Microsoft has finally started using the new BenQ VAD6038 drive for the Xmas'06 production run (MFR date November 06 and up) to replace the Toshiba-Samsung and Hitachi-LG drives Microsoft dropped. Of course they didn't change all production lines to this new drive at the same time ... but starting November 2006 (Xbox360 MFR date) it's possible you'll get this new drive.
According to XBOXIZGOOD, who already got an Xbox360 with this new drive, the BenQ VAD6038 runs super-quiet compared to the TS and HLG drives and even loads stuff a bit faster and smoother.
The new drive is based on Philips design (remember the Philips VAD6037 drive was already found before in some Xbox360 dev kits (no AES key), never in retail 360s though).
It was already announced for a while the retail Xbox360 would soon get a new 'BenQ-LiteOn-Philips' drive (these 3 companies merged their ODD business).
Of course right now there is no modified firmware for this drive yet. Drive hardware has to be analyzed and firmware dumped first before work on a modified FW can start.
According to GaryOPA prototypes of this drive in March 2006 were based on the BenQ 1650V PC drive and you could use MTKFLASH to dump the firmware.
Here's a bit more about the news published earlier about the Xbox 360 'Zephyr' prototype with HDMI port. It's the 2nd time a HMDI picture leaked (1st time here if you missed it) and it looks like there are still many people that don't (want to) believe it ... so I guess it's time we come clear because Microsoft doesn't and we think you as customer has the right to know what's coming.
Microsoft still refuses to acknowledge it ... this is what they replied today to several news outlets:
"We have seen all types of claimed leaked photos like this show up online and as a standard policy we don't comment on speculative items."
We managed to get some exclusive High-Resolution pictures for x-scene of a 'Zephyr' prototype with the HDMI port. No, it's no retail Xbox360, it's a prototype board ... but Microsoft had to design a new scaler chip named 'HANA' (replacing the (analog-only?) 'ANA' chip found in current retail and dev Xboxes), I doubt they'll do that effort for nothing. You will also notice several other changes to the motherboard.
Microsoft always refused to answer any question about a possible HDMI-cable for the Xbox360 (even when asked for explicitly), but this HANA chip probably confirms the current 360 can only output an analog signal, so an HDMI-cable for the current 360 probably won't be possible (sure they could design a cable/box that reconverts the analog output to digital, but that makes no sense and is not the point).
Note: we can't tell/confirm you if the HDMI port, 65nm CPU and larger (120gb) HD are linked to each other. They might or might not be released together. The 65nm CPU is coming anyway for all Xbox models (confirmed by MS and Chartered long time ago + delay news). And it's also pretty obvious (with current demand and video marketplace) that MS will release a larger HD sooner or later, this requires no change to the motherboard.
Have an Xbox 360 but secretly prefer your PS2 Dual Shock controllers over Microsoft's offerings? XCM's just released some photos of its latest adapter prototype, the XFPS 360, which include a pair of USB plugs, two PS/2 (the boring kind) jacks, and a place for your beloved PS2 (the fun kind) controller. In some ways, this is just a role reversal for that Xbox controller to PSP hack we spotted last year, don't you think? Anyway, the XFPS 360 hasn't quite yet entered mass production, so we've got no price or availability deets for the time being.
You Xbox 360 folks that have been trying to relive classic arcade games on Xbox Live with the poor substitute of a gamepad might just be in luck. We just got word that Ed Farias of Arcade-in-a-Box has created a controller for that system with real arcade controls and a sourced and modified Xbox gamepad.
Check out Ed's snappy handy work in the image above. The prototype you see pictured is a wired version based using a Mad Katz controller PCB. The unit can also be used on a PC using Windows XP.
Here's the rub, Ed's not sure he want's to create these as there is a good deal of time involved soldering the connections properly. His current thought is to sell it as a kit for home users to finish. I think there's a load of demad out there so prove Ed wrong. If you would be interested in a kit or in a completed controller, drop Ed a line at Arcade-in-a-Box and let him know.
Update:
I (forahobby) made my own WIRELESS Street Fighter Anniversary Edition Arcade Controller for Xbox 360.. You could basically use the same tutorial as the WIRED ONE but you will have to obviously add a battery and some buttons for the SYNC (which i did easily).
IGN.com updated their Xbox360 HDMI article because they finally got an answer from Microsoft about a possible digital signal for the Xbox360. Sadly it's still not very clear if this means the current Xbox360 could have a HDMI cable or if they mean they could easily make a new version of the 360 with a HDMI port (As we reported a while back, MS has been working on prototypes of an Xbox 360 with HDMI port):
IGN: Can the X360 send out a digital signal now, or ever?
Microsoft: Xbox 360 currently doesn't include a digital out connection for video. Our platform is flexible enough to allow support of a digital connection in the future should we choose to do so. When the Xbox 360 was being developed HDMI was nascent and with our current connections we support what the overwhelming majority of consumers have available to them. It's important to note that the market penetration of 1080p displays is in the single digits. Regardless, for those early adopters who have displays and projectors that support 1080p over VGA and component we have a solution and it is a free upgrade for them. We are watching the market closely and will continue to evaluate our solution in the face of consumer demand, but have no announcements regarding additional cables or connections.
At Gamefest earlier today, Microsoft held a panel on their current and upcoming plans for accessories for their Xbox 360 console. Rob Walker, the hardware unit product manager for the company, spoke to the panel and gave some very interesting tidbits and hints about their future plans (and also threw some digs at Nintendo and Sony's controller plans). Walker began by looking back at what Microsoft has released so far, including wired and wireless controllers, the 20 GB hard drive, controller charging kits, A/V cables, TV remote controllers and more. He also touched upon current and upcoming third party accessories from companies like MadCatz, Logitech and more.
Walker then went into the future and talked about things that are on the immediate horizon (i.e. this holiday season) that have already been announced. Microsoft's Xbox 360 racing wheel is a big upcoming product, promising true force feedback support (if you plug in the power cable) and support for current and upcoming titles like Project Gotham Racing 3 and Forza Motorsport 2. Also in the works is the Vision camera which will allow people to have video chat with each other along with features like taking a picture of your face and adding your face to an in-game character, complete with facial animation (no games that support this feature have been announced yet). A wireless headset for voice communication is also due for release this holiday season, as is the much anticipated HD-DVD disk drive add-on. Walker didn't reveal anything new about this accessory that hasn't been revealed before (still no specific price point) but it will still only be used for movie playback and will still hook up to the Xbox 360 via the USB connection. During the Q&A session following the prepared remarks, Walker said that they are still discussing what will happen if the movie companies decide to move to HDMI inputs being required for HD-DVD for keeping copyright protection for their movie disk.
Metro Simulator 2 is coming soon for Xbox and PlayStation consoles Ultimate Games (@ULTGames) confirmed that Metro Simulator 2, the realistic and relaxing simulator with faithfully reproduced subway realities and train control mechanics from KishMish Games, will laun..