360-Hq had only just reported exclusively about the N64 XBLA title which has been seen and now everyone is jumping on the bandwagon.
Check out of exclusive N64 Goldeneye News Article here.
Xbox World 360 has reported in a blog titled "The Game Is... Golden Eye!" that "On sale Wednesday, the latest issue of Xbox World 360 blows open Rare's retooled classic with never-seen shots and hands-on details. How different is it? What improvements have been made? What does it feel like on the 360 pad? And how can we make sure this incredible remake does see the light of day? Xbox World 360 tells all."
Thay even go on to make remarks about the cover shot and a little joke on the main screen.
So will we or will we not be getting a crack at the 007 remake we have been waiting on since the 64 died?
I guess we'll find out on .Wednesday. So, just for kicks lets have one more look at the video that got this ball rolling.
A new video has surfaced on youtube which definately looks to be a recording of the in-famous"Xbox Live Arcade - Goldeneye 007" game running on a Xbox 360 Dev Kit. Check it out for yourself.
This video looks to be real since I and many friends have checked out the video and the faces are different from the original N64 version. We also made note that there is one guy in the game which has glasses on now, and many other areas of the game area slightly different. Check out the differences between this video and the an original N64 video of the same stage. We will post more pics as we find them.
We already know that the game has officially been cancelled but after seeing this video which is probably the full game for XBLA we are very confident that they wouldnt have wasted so many resources if they were never going to release it.
The game is running at a constant 60fps (as shown in the video) and the gun detail is so much different. We have yet to confirm if its a fanboy emulating it on his pc or not but from the comments left on the site most seem to believe it's not real.
It definately real.. It's just a matter of time now!
Xbox 360 Goldeneye???
Original N64 Goldeneye
Discuss this story in our forums. Click the link below..
We have even gone a little more in depth and taken a screenshot from a original N64 video of the same stage showing james bond.. The new xbox 360 video or newer footage shows cargo pants pockets and alot more detail in the environment and in bond himself.
Xbox Evolved has many sources indicating that the classic N64 Rareware title “Goldeneye 007” will be coming to Xbox Live Arcade later this year, as well as many others.
Talking with very reliable sources, and seeing evidence ourselves, Xbox Evolved believes that Microsoft, Rareware, MGM Studios (studio that makes the James Bond 007 movies) and Activision (holds the license for James Bond 007 titles right now) have come to an agreement to bring the Rareware developed Goldeneye 007 out to Xbox Live Arcade shortly before the new game developed by Activision is released.
The title will feature updated graphics, and of course an all-new Xbox Live multiplayer. Not only that, but we have found evidence that Rareware is planning on releasing even more of their back catalog onto Xbox Live Arcade, specifically, Perfect Dark and the original Banjo-Kazooie. Expect more on at least Goldeneye 007 later this year.
Breakthrough Xbox 360 game “Viva Piñata” hits store shelves and creates new Piñata Islands around the world.
REDMOND, Wash. — Nov. 9, 2006 — Horstachios, Fizzlybears, Fudgehogs, Mousemallows, Elephanillas and Pretztails are just a handful of the 60 species of wild piñata, coming to homes this holiday season in “Viva Piñata™,” the highly anticipated Xbox 360™ game for kids of all ages.
Breaking new ground in Xbox 360 family entertainment, “Viva Piñata” was shipped to stores on Nov. 9, and it will continue to be rolled out to retailers throughout the U.S. and worldwide through Dec. 2. Created by world-renowned video game developer Rare Ltd. and Microsoft Game Studios exclusively for the Xbox 360 video game and entertainment system, the two-disc “Viva Piñata” Special Edition invites game-players to escape to Piñata Island, where wild-roaming, living piñata animals are looking for a home.
“With the arrival of ‘Viva Piñata,’ we’re opening up Xbox 360 to new audiences and inviting more people to jump into the fun,” said Shane Kim, corporate vice president of Microsoft Game Studios. “This is a game that will have broad appeal. Families will play it together. Kids will play it by day, and, I’m willing to bet, their parents will play it at night. Even for the seasoned gamer, ‘Viva Piñata’ will be a great escape, and they’ll see it as a guilty pleasure.”
People of all ages will enjoy the vibrant world where they can create and customize their own environment to attract, tame and nurture more than 60 species of wild piñata and make their experience uniquely their own. Packed with hundreds of personalization options, “Viva Piñata” lets people name their piñatas, choose accessories for them to wear, decide where to plant grass and flowers, and more. The colorful, fully customizable game invites people into a world with all kinds of possibilities.
People first experienced the world of “Viva Piñata” in September, with the debut of the Saturday-morning computer-generated animation series produced by 4Kids Entertainment and Bardel Entertainment on 4Kids TV on FOX. The arrival of “Viva Piñata” for Xbox 360 establishes a crossover between the show and the game as people, young and old, tune in to the series to pick up hints and tricks to take back to the game.
“Viva Piñata” gameplay will be extended through the Xbox Live® online entertainment network. Xbox Live Gold subscribers will be able to connect with friends, family or other players from around the globe to trade items from their piñata paradise — everything from the smallest plant to the largest piñata. Players with the free Xbox Live Silver membership also can trade items. And Xbox Live will offer accessories for download into the game to personalize piñata collections.
The genesis of the “Viva Piñata” franchise came from Rare Ltd., known for such all-age-friendly games as “Banjo-Kazooie®” and “Grabbed by the Ghoulies®.” Veteran developers of these games, as well as a new crop of talent, worked together to craft “Viva Piñata” into the fun-filled game available now on store shelves.
“Right from the start, we knew we wanted to create a game that featured a garden full of customizable, tradable animals with unique appearances and behavior patterns,” said Gregg Mayles, lead designer for “Viva Piñata” at Rare Ltd. “When we were looking for a design twist to make it stand out, our concept artist came up with piñata-themed sketches, and the look immediately stuck.”
Additional “Viva Piñata” products are expected to debut in fall 2007, with Playmates Toys Inc. and American Greetings Corp. already on board for toys and party goods. The latest information about “Viva Piñata” is available at http://www.vivapinata.com, the virtual island where gamers can find hints and tips for the Xbox 360 video game, get the latest updates on the 4Kids TV animated TV series, and score exclusive extras including games, activities, ring tones and avatars.
“Viva Piñata” from Rare and Microsoft Game Studios is rated “E” for Everyone and is available exclusively on Xbox 360. The game started being shipped on Nov. 9, and will be on store shelves by the following week with an estimated retail price of $49.99. The two-disc “Viva Piñata” Special Edition Xbox 360 game, available for a limited time, will include a second disc with playable demos of LucasArts’ “LEGO Star Wars II: The Original Trilogy,” the arcade classic “Frogger” as well as family favorites “Cloning Clyde,” “Time Pilot” and “Marble Blast.” In addition, a full-length episode from the zany, anything-can-happen animated TV series “Viva Piñata” is also included.
The “Kameo: Elements of Power” characters are about to get unique makeovers, this time by the gamers themselves. Play as the newly-created Ash with his Griffin-inspired design; conquer the kingdom as Thermite, who now, quite literally, carries the world on his back; or roll with Major Ruin with his all-new egg-shell armor. Gamers will fall in love with their favorites all over again.
Microsoft and Rare today announced that the 11 winning entries from the “Kameo: Elements of Power Design Your Skin” Contest are available today as free, fully playable downloadable content in the new “Design-A-Skin” pack. The content is available exclusively through Xbox Live Marketplace.
This past spring, gamers from across the globe submitted their original redesigns of “Kameo: Elements of Power” characters to a panel of judges from Xbox and Rare. Entries were judged on creativity and game design and the winning entries are now available for gamers to play.
From renowned game developer Rare, "Kameo: Elements of Power," grants players the ability to morph into unique and incredible warriors allowing the main character Kameo to search out and battle ever-present evil. Boasting impeccable next-generation graphics and innovative gameplay, "Kameo: Elements of Power" shines as a giant leap in game development. Continuing its legacy of creating dynamic puzzles, immersive combat and enormous environments, Rare fuses multiple genres to create a strikingly fun gaming experience destined for widespread appeal. For up-to-date information on "Kameo: Elements of Power," visit the official expanded site at http://www.kameo.com.
About Rare
United Kingdom-based Rare, one of the world’s leading video game developers, was founded in 1985 by Chris and Tim Stamper. Rare has been the mastermind behind some of the most popular video games in history, including such global multimillion sellers as “GoldenEye 007” and “Perfect Dark.”
About Microsoft Game Studios
Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox® and Xbox 360™ video game systems, the Windows® operating system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games), including such franchises as “Age of Empires®,” “Flight Simulator” and “Zoo Tycoon®;” Xbox and Xbox 360 (http://www.xbox.com), including such games as the upcoming “Gears of War” and franchises such as “Halo®,” “Fable®,” “Project Gotham Racing®” and “Forza Motorsport™”; and MSN® Games (http://www.games.msn.com), the official games channel for the MSN network and home to such hits as “Bejeweled” and “Hexic®.”
Microsoft and Maxmedia today announced that the Santa Monica-based production company will develop an animated feature adaptation of the upcoming Xbox 360™ video game, Kameo™: Elements of Power™. Sunmin Park will adapt the video game for the screen version, as well as direct.
Park recently produced, co-wrote, and directed the English version of Sky Blue, a multilayered, composite, digital animation feature in high definition. The film premiered at the 2004 Sundance Film Festival and went on to screen at film festivals in Venice, London, Tokyo, and other cities around the world. Park's producing credits also include The Others, starring Nicole Kidman and directed by Alejandro Amenábar, and Chen Kaige's The Emperor and the Assassin, starring Gong Li.