The HD re-mastered version of Rayman 3, is now available for download via Xbox Live and PlayStation Network. Rediscover the craziest Chapter of Rayman, all in HD.
Rayman 3 HD offers 15–20 hours of exciting and varied gameplay, including battling the Hoodlums and their minions, engaging in epic boss battles, swimming, flying, snowboarding and piloting wacky vehicles. Try out the demo!
Embark on a fantastic and humorous journey with Rayman and Globox to save the Crossroad of Dreams. Masterfully enhanced with eye-popping High Definition visuals and sounds, Rayman 3 HD is the definitive version of the Rayman classics “Rayman 3 Hoodlum’s Havoc”, and a must-play for all Rayman fans and platform adventure game enthusiasts. Run, Jump and punch your way through the 2 first levels of the game battling the mysterious Hoodlums and their minions.
Grasshopper Manufacture and Digital Reality's downloadable shoot-'em-up arcade game that mixes classic shooter sensibilities with contemporary presentation, is now available exclusively on Xbox Live for 1200 Microsoft Points.
SINE MORA is a horizontal shoot’em up that provides a unique take on challenge, where time is the ultimate factor. Mixing classic shooter sensibilities with contemporary presentation, SINE MORA is a gorgeous shmup that offers a Story Mode that weaves an over-the-top tale and an Arcade Mode that provides deep, satisfying gameplay to challenge fans of the genre. With many ways to manipulate time, SINE MORA features over 60 weapon combinations to complete each beatifully-crafted stage that form fits to the player’s skills with scaling difficulty. Soundtrack composed by Akira Yamaoka and featuring
Telltale's The Walking Dead launches the first of five episodes for 400 Microsoft Points via XBLA April 25th. Check out The Walking Dead debut trailer below.
Episode one of a five-part game series is set in the same universe as Robert Kirkman’s award-winning series. Play as Lee Everett, a convicted criminal, who has been given a second chance at life in a world devastated by the undead. Experience events, meet people and visit locations that foreshadow the story of Deputy Sheriff Rick Grimes.
Will you be downloading The Walking Dead? If you are, don't forget to add the game to your wishlist, then browse through our current selection of screenshots, trailers and other info.
Call of Duty: Modern Warfare 3’s first downloadable content collection is now available on Xbox LIVE. The MW3 Collection #1 includes four multiplayer maps and two special ops missions, that previously were only available to Call of Duty Elite Premium Members.
If you are a Call of Duty Elite premium member, you already have access to the content in this Content Collection. Redeploying with an arsenal of content unlike any in franchise history, Call of Duty: Modern Warfare 3’s first downloadable “Collection” arrives stockpiled with not only four Multiplayer/Survival Mode Maps, but two Special Ops Missions—the first time Call of Duty has ever made Special Ops downloadable online.
Armed with just this one content pack, players can choose between heading to a militarized Central Park in “Liberation,” destroying scenic vistas in a seaside Italian getaway in “Piazza,” raining glass on New York passersby from 70-stories-up in “Overwatch,” and battling beside a downed Air Force One in “Black Box.” As if that breadth of multiplayer variety wasn’t enough, fans of Special Ops can hop aboard snowmobiles to infiltrate a diamond mine in “”Black Ice” or head to India, where “Negotiator” will leave the fate of hostages in their hands. In a class of its own with half-a-dozen forms of content, Modern Warfare 3’s first downloadable “Collection” offers a range of combat and co-op the likes of which has never been seen before.
Dive into five exciting movie worlds with the free KINECT RUSH: A Disney-PIXAR Adventure demo, now available for download from Xbox LIVE exclusively for Xbox 360. The demo weighs in at 837.62 MB.
Content:Kinect Rush: A Disney-PIXAR Adventure Price: Free Availability:Check availability in your Xbox LIVE region Dash Text: Use Kinect™ to become unique characters in fast-paced Pixar adventures. Dive into five exciting movie worlds to discover hidden secrets and solve puzzles. Use your arms, legs, and wits to save the day! Invite your family to join Woody, Lightning McQueen, and others, in this one-of-kind Pixar experience!
In this episode of “Inside DICE”, Lead Designer Niklas Fegraeus talks about the inspiration for going indoors, and what possibilities and challenges this presented.
When designing the new “Close Quarters” DLC maps, developers quickly found that Rush, being a large and progressive mode that takes you on a journey from M-COM to M-COM, simply wouldn’t fit. So instead, they turned their attention to Conquest.
Watch an early test video recorded during a play test and judge the effect of all the new destruction for yourself.
Hi everyone. This is Niklas Fegraeus, Lead Designer on Battlefield 3: Close Quarters. Above is an early test video we recorded during a play test to judge the effect of our new destruction. But first things first:
In 2001, while making games for the Sega Dreamcast, I began a career as a clan player in Counter-Strike. This eventually became a semiprofessional part time job, as I got a sponsor, won several LAN tournaments and competed in the Cyber athlete Professional League.
Now, in 2012, my competitive mouse is put on the shelf, but I consider the experiences from those days invaluable to my role as game designer making Battlefield games.
Counter-Strike is a very tactical and precise art of close quarters shooting, so I can comfortably say I know a little about how those tight shooter experiences play, and how they should play.
Battlefield on the other hand, is a huge game in more ways than one. Even we developers sometimes have a hard time realizing its breadth. You can go from clearing a house of enemy soldiers through careful squad tactics to soaring through the sky in a jet fighter, frantically evading enemy anti-air weaponry, all in the same round.
I can still recall the thrill of that scale and freedom I had when I first tried the game. It was the BF1942 demo on Wake Island (before I joined the crew here at DICE) and I was raging over those damn fighter planes that kept dropping bombs on my head! However, rage and confusion turned to evil grin as I found the AA-guns and used them to good effect!
Three years later, I landed my dream job working at DICE on Battlefield 2! Having worked as Animator and Designer on Battlefield 2, it was especially satisfying to be Lead Designer on Battlefield 3: Back to Karkand and bring some of the most classic maps from Battlefield 2 into Battlefield 3.
When I finished up Back to Karkand, I already knew I needed to start on our next themed expansion pack for release in June. This time, I really wanted to expand Battlefield 3 and give players even more experiences to choose from. But I didn’t know how to approach it.
Then I remembered those nights at my sponsor’s Internet café, where I and my clan for hours on end practiced the best way to attack a well-defended room, using only a few grenades and the business end of our rifles.