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BioGraphic's AI.implant SDK to Support Xbox 360 PlatformPublished by hq_hacker_girl on Wednesday, June 08, 2005
BGT BioGraphic Technologies, Inc., the leader in real-time artificial intelligence (AI) tools and middleware, announced today that its AI.implant SDK will enable unmatched functionality and performance for game developers targeting the Xbox 360 video game and entertainment system from Microsoft. As a result, users of the Xbox 360 will be able to interact with the most intelligent NPCs available on any platform.
As the games industry's leading AI SDK, AI.implant is uniquely equipped to exploit the parallel architecture of the new Xbox. "BGT is a recognized pioneer in AI middleware and we are delighted to have them as the first AI middleware on the next generation Xbox platform," said Tracey Frankcom, program manager, Xbox Tools and Middleware. "AI.implant will allow game developers to do in real-time what they could only previously visualize using pre-rendered cinematics."
"It is truly exciting to see the hardware catch up to dreams of game AI developers" said Dr. Paul Kruszewski, President and founder of BGT. "The Xbox 360 is the first available game console system to enable game developers to do dynamic navigation in large 3D worlds and real-time crowd simulation."
News-Source: http://news.teamxbox.com
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