Date: Thursday, June 02 @ 02:37:14 UTC Topic: Xbox 360
' Arstechnica.com posted part2 of their very detailed and technical Xbox 360 hardware article '
Part I of this series covered Microsoft's vision for dynamic content creation in the next generation of console games. The XBox 360's procedural synthesis techniques were explained, and a general overview of the multicore PowerPC CPU that powers the new console was given. In the present article, we'll zoom in for a closer look at this CPU, codenamed Xenon. We'll cover the design of its individual parts, and we'll talk about how each part fits with the vision outlined in Part I. Check out this great, but very technical - you've been warned, article on arstechnica.com