Shrek-N-Roll will be available worldwide with the exception of Korea and Japan this Wednesday 14th November, 2007 at 9:00 a.m. GMT for 800 Microsoft Points.
Join “Shrek®,” “Fiona,” “Donkey,” “Puss in Boots” and 20 other twisted fairy tale friends in “SHREK N ROLL,” a puzzle game designed for ogres of all ages on Xbox LIVE Arcade.
Navigate through 16 challenging mazes across four unique environments in Far Far Away’s newest competitive tournament. Test your tilting and rolling skills in Single Player mode, challenge others in Versus mode, or work together with friends and family in 2-player local Co-op mode. The game will be available worldwide with the exception of Korea and Japan this Wednesday at 9:00 a.m. GMT (2:00 a.m. PST) for 800 Microsoft Points, and is rated “E” (Everyone – Comic Mischief) by the ESRB.
Scary-ass videogame Alone in the Dark is creepy to the Wii and the PlayStation 2. The "apocalyptic action blockbuster" had previously been announced for the Xbox 360 and PS3.
As you've probably already surmised, the game will use the Wii's unique controller do-wackeys to help you manipulater objects in real time and guide hero Edward Carnby as he uncovers the "earth-shattering secret hidden in New York’s iconic Central Park." I think it's a burrito someone buried, but you'll have to play the game to find out if my theory is true.
“Realising the enormous ambition of Alone in the Dark is a huge technological challenge, which becomes even more demanding on Wii and PlayStation 2,” said Mathias Hautefort, Executive Vice President of publishing and production, Atari. “However, we’re certain players will be impressed with what Hydravision have achieved on the two consoles, not least with the Wii game which is perfectly adapted to the gameplay thanks to the console’s unique controllers."
The game will reportedly push the two systems to their limits, and judging from the Wii screenshot above, it'll look pretty sweet.
Call of Duty 4: Modern Warfare blasted its way to the top of the charts this week thanks in particular to a strong performance on Xbox 360, which accounted for 63 per cent of the multi-platform game's weekend sales according to Chart-Track's latest data.
THQ's WWE SmackDown vs. Raw 2008 claimed second place, having launched on six formats including next-generation consoles. However, PlayStation 2 owners accounted for 44 per cent of its sales, demonstrating that the console still has plenty of support.
Elsewhere in the top ten, The Simpsons Game held firm at number three thanks in part to the launch of PS3 and PSP SKUs, while last week's top two - Konami's Pro Evolution Soccer 2008 and EA Sports' FIFA 08 - sank to four and five respectively as sales slowed.
Nintendo once again bucked that trend, however, as both its Brain Training titles rose up the top ten to take sixth (Dr. Kawashima's Brain Training) and seventh (More Brain Training From Dr. Kawashima) ahead of The Sims 2: Castaway (down one place), Ratatouille (down five places to nine) and Microsoft's Halo 3 (down five to ten).
Other new releases fared less well, with Lego Star Wars: The Complete Saga struggling to find purchase in a busy week, managing only 17th place, while Sony will likely be disappointed that the critically acclaimed Ratchet & Clank: Tools of Destruction - described by some as the best PS3 game to date - could only find its way to 19th in the All-Formats Chart. Worse still, it could only make it to third on the PS3's own chart, taking up position behind WWE SmackDown vs. Raw 2008 at number two and Call of Duty 4 at one.
Activision's multi-format first-person shooter certainly won the week - thanks to releases on PC, PlayStation 3 and DS - and picked up strong review scores in the run up to launch, including a 9/10 from our sister site Eurogamer. The game marks a return to form for the series after original developer Infinity Ward reassumed control for the fourth instalment.
It recorded the 11th biggest weekly sell-through ever, according to Chart-Track, and is second only to Halo 3 in terms of Xbox 360 titles in that regard.
Whether it will hold on for a second week is hard to say though, as Nintendo (Super Mario Galaxy - Wii), Ubisoft (Assassin's Creed - PS3/360) and EA (Crysis - PC) all make extremely strong claims starting this Friday. Nintendo, in particular, will be expecting an upsurge in hardware sales as it introduces Mario to the Nintendo Wii in his most traditional guise yet - and in a game critics are describing as the spiritual successor to Super Mario 64, one of its most acclaimed games ever.
The full top ten is as follows:
1. Call of Duty 4: Modern Warfare
2. WWE Smackdown vs RAW 2008
3. The Simpsons Game
4. Pro Evolution Soccer 2008
5. FIFA 08
6. Dr Kawashima's Brain Training
7. More Brain Training from Dr Kawashima
8. The Sims 2: Castaway
9. Ratatouille
10. Halo 3
Microsoft has announced that they will take down Xbox Live, as well as Xbox.com, for a scheduled maintenance at midnight Pacific Time on Tuesday, November 13. Larry Hryb, the Xbox Live Director of Programming, explained the following:
Specifically, Xbox.com maintenance will begin at 0000 while the Xbox LIVE service maintenance will begin at 0100. That means you can stay on LIVE until approximately 0100.
Both Xbox.com and Xbox LIVE will be available again at 0200.
CVG has the scoop on the major features that the Fall Xbox 360 Dashboard update will bring next month. On December 4, Microsoft plans to release a system update for the Xbox 360 that will let Xbox Live users download original Xbox games for 1,200 Microsoft Points each. Among the initial list of downloadable Xbox games will be Halo, Fable, Crimson Skies: High Road to Revenge and Burnout 3.
The other major feature that will debut with this dashboard update will be Films on Demand, an online rental movie service that will let you watch movies on your Xbox 360 in a pay-per-view way instead of buying them. You'll have two weeks to start watching a film you rented and up to 24 hours to finish viewing once you started watching that movie.
Warner Bros. is rumored to be one of the studios that will offer its film catalog on this new service.
The Capcom blog (just one of a number of high-quality publisher and developer blogs springing up) has moved to Blog.Capcom.com, logically, and along with the move has published 'Behind-the-Scenes: Rebalancing Super Street Fighter II Turbo HD Remix' from Backbone designer/producer David Sirlin.
As is normal with Sirlin's work, he brings an extremely analytical eye to the area, and I applaud the attempts to make the basic moves just a little easier to bust: "Inside Street Fighter, there is a wonderful battle of wits, but many potential players are locked out of experiencing it because they can’t Dragon Punch or do Fei Long’s flying kicks, or whatever other joystick gymnastics they require. I’d like to reverse this trend. There’s only so far I can go with this and still call it SF2, but wherever I could, I turned the knob towards easy execution of moves."
As Sirlin explains: "Let’s emphasize good decision making—the true core of competitive games—and get rid of artificially difficult commands... This will get more players interested in the game, eventually leading to more competition. It will also get players past the awkward beginner phase faster and into the intermediate phase where the interesting strategy starts to emerge." This is just part 1 of a series on the changes - and as with Puzzle Fighter, he's making sure to keep the original mode in as well as the enhanced new ones.
Terminator: Survivors confirmed for Xbox Series, PS5 & PC via Steam Play as a survivor in the aftermath of Judgment Day in Terminator: Survivors, a new open-world survival game by NACON (@Nacon). Build the resistance and defy the machines in Terminator: Survivors, com..