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DIRT: Colin McRae Off-Road Demo Now Available

DIRT: Colin McRae Off-Road Demo Now Available
Published by: forahobby on Friday, May 25, 2007
Tagged: Gaming, Live Marketplace, Xbox 360,

The new Colin McRae: DIRT demo from Codemasters has just been released onto the Xbox Live Marketplace for everyone to download and enjoy.

Codemasters Studios’ designers are back creating a totally reinvigorated McRae experience. The new Colin McRae title will go beyond the series’ point-to-point rallying to deliver the most diverse selection of extreme off-road competitions. Sensational gravel, mud and dirt racing events from the world over will include perilous Hill Climb and collision-packed Rally Cross events. International rallying competitions will also feature, with official cars on tracks based on real roads and locations around the globe.

The title will also expand on beat-the-clock racing and include events with multiple cars on track to satisfy anyone who wants to push their on-the-edge driving just that bit further. With official cars and official events across a wide variety of off-road and rally disciplines, the most authentic and thrilling tracks ever in a McRae game, modes that make the most of online multiplayer and the series’ trademark intuitive car handling system tuned to perfection, Colin McRae Rally is evolving.

The demo size is 769mb

DIRT: Colin McRae Off-Road for Xbox 360

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Forza Motorsport 2 Races Into Living Rooms on Xbox 360 Worldwide

Forza Motorsport 2 Races Into Living Rooms on Xbox 360 Worldwide
Published by: forahobby on Friday, May 25, 2007
Tagged: Gaming, Xbox 360,

Microsoft celebrates the 91st Indy 500 with release of “Forza Motorsport 2” on May 29; announces price drop for the Xbox 360 Wireless Racing Wheel, now available for $129.99 ERP.

REDMOND, Wash. — May 25, 2007 — Microsoft Game Studios today announced that “Forza Motorsport® 2” will speed onto U.S. retail shelves Tuesday, May 29, and that the estimated retail price (ERP) of the Xbox 360™ Wireless Racing Wheel has been lowered to $129.99 in the U.S.

Timed to mark the biggest racing event of the year, these announcements are sure to ignite the driving spirit in gamers and car enthusiasts alike as the 91st Annual Indianapolis 500 kicks off today.

Tuned and developed with the Xbox 360 Wireless Racing Wheel, “Forza Motorsport 2” supports true force feedback, setting a new precedent for realism in the racing simulation genre that will have gamers feeling every bump in the road and every jolt of acceleration as they take the corners on 12 of the most renowned tracks on the globe. With the game running at an astounding 60 frames per second, authentic simulation physics, and rumble functionality with the Xbox 360 Wireless Controller, “Forza Motorsport 2” offers incredible realism and depth for a complete racing experience in gaming.

In addition, to mark the release of the new title, gamers in the U.S. will be able to participate in the “Forza Motorsport 2” Race Weekend, running June 1 through June 3. Gamers will be able to participate in a “Play and Win,” Livery contests, gameplay sessions with developers, and a leaderboard tournament. Xbox 360 Wireless Racing Wheels and other prizes will be awarded to winners. Gamers will experience all the racing excitement they can handle with the following new gameplay experiences:

Game Features
· Collect, upgrade and tune hundreds of cars. From sport compacts to purpose-built race cars, “Forza Motorsport 2” offers more than 300 cars from over 50 of the world’s leading manufacturers such as Ferrari, Porsche, Nissan, Volkswagen, General Motors and Lamborghini. Players can take their car to the garage and install alternative engines, suspension kits, add-on superchargers, brakes, rims and racing slicks. Players can also dial in advanced suspension settings, tire pressure and gear ratios.

· Experience an uncompromising physics simulation. Top automotive engineers, professional race car drivers and experienced programmers teamed up to create a complete racing simulator experience. Cars incur dramatic damage and wear, which affects vehicle performance. Advanced tire and suspension models that respond to heat and pressure changes as well as weight transfer and aerodynamic load are just a few examples of how the gamer plays both crew chief and driver.

· Master real-world tracks from around the world. From the famously challenging Nürburgring Nordschleife to the green hills of Tuscany, gamers can race on meticulously designed tracks with an incredible sense of speed and realism. “Forza Motorsport 2” features 47 ribbons across 12 environments, including real-world licensed circuits such as Mugello, Suzuka and Sebring International Raceway.

Click the read more link for the full story

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Guitar Hero III Announced for Xbox 360

Guitar Hero III Announced for Xbox 360
Published by: forahobby on Wednesday, May 23, 2007
Tagged: Gaming, Xbox 360,

US publisher Activision has confirmed that the third instalment in its hit Guitar Hero franchise will arrive this Autumn for PS2, Xbox 360 and, for the first time, PS3 and Wii.

New features this time out include boss battles and authentic rock venues, as well as a host of unlockable content and new multiplayer modes.

Wireless guitar peripherals have also been confirmed for all platforms, along with the addition of interchangeable faceplates. And whilst the established Les Paul model returns for the 360, PS3 and Wii, PS2 owners will be treated to a brand new Kramer model.

Downloadable content is also being touted by the publisher, with Activision stating that “strategic partnerships have been secured with all the major and independent music record labels to allow unrivalled access to their deep history of music catalogues”.

A number of tracks have also been announced, including:

• Paint It Black (The Rolling Stones)
• Cherub Rock (Smashing Pumpkins)
• Sabotage (Beastie Boys)
• The Metal (Tenacious D)
• My Name is Jonas (Weezer)
• Knights of Cydonia (Muse)

“The development team at Neversoft has been exceptional,” RedOctane’s head of publishing Dusty Welch stated. “We’ve been able to incorporate a host of fresh new online and multi-player gameplay modes, along with exciting content into this version of Guitar Hero that our fans have been asking for.

“Also, many of the top bands and songs we’ve tried to get in the past are now on board, and we’ve definitely got some giant aces in the hole to say the least. In addition, offering a new line of Gibson wireless guitars for each platform is going to truly add to the authentic rock star experience like no other.”

News-Source: http://www.mcvuk.com

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Mad Tracks Coming Soon to Xbox Live Arcade

Mad Tracks Coming Soon to Xbox Live Arcade
Published by: forahobby on Wednesday, May 23, 2007
Tagged: Gaming, Live Arcade, Xbox 360,

Mad Tracks has passed the Microsoft final certification and is soon to be available on Xbox Live Arcade.

For more information on this title be sure to add this game to your wishlists on 360-hq.com.

Game Overview
"Mad Tracks" is an action-packed toy-car racing game, with toy cars powered by spring engines. Complete up to 45 challenges and gather 12 crazy achievements. Races are set in everyday places, like toy stores, mini-golf parks, and restaurants. Compete with your family and friends on a multiplayer split screen. And it's not just about racing: Outpace your opponents by winning at pool or darts, or befuddle them with rockets or freezers. The free download includes 2 complete challenges, while the full download comes with 15. Don't get even, get Mad!

360-Hq Game Database: Mad Tracks for Xbox 360

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Valve: we won't charge for downloadable content

Valve: we won't charge for downloadable content
Published by: forahobby on Tuesday, May 22, 2007
Tagged: Gaming, Live Marketplace, Xbox 360,

"You buy the product, you get the content," says designer Robin Walker

Valve has no intention of charging for downloadable content for games like Counter-Strike and Team Fortress 2, despite the increased prevalence of premium add-ons in the PC and console markets.

"You buy the product, you get the content," Team Fortress 2 designer Robin Walker told our sister site Eurogamer.net. "We make more money because more people buy it, not because we try and nickel-and-dime the same customers."

"[In multiplayer games] the content you're playing is being created by the players you're playing against, so the more people that get into the game, the more content you're going to have," Valve's Charlie Brown concurred.

Valve's strategy is roughly in line with the traditional PC model, but in recent years services like Xbox Live Marketplace have popularised microtransactions as a means of continuing to extract development capital from completed games.

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Xevious Lands on Xbox LIVE Arcade This Wed, May 23 2007

Xevious Lands on Xbox LIVE Arcade This Wed, May 23 2007
Published by: forahobby on Monday, May 21, 2007
Tagged: Gaming, Live Arcade, Xbox 360,

A Blast From the Past: “Xevious” Lands on Xbox LIVE Arcade This Wednesday

Did you run out of quarters the last time you played Xevious at the arcade? Don’t worry, because this Wednesday gamers will have a second chance to take down the nefarious supercomputer GAMP and defeat the Andor Genesis mother ship in “Xevious.” Newcomers to this arcade classic that helped pioneer the vertical scrolling shooter genre can also experience it for the first time on Xbox LIVE Arcade this Wednesday, May 23 at 2:00 a.m. PDT.

Xevious” will be available worldwide for 400 Microsoft Points and is rated E for Everyone.

Game Features
- Play the 100% arcade accurate reproduction of “Xevious” for the first time anywhere
- Test your memory: uncover hidden bonuses that are scattered throughout the levels just like in the arcade version, where shots to the ground uncover power-ups like Sol towers and 1UPs
- Compare your high score against other “Xevious” players from around the world on the Leaderboards
- Earn up to 12 Achievements and 200 Gamerscore points

More information is available at http://www.xbox.com/games/livearcade.

360-Hq Game Database: Xevious for Xbox 360

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