|Published on February 21, 2009|
Here is intel items 16-30.
ENEMY INTEL (16/30):
After retrieving the previous intel, drop down into the street through the hole in the wall. When the coast is relatively clear, look east and move towards the building you see there. Enter the room at the top of the stairs. In the room, turn right and look along this wall for a small closet. The intel is on the ground in the closet.
ACT 2 - Safehouse
ENEMY INTEL (17/30):
The enemy intel is on the second floor of the house with the satellite dish. Enter the house through the basement, which can be reached by taking the stairs on the right side of the house, down. Make your way up to the first floor. Find the stairs and take them up to the second. At the top of the stairs, enter the room straight ahead and turn left to see the intel on a dresser.
ENEMY INTEL (18/30):
The intel can be found on the first floor of the tavern. It is in one of the booths on the first floor.
ACT 2 - All Ghillied Up
ENEMY INTEL (19/30):
Near the beginning of the level, you will reach an area with a lookout in a square tower and another guard by a statue to the east. Take out these two soldiers and then follow MacMillan into the church nearby. Climb up the ladder at the opposite end of the room to reach the tower. The enemy intel is in this tower.
ENEMY INTEL (20/30):
Shortly after the tank ordeal (lying low in the field until the soldiers and tanks pass), you’ll come to a large number of cargo crates. The intel is nearby. Follow MacMillan and eliminate any lone soldier along the way. You’ll soon come to a large group of soldiers. The enemy intel is on some steel drums near them. It is especially difficult to get this intel without alerting the soldiers here. Xbox 360 gamers, if you’re going for the “Ghillies in the Mist” achievement, it might be wise to leave this intel alone for now.
ENEMY INTEL (21/30):
After using the trucks as cover, MacMillan will point out a sniper on a nearby fire escape. Eliminate the sniper and then climb to the very top of the fire escape. Jump through the window at the top. The enemy intel is on a desk on the left.
ACT 2 - One Shot, One Kill
ENEMY INTEL (22/30):
This intel is found in the first apartment building that you enter in an attempt to lose the enemy troops. From the checkpoint room, move into the hall and enter the room straight across from the hall doorway. Inside, turn left and move in that direction until you reach the damaged room. Exit the apartment building through the hole in the wall and turn right to see a fire escape. Quickly make your way to the very top of this fire escape to find the intel.
ENEMY INTEL (23/30):
This intel is found at the landing zone. Fight off the first wave of troops and eventually three helicopters arrive to drop off more. At this point, keep an eye on the closed door along the alley southeast of MacMillan’s position. When the helicopters arrive this door will eventually open and enemies will come through it. The intel is found on the ground through this door. It may be tough to get to the door with the amount of troops in the field. If you must, leave the intel alone for now and restart this mission via the “Mission Select” menu and choose the Recruit difficulty level.
ACT 2 - The Sins of the Father
ENEMY INTEL (24/30):
This intel is found inside of the diner at the beginning of the level. Once the diner has been secured, sprint inside and turn left. The intel is sitting on a table there. You must get to this intel before the transition to daytime or you will have to restart the level in order to retrieve it.
ENEMY INTEL (25/30):
While pursuing Zakhaev’s son down the alleyway, turn right at the green car and red dumpster that you come to while moving down the alley. As you turn the next corner you should see a small building with some stairs leading to a doorway. Climb up these stairs and look on the table up ahead to see the intel.
ACT 3 - Ultimatum
ENEMY INTEL (26/30):
This intel is found inside of the small base that is reached after downing the power tower with C4s. When you have fought off the second wave of enemies, enter the large building up ahead where the majority of them came from. Upon entering, turn right and walk to the other end of the building. The intel is on a corner table to your right.
ACT 3 - All In
ENEMY INTEL (27/30):
When you reach the launch facility gate, move backwards a bit until you are standing before the building on the right. Turn right and walk past the steel barrels near the wall. Turn left and walk to the end of the alley there. The intel is on the ground at the end of the alley.
ENEMY INTEL (28/30):
In the launch facility, before the helicopters arrive, locate hangar 6 on the east end of the station and step inside. Scan the ground in the hangar for the intel.
ACT 3 - No Fighting in the War Room
ENEMY INTEL (29/30):
When you are about 35mm from the objective, keep an eye on your left for a doorway as you move down the hall. The intel is at the end of the table in front of you as you enter the room.
ENEMY INTEL (30/30):
After destroying the wall leading into the launch control room, kill all enemies inside. From the wall, run straight ahead and climb up the steps on the left. At the top of those steps, turn right and enter the room there. The final intel is on the table here.
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