate on the changes and improvements that will happen during the coming weeks. Meanwhile, here is a list of some features currently being improved based on your feedback:
• The multiplayer menus and filters
• The unit selection
• The order assignment
• The unit behavior and pathfinding
• The strategic AI behaviour
• The anti-lag policy and kick system
• and the game balance of course
Today, Ubisoft announced the launch of R.U.S.E., a new intellectual property developed by Eugen Systems, creators of the critically acclaimed strategy title Act of War: Direct Action(TM). R.U.S.E. is scheduled for release on Windows PC, the Xbox 360® video game and entertainment system from Microsoft, the PlayStation®3 computer entertainment system for fiscal year 2009/2010.
R.U.S.E. is optimized for Intel's latest core processors, including the Intel® Core I7 processor, and will be demonstrated for the first time in public at the Intel booth during the Game Developers Conference.
R.U.S.E. is a one-of-a-kind real-time strategy game that allows players to bluff their enemies to lead their nation to victory, controlling the action using views that range seamlessly from the heart of the battlefield to the full theatre of war. Players will be plunged into the action thanks to the exclusive IRISZOOMTM Engine which offers an intuitive interface that allows for smooth, rapid transitions from a birds-eye view of the entire conflict, down into the heat of the battle and vice versa.
"With R.U.S.E., Ubisoft is once again shaking up a genre, offering an RTS with a twist that will thrill gamers,” said Tony Key, senior vice president of sales and marketing at Ubisoft.
"Ubisoft is known for innovation and R.U.S.E. continues that tradition, offering the most immense and detailed maps ever seen in an RTS. Players can explore the maps using IRISZOOM Engine, which provides an aerial, smooth interaction unlike anything ever seen before.”
Ubisoft and Intel are committed to working together to ensure R.U.S.E. takes full advantage of Intel technologies.
"Ubisoft and Intel are demonstrating some of the benefits gamers will experience when playing R.U.S.E. on the Intel® Core(TM)i7 processor based platforms,” said Elliot Garbus, vice president Intel Software and Services Group, general manager Visual Computing Software Division. "Gamers will experience more immersive game play with smooth zooming from satellite to ground view, superior AI delivering more complex unit movements and more realistic physics throughout the game.” In R.U.S.E., players use their brain as the ultimate weapon, fighting a war of perception, where the ability to deceive and mislead the enemy determines success. A first in a strategy game, R.U.S.E. reinvigorates the genre by using deception to give new-found depth to the game play.