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Ed Boon On MK VS. DC
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 Ed Boon On MK VS. DC
Ed Boon On MK VS. DC
Published by: wes213 on Friday, May 09, 2008
Tagged: Gaming, Xbox 360,



Lots of talk had been circulating about the newest installment of Mortal Kombat and if it would have blood and fatality's due to DC the fact it will have characters in it and Ed Boon has stepped up to put this topic to rest.


In a GameTap interview Boon was asked about the level of violence that would be in this installment of MK and Boon said: "I guess that's my favorite part of the reaction--your exact sentence, which is, "it looks like fatalities will be gone." There was never any statement on our part that fatalities will be gone or that finishing moves will be gone. We did acknowledge that we won’t be able to do the same kinds of outrageous moves, like tearing someone's head off and the spine being attached to it. But there are a lot of assumptions that there will be no blood in the game, that there are no fatalities in the game. It's an assumption that, because the DC characters will be in there, those features will have to be dropped. My response is that, no, we're modifying fatalities. But I have every intention to keep finishers. You know, to let gamers do a really cool secret button combination and follow with a really outrageous finishing move to end the match. The names of these moves, and the level of violence we use, are to be determined. But it's certainly not a feature we plan on eliminating from the series."

"Yes. I certainly can't speak with authority as to what DC will permit. There will certainly be some limitations. But my intention is that we want to push the envelope of a T-rated game as far as we can without being an M-rated game."

So there you have it MK keeps the violence but it just wont be to the gore filled extent thats past MK games used.

One more hot topic circulating the net is how they can use Superman since he has the power to wipe out the MK world like a nuclear war head to which Boon replies: "What cracks me up about that idea, and I have been asked that by so many people, is that you can make Superman as strong or as weak as you want in the programming. But how do you make it to make any sense? Well, we know the back stories to the characters. For instance, Superman has two weaknesses, Kryptonite and magic. The Mortal Kombat universe is surrounded by magic--I mean, we have sorcerers, people from the Nether realms; we have chi and magic attacks. So, remember that cataclysmic event which merges the universes? The source of that is magic. When you mix that in, that explains why Superman, who can move a mountain, who can push a planet, is, in this scenario, weakened a bit. It explains how the other MK characters are strengthened a bit, which levels things out. Superman is a big one, and one of my favorite DC characters that I cannot mention yet is another. Any character with huge, crazy superpowers begs the question, "Well, why don't they just use these superpowers? Why wouldn’t Superman just move at light speed behind his opponent's back and break his neck?"

I was always under the impression that Superman got his power from the earths sun and from all i have seen out world is always dark, so how will Superman have any power at all?

I guess its just best to not over think some things and just have fun.

News-Source: GameTap.com
360-Hq Game Database: Mortal Kombat vs. DC Universe
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