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XCM XFPS 360 Reviewed

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XCM XFPS 360 Reviewed

XCM XFPS 360 Reviewed
Published by endless on Wednesday, May 09, 2007
Tagged: Hardware, Xbox 360,
Well I got one from XCM, and I went ahead, and reviewed it for your reading pleasure.

Impressions:

My first impression of the XFPS, is that it’s a solid unit. Its not to large, and its not to small. It’s a black unit with two usb inputs, a ps/2 and mouse port. There are turbo slider buttons on the top of the unit. Its cable isn’t to long nor to short. Im glad it wasn’t 5 foot long, due to the cabling of the keyboard and mouse. They provide suficent length, and to add much length onto the XFPS's cable would be overkill.

Packaging:

It came in a plain box, and in a protective sleeve. The box may not look like much, but it gets the job done with no problems. To tell the truth I’m not a huge fan of fancy boxes, or box art. I don’t display my boxes, they simply get stored away. So its nice to see that your not going to pay for a pretty box.

Ease of use:

I read thru the manual, and got the jist of the unit. I plugged it into the usb port on my 360, connected a wired controller, and started the 360. It recognized just fine, I tried this with an aftermarket MadCatz controller, an official Microsoft wired controller, and lastly a Guitar Hero 2 Guitar. To my surprise all three of these controllers worked in getting the XFPS recognized.

Click Read More To Veiw the Rest of the Reivew.

I started up Rainbow 6 Vegas, and gave the controls a once over. I wasn’t keen on a few of the control placements on the keyboard. So I referred to the manual, and changed them to keys that were around the W, A, S, D movement keys. It was a simple process and presented me with no problems. I play all my games with my sensitivity maxed out. I had read up on the XFPS, to see what others had problems with. It seems under low/default sensitivity the mouse would not respond well. So I reverted the sensitivity to the default setting, and tried it out. I did find that I needed to boost the sensitivity all the way up, to get the full benefits of using the mouse. Once that was completed I was ready to test it out.

First Impression’s:

It takes a little getting used to, I had grown so accustomed to sitting on my couch, using my wireless controller that it didn’t feel right sitting in a chair at a table. But if you’re just coming over from the pc you will have no problems adjusting.

Long Term Impression’s:

Well after 2 days of using the XFPS, and perfecting the key placement, I have to say I find no problems using it. The mouse and keyboard movements presented me no problems. I have read of people feeling lag between button presses, and mouse movement’s. I didn’t come across this problem. I was able to lock onto enemies, and follow them around the screen without a hitch. I could just flick the mouse in a direction, and it would move with ease. So I’m not sure what the reviewer’s setups were, but I didn’t find this problem.

I definitely noticed a difference in my lock on and following abilities. I got even better results doing this online. This will help you with your following skills online for sure. You can move the target sight pretty fast with a joystick, but you can’t get those fast, fine tuned movements as easily as you can with the XFPS. I was able to make small adjustments on the fly without over doing it, like I do on the 360 controller.

Conclusion:

I found no problems with the XFPS whatsoever. It worked as described with little input on my part. Aside from moving a few keys around I didn’t have to touch the XFPS again. The movement and pickup of the mouse and keyboard were great. I have to say, it would have been nice to see this in a crème color scheme. But in the end it did what it was suppose to do and I had no problems with the unit.

Packaing: 10/10
Ease of use: 10/10
Looks: 8/10

Pros:
Brings keyboard/mouse to the 360
Great pickup and great for small adjustments
Looks good, and works better.

Cons:
Need of a wired controller
Only one color

XCM
Pick it up now at Consoleshop.com


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