HQ NETWORK:  Xbox-Hq.Com  |  PSP-Hq.Com  |  PC-Hq.Com  |  AIDeluxe.Com HQ Network: 1728 | Live Chat: 11 |Guests: 1048 |Members: 16

  Active Topics  | Achievements  | Cheats  | Downloads  | Feedback  | Forums  | Games  | Hardware  | My Profile  | News  | Reviews  | Tutorials  | Leaderboards  | Videos
Bionic Commando Dev All GRINs
Catch up on everything Xbox 360 including Gaming, Xbox Live and Modding..
 Xbox 360 News Selector
 Bionic Commando Dev All GRINs
Bionic Commando Dev All GRINs
Published by: wes213 on Saturday, December 15, 2007




Bionic Commando developer GRIN reveals to Next-Gen the opening of a new studio, and the amount of creative influence that Capcom Japan will have on GRIN’s highly-anticipated grappler.
In the US, GRIN, developer of the PC versions of the Ghost Recon Advanced Warfighter games, isn’t the most well-known studio. But with 190 people across four locations and a decade under its belt, the Sweden-based game maker is a formidable industry player.

GRIN revealed to Next-Gen earlier this week that it is expanding further with the opening of a Gothenburg, Sweden studio. According to GRIN CEO and co-founder Bo Andersson, about 20 people are lined up to begin work in Gothenburg, and the self-sufficient studio is expected to grow to about 50 staff in total. Doors will open on January 7.

“The new studio is working on a very, very big Hollywood sci-fi brand” for Xbox 360, PS3 and PC, hints Andersson. “It’s a real triple-A thing.”

The founding of the Gothenburg studio comes just after GRIN established a beachfront Barcelona studio earlier this year. “Sometimes staff there have this problem of getting sand between their toes during lunch breaks,” a rep from GRIN joked.

With a QA office in Jakarta, Japan and headquarters in Stockholm, perhaps a Stateside presence would be the next step for GRIN.

“One country at a time,” Andersson laughs. “But we have been looking at the US, not only because there’s a lot of talent there, but because of the exchange rate. It starts to become quite beneficial to actually be in the US rather than Europe, which is quite interesting. We already have a collaboration with a partner in Canada, so that’s not too far away.”
Bionic Commando

GRIN’s catalog of games includes the aforementioned GRAW games for PC, as well as the 2003 car combat game Bandits: Phoenix Rising and the 2001 racer Ballistics. But it’s GRIN’s current project, the re-imagining of the classic game Bionic Commando, that has gamers’ attention.

"We step up to the challenge of Bionic Commando with both fear and respect.”“It was the chief of R&D over at Capcom Japan who actually approached us with the opportunity,” Andersson explains. “It was a very direct contact, and very exciting because we didn’t see it coming. They basically called us up and said, ‘look, we have something we want to talk to you guys about, so can we come over?’”

After Capcom gave a presentation of the brand at GRIN’s office, the studio decided then and there that Bionic Commando was a good fit. The developer’s Stockholm location is currently developing the game.

“I think they were just looking at our attention to detail in regards to not only our technology, but our gameplay,” Andersson says.

With such a revered franchise with a big fanbase, he admits that there is a bit of extra pressure to execute flawlessly.

“It’s excellent. I love to work with big fanbases,” Andersson laughs. “It’s a great challenge. We stepped into the Ghost Recon brand on the PC side, where we had to deal with those crazed fans. So we’re kind of used to that pressure.”

But he acknowledges, “The pressure is larger when you deal with such a renowned publisher as Capcom. Still, we love stepping up to the challenge with both fear and respect.”

NEXT: Capcom Japan's creative influence

News-Source: Next-Gen


Commissioning GRIN, a Western developer, to handle one of Capcom’s most celebrated brands has some fans wary about the outcome. Will it still have some of that Japanese flavor, and how much influence will Capcom Japan have over the game?

Andersson says that Capcom Japan has had a direct influence on creative aspects of the game, with top creatives from games like Devil May Cry and Resident Evil offering their feedback.

Andersson compared the relationship to Capcom with that of Western publishers. “[Western publishers] very much like to have the producer come over and do check-ups,” he explains. “But Capcom is just more like a creative advisor, which I think is really cool. So they’re in on the creative side, and give a direct Japanese influence straight into the game design.

“…The most interesting part is that our game gets thrown around to all the other departments within Capcom. The guys making Devil May Cry and Resident Evil and such. That’s really cool, because you get feedback from other creative directors and creative people from within the Japanese games industry while your game is in development. I’ve never experienced that in the Western industry. For me, that’s unparalleled.”

And it’s hard not to talk about Bionic Commando’s trademark grappling hook and the plethora of gameplay possibilities that feature allows.

“If you really want to push the PS3, you have to be able to pay for it as well.”“I’d say we’re still brainstorming [about how we can use the grappling hook],” he says. “We’re about 15 months into production, and every day someone comes up with a new idea. The first design session was really just two months of throwing stuff back and forth with a wire and doing a lot of concept art.”

He says that he hopes to release that concept art after the game releases in an art book “to show people how long of a process it was to actually implement that mechnanic.”

He adds, “It took us about a year to get everything right.”

“PS3’s as complicated as you make it”

GRIN is developing Bionic Commando for Xbox 360, PC and PS3, so Andersson is able to provide some insight into the challenges of multiplatform development.

“[PS3’s] actually more complicated, because you have to pay attention to the hardware in a completely different way than the PC and 360,” he says, as different development methods are required when working with the PS3’s Cell processor and memory.

“You have to be more careful about what you’re doing.”

But he says that GRIN’s gameplay and controls are written in a separate language that is completely cross-platform. “The only thing that we actually change is the rendering device between 360 and PS3, as well as some of the memory management.

“Where you can do the real magic on PS3 is in the optimization of the SPUs [synergistic processing units], but you’re not really required to do that—only if you really want to push the game and the platform, which is something we’re dedicated to doing.”

Development of the PS3 engine is taking place at the new Barcelona studio, while the Stockholm offices have been developing the Xbox 360 and PC engines.

“So developing for the PS3 is as difficult and costly as you make it,” he adds. “If you really want to push it, you have to be able to pay for it as well.”

News-Source: Next-Gen
( Digg It! | GameGrep It! )
Discuss in our Xbox 360 Forums: here
 Rate this Article
Average Score: 0 | Votes: 0



  

 Printer Friendly Printer Friendly  Send to a Friend Send to a Friend
"Bionic Commando Dev All GRINs" | Login/Create an Account | 0 comments
The comments are owned by the poster. We aren't responsible for their content.
 Members Online (16) / Guests Online (1048)
Members Browsing
no_bser, frozenfire1, wes213, Predtech, tnman, stiffler2k6, sodapop0068, Hollow_darkstar, dbeal, tms_crazy_taxi, bricktop, kidcurrie1, robbieboy, deathray78, BARNO, wayneski,

Legend
Administrator  Moderator  VIP Member  Registered User  Banned Users

 Most Popular Games | Overall
1Halo 3
Bungie's popular first-person shooter makes its debut on the Xbox 360 with Halo 3.

The epic saga continues with Halo 3, the hugely anticipated sequel to the highly succe..

Developer: Bungie
Genre: First Person Shooter/Sci-Fi

HQ Gamers Online or Last Seen Playing: 287
2Grand Theft Auto IV
Developer: Rockstar North
Genre: Action/Adventure

HQ Gamers Online or Last Seen Playing: 70
3Army of Two
Developer: EA Montreal
Genre: First Person Shooter

HQ Gamers Online or Last Seen Playing: 9
4Gears of War
Developer: Epic Games
Genre: Action/Shooter

HQ Gamers Online or Last Seen Playing: 48
5Bioshock
Developer: 2K Boston
Genre: First Person Shooter/Action

HQ Gamers Online or Last Seen Playing: 6
6The Sims 3
Developer: Maxis Studios
Genre: Action/Adventure
7Devil May Cry 4
Developer: Capcom
Genre: Action/Adventure

HQ Gamers Online or Last Seen Playing: 1
8Call of Duty 5
Developer: Treyarch
Genre: First Person Shooter/Action

HQ Gamers Online or Last Seen Playing: 213
9Call of Duty 4
Developer: Infinity Ward
Genre: First Person Shooter/Action

HQ Gamers Online or Last Seen Playing: 219
10Crackdown
Developer: Real Time Worlds
Genre: Action/Adventure

HQ Gamers Online or Last Seen Playing: 11
 
 Latest News
Gears of War 2 Title Update 4 Now Live.. ::.
Gears 2 began with a rocky start but with continuous support from epic games they have been adding a lot to this game and making it better all the time, be sure to check it out Releasing today the new title update for.. ::.
.......................................................................
Valve / Left 4 Dead 2 Boycott Changed .. ::.
VIP FTP News.. ::.
Battlefield 1943 Releases July 8 2009.. ::.
Risen to be launched on October 2nd.. ::.
More News | Submit News
 Site Statistics

  HQ Online Statistics
    Members: 16 | Guests: 1,048 | Xbox Live Tags: 3,189

no_bser
V.I.P. Member
frozenfire1
Administrator
wes213
Administrator
Predtech
Moderator
tnman
V.I.P. Member
stiffler2k6
HQ Registered Member
sodapop0068
HQ Registered Member
Hollow_darkstar
HQ Registered Member
dbeal
V.I.P. Member
tms_crazy_taxi
V.I.P. Member
View More Detailed Statistics
 Site Statistics

  HQ Online Statistics
    Members: 16 | Guests: 1,048 | Xbox Live Tags: 3,189

   Xbox Games
Active Users: 218
   Xbox Tutorials
Active Users: 203
   Xbox Achievements
Active Users: 134
   News
Active Users: 96
   Forums
Active Users: 78
   Xbox Cheats
Active Users: 68
   Profile
Active Users: 65
   Home
Active Users: 61
   Downloads
Active Users: 38
   Xbox Media
Active Users: 32
View More Detailed Statistics
 Xbox Live Gamercard Leaderboards

  HQ Leaderboard Stats

makaveli x

3867
Whitesoxxx

105
xMetalxSpartanx

77777
Xbox 360 Dashboardx0xSunshinex0x

90
ChocoBaumStamm

20263
psycrow311

15005
Small ArmsCYBER WOLF832

7435
Tomb Raider Underworldbreezylouise

9104
akers71979 9

1020
Xbox 360 DashboardTimTaiwan

5724
View All Xbox Live Gamertags (3189)
 Xbox Live Gamercard Leaderboards

  HQ Leaderboard Stats

Digital EntertainmentStallion83

329733
Wreckon Dracgon

188120
Gears of Warchuck spencer

151658
U Know Y

147402
Flavio77

136090
Xbox 360 Dashboardx pepsiman x

128151
MLB 2K9Big Pympin

125605
Call of Duty 4GoDlyGaM3rScOr3

118820
Marvel Ult. AllianceBARNO 666

118360
Transformers: Revenge of the FallenLeeroy1975

116105
View All Xbox Live Gamertags (3189)
 
http://clans.360-hq.com
 
 HQ Network Affiliates
$$$ BringIt.Com $$$
Divineo.Com
Play-Asia.Com
GameSpot.Com
TeamXbox.Com
Xbox360.Ign.Com
Xbox360.Com
OrigenXbox360.Com
wikixbox360.com
Video Game Consoles
Llamma.Com
Xbox 360 Cheats
Xbox Cheats
ConsoleShop.Com
Xbox 360 Maniac
Xbox-Accessories
GameGrep.Com
LudoGaming.Com.Au
OzBoxLive.Com
UberScore.Com
City14.Com
EasyXbox360Achievements
XboxGamingCentral.Com
NextGG.Com
GamersBrain.Com
Totally360.Com
XboxElite.Co.Uk
GetXbox.Net
OpenXbox360.Com
Xbox-Central.Com
Xbox 360 Cheats
360 Cheats
Xbox HardCore.Com
HomebrewHowTo
360FriendSpot.Com
Modchip.Com
Video Codecs
GameWinners.Com
XboxExclusive.Com
HouseOfXbox.Com
TheXboxExpert.Com
Get360Achievements.Com
View All HQ Affiliates
 Xbox 360 News Archive

   Friday, June 26
 Australia to block Online games above MA-15+
 published by: wes213

   Thursday, June 25
 Kontrol Freek, FPS Freek & Speed Freek Review
 published by: frozenfire1

   Wednesday, June 24
 XBOX 360 Wireless Microphone On The Way
 published by: wes213
 The Impotents Of Low Level E3 Reports
 published by: wes213

   Tuesday, June 23
 Super Street Fighter II Turbo HD Remix Is The
 published by: wes213
 Blu-ray Won The Battle, Losing The War
 published by: forahobby

   Monday, June 22
 List Of 360 Avatar Rules
 published by: wes213

   Sunday, June 21
 EncodeHD 1.0.94 Released
 published by: frozenfire1
 Logitech reveal Wireless Guitar Controller fo
 published by: forahobby

   Friday, June 19
 BioShock & Elder Scrolls IV: Oblivion Bundle
 published by: forahobby

   Thursday, June 18
 Pre-Order HALO ODST To Unlock Sgt. Johnson
 published by: wes213
 Xbox Live Marketplace Now Working
 published by: wes213

   Wednesday, June 17
 XBOX LIVE Up And Running
 published by: wes213

   Tuesday, June 16
 Win money $$ for playing Online Games? 360, P
 published by: forahobby
 Rumor Of Natal Console For 2010 Is Bunk
 published by: wes213
 XBOX Live Down For Maintenance
 published by: wes213
 Guitar Hero: Smash Hits Full Setlist Confirme
 published by: forahobby

   Sunday, June 14
 Xbox Natal Rumor
 published by: wes213
 Criterion Said: Nobody's maxed out
 published by: wes213

   Friday, June 12
 HALO ODST A Full Price Game
 published by: wes213

   Wednesday, June 10
 2 GB Is The Size Limit For An Arcade Game
 published by: Dartht33bagger
 World at War Map Pack 2 (Thursday, June 11)
 published by: wes213
 Forza 3 GameStop Exclusive
 published by: wes213

   Monday, June 08
 Tim Schafer Predicts Good Year For Brütal Leg
 published by: wes213
 Make Xbox Live Purchases With Money, Not MS P
 published by: wes213

   Saturday, June 06
 Joystiq Spends Time OnLive
 published by: wes213

   Friday, June 05
 Fallout 3: Point Lookout
 published by: X_Splinter

   Thursday, June 04
 Infinity Ward Pushes 360 to its “upper limits
 published by: wes213

   Wednesday, June 03
 Microsoft Talks About Project Natal
 published by: wes213

   Tuesday, June 02
 Avatar And Dash Improvements Coming To Xbox
 published by: wes213

View All News | News Archive