Unified architecture gives Xbox 360 the graphical edge, so says ATI. PS3 may be faster on paper, but the Xbox's standards are easy to meet for grand scale games.
An ATI developer went into detail about the Xenos chipset used in the 360 and how well it went up against NVIDIA's RSX for the PS3.
Although the RSX is more powerful in terms of raw specifications - it runs at a higher clock speed for a start, 550Mhz rather than the 500Mhz speed of the Xenos part the unified shader architecture used by ATI will give Xbox 360 the graphical edge, which Nvidia has downplayed the importance of and has publicly stated that it doesn't believe that this is the best path to improved graphics performance.
' Besides beefing up Final Fantasy XI for the 360, Square Enix seems to be focusing on a brand new next generation massively multiplayer Online RPG '
Final Fantasy XI producer Hiromichi Tanaka will not confirm if the new project is the successor of FFXI. He doesn't specifically state that the game is coming to the Xbox 360. He does, however, state that the PlayStation 3 will probably need a hard disk in order to see Final Fantasy XI-style games, stating he was surprised to hear that Sony is considering not including a hard disk with the system.
Yes, we already know that every 360 game must support Live Aware, because Xbox live seems to be the very heart of the next gen sucsessor.But rumor around the internet suggest that Fable 2 will support some sort of MMO feature. It is unknown yet wether or not it will cost an additional fee on top of the Live subscription
(example: Phantasy Star Episode I & II for the Xbox) or will simply run free.
In a new interview with Japanese news site Impress PC Watch, Ken Kutaragi took once again a swipe at the Xbox 360 by saying that Microsoft is going after the PS2 with the Xbox 360.
"This time, Microsoft has stated clearly it is going after the PlayStation. However, they are not going after the PlayStation 3, but the PlayStation 2. Because they looked at 2, the Xbox 360 became what it is." said Kutaragi.
BGT BioGraphic Technologies, Inc., the leader in real-time artificial intelligence (AI) tools and middleware, announced today that its AI.implant SDK will enable unmatched functionality and performance for game developers targeting the Xbox 360 video game and entertainment system from Microsoft. As a result, users of the Xbox 360 will be able to interact with the most intelligent NPCs available on any platform.